Yet, when I go into ET to connect, it stays in connection mode and never leaves. I'm assuming I have done something incorrectly within my config simply because I have never set up a "Stopwatch" server before, only "Campaign" servers. Any advice in this area would help. I am inexperienced at this "Stopwatch" server stuff.
Here's my server config:
Thanks again.set dedicated "2" // 1: dedicated server for lan 2: dedicated server for internet
// set net_ip "" // set to override the default IP ET uses
// set net_port "27960" // set to override the default port ET uses
// PASSWORDS & CLIENTS
set sv_maxclients "16" // number of players including private slots
set g_password "" // set to password protect the server
set sv_privateclients "2" // if set > 0, then this number of client slots will be reserved for connections
set sv_privatepassword "XXXXXXX" // that have "password" set to the value of "sv_privatePassword"
set rconpassword "XXXXXXX" // remote console access password
set refereePassword "XXXXXXX"
set b_shoutcastpassword "XXXXXXXX"
// SEMI-ADMIN LEVEL
b_semiadminlevels 1
b_semiadminpass1 "XXXXXXX"
b_semiadmincmds1 "mute unmute kick shuffle"
// DL, RATE
set sv_maxRate "15000" // 10000 standard but poor for ET
set sv_dl_maxRate "42000" // increase/decerease if you have plenty/little spare bandwidth
set sv_allowDownload "1" // global toggle for both legacy download and web download
set sv_wwwDownload "1" // toggle to enable web download
set sv_wwwBaseURL "XXXXXXXXXXXXXXXXXXX" // base URL for redirection
set sv_wwwDlDisconnected "0" // tell clients to perform their downloads while disconnected from the server
set sv_wwwFallbackURL "XXXXXXXXXXXXXXXXXXXX" // URL to send to if an http/ftp fails or is refused client side
// MOTD ETC
set sv_hostname "^?Moiety ^nTWL Beta Trash!" // name of server here
set server_motd0 "^?>>>>>>>^/www.moiety.org^?>>>>>>>" // message in right corner of join screen here
set server_motd1 "^?> ^s72.21.57.62 ^?>"
set server_motd2 "^?>^hdeliv^4*^idubrov^4*^nfrost^?>"
set server_motd3 "^?>^jsvarv^4*^kveni^4*^lbeer^4*^?>"
set server_motd4 "^?> ^mgold_te^4*^xsupplyd ^?>"
set server_motd5 "^?>>>>>>>>>>>>>^n>>^?>>>>>>>>>>>>>"
//Banners
set b_banners 3
set b_banner1 "^/This server is specifically designed for players to improve ^rTWL play."
set b_banner2 "^/All ^rTWL setting apply, including ^1PunkBuster CVARS^/."
set b_banner3 "^/Register at ^?http://www.moiety.org/"
set b_bannertime 45
set b_bannerlocation 128
// MISC SETTINGS
set g_heavyWeaponRestriction "20"
set g_antilag "0"
setl g_altStopwatchMode "0"
setl g_autofireteams "1"
setl g_complaintlimit "0"
setl g_ipcomplaintlimit "0"
set g_fastres "0"
set g_friendlyFire "1"
set g_gametype "3" // Game type should be set from map rotation script
set g_minGameClients "2"
setl g_landminestimeout "0"
set g_minGameClients "1"
set g_maxlives "0"
set g_alliedmaxlives "0"
set g_axismaxlives "0"
set g_teamforcebalance "0"
setl g_noTeamSwitching "0"
setl g_voiceChatsAllowed "20"
set g_doWarmup "1"
set g_warmup "30"
set g_spectatorInactivity "0"
set g_inactivity "60"
set sv_floodProtect "1"
set sv_zombietime "1"
set sv_pure "1"
setl sv_minping "0"
setl sv_maxping "0"
set match_latejoin "1"
set match_minplayers "2"
set match_mutespecs "0"
set match_readypercent "20"
set match_timeoutcount "0"
set match_warmupDamage "2"
set team_maxplayers "0"
set team_nocontrols "1"
set pmove_fixed "0"
set pmove_msec "8"
//PLAYER RESTRICTIONS AND ETPRO SETTINGS
set b_pronedelay 0
set b_fixedphysics 1
set b_fallingbugfix 1
set b_floodMaxCommands 6
set b_instagibDamage 40
set b_fixedphysicsfps 125
set b_antiwarp 1
set b_noskillupgrades 0
set b_shove 0
set b_shove_noz 0
set b_intermissiontime 45
set b_intreadypercent 5
set b_logrealtimestamps 1
set b_match_warmupjoin 1
set b_privatemessages 0
set b_showClientCmds 0
set b_spectatornames 1
set b_statsaver 1
set b_xpstopwatch 0
set b_stickycharge 2
set b_moverscale 1.0
set b_defaultskills "0 0 0 0 0 0 0"
set b_headshot 0
set b_damagexp 0
set b_customVoiceChat 1
set b_multiview 1
set b_spectatornames 1
set b_panzerlevelup 1
set b_riflegrenades 1
set b_realhead 1
// XP LEVELS
set b_levels_battlesense "-1"
set b_levels_engineer "-1"
set b_levels_medic "-1"
set b_levels_fieldops "-1"
set b_levels_lightweapons "-1"
set b_levels_soldier "-1"
set b_levels_covertops "-1"
// CHARGE TIMES
set g_medicChargeTime 45000
set g_engineerChargeTime 30000
set g_LTChargeTime 40000
set g_soldierChargeTime 20000
set g_covertopsChargeTime 30000
// HEAVY WEAPONS RESTRICTIONS
set team_maxFlamers 1
set team_maxMg42s 1
set team_maxMortars 1
set team_maxPanzers 1
set team_maxriflegrenades 1
set team_maxMines 5
// SPEEDS
set g_speed 320
set g_gravity 800
set g_knockback 1000
set g_filtercams 1
set b_anticheat 0 // PB works fine on its own.
set b_cheatkicktime 0
// VOTING
set g_allowVote "1"
set vote_limit "99"
set vote_percent "80"
set vote_allow_comp "0"
set vote_allow_gametype "0"
set vote_allow_kick "1"
set vote_allow_map "1"
set vote_allow_matchreset "1"
set vote_allow_mutespecs "1"
set vote_allow_nextmap "0"
set vote_allow_pub "0"
set vote_allow_referee "0"
set vote_allow_shuffleteams "1"
set vote_allow_swapteams "1"
set vote_allow_friendlyfire "0"
set vote_allow_timelimit "0"
set vote_allow_warmupdamage "1"
set vote_allow_antilag "0"
set vote_allow_balancedteams "0"
set vote_allow_muting "0"
// PUNKBUSTER
pb_sv_enable // Punkbuster is on
// PB CHECKS
pb_sv_CvarFreq 0 // Number of range checks per minute. This has a tendency to cause huge lag spikes.
pb_sv_CvarLogging 1 // Log into our own log, and not to PB. We'll deal with idiots ourselves.
pb_sv_CvarUserPulse 0 // Again, another CVAR check that steals bandwidth.
pb_sv_CvarChangedPulse 0 // Another CVAR check that steals bandwidth.
// PB KICK TIME
pb_sv_kicklen 1 // Number of minutes someone is kicked for a CVAR violation.
// PB CVARS: SPECIFIC TO TWL
pb_sv_cvar rate in 5000 25000
pb_sv_cvar snaps in 20 40
pb_sv_cvar cl_maxpackets in 30 100
pb_sv_cvar cl_freelook eq 1
pb_sv_cvar cg_draw2d eq 1
pb_sv_cvar cg_bobup in 0 0.005
pb_sv_cvar cg_fov in 90 120
pb_sv_cvar cg_shadows in 0 1
pb_sv_cvar m_pitch out -0.015 0.015
pb_sv_cvar m_yaw in -0.022 0.022
pb_sv_cvar r_clampToEdge EQ 1
pb_sv_cvar r_allowextensions EQ 1
pb_sv_cvar r_flares in 0 1
pb_sv_cvar r_nv_fogdist_mode INCLUDE NV GL_EYE_RADIAL_NV
pb_sv_cvar r_primitives IN 0 2
// LOGGING
set g_log "etserver.log" // Game logging
set g_logsync 0
set logfile 0
//ET PRO MAPSCRIPTS
set b_mapscriptdirectory etpromapscripts
// WATCHDOG
// in case the game dies with an ERR_DROP
// or any situation leading to server running with no map
//set com_watchdog 10 // defaults 60
set com_watchdog_cmd "vstr m2r1; say watchdog found no map running - restarted mapcycle" // defaults to quit
// MAP ROTATION
set m2r1 "g_gametype 3; map sp_delivery_rc2; shuffle_teams; set nextmap vstr m2r2; sets StopwatchRound 1of2;"
set m2r2 "map_restart 0; set nextmap vstr m2r5; sets StopwatchRound 2of2;"
set m2r5 "g_gametype 3; map dubrovnik_b1_0912; shuffle_teams; set nextmap vstr m2r8; sets StopwatchRound 1of2;"
set m2r8 "map_restart 0; set nextmap vstr m2r9; sets StopwatchRound 2of2;"
set m2r9 "g_gametype 3; map Frostbite; shuffle_teams; set nextmap vstr m2r12; sets StopwatchRound 1of2;"
set m2r12 "map_restart 0; set nextmap vstr m2r13; sets StopwatchRound 2of2;"
set m2r13 "g_gametype 3; map svarvadel; shuffle_teams; set nextmap vstr m2r16; sets StopwatchRound 1of2;"
set m2r16 "map_restart 0; set nextmap vstr m2r17; sets StopwatchRound 2of2;"
set m2r17 "g_gametype 3; map tc_venice_rc2; shuffle_teams; set nextmap vstr m2r20; sets StopwatchRound 1of2;"
set m2r20 "map_restart 0; set nextmap vstr m2r21; sets StopwatchRound 2of2;"
set m2r21 "g_gametype 3; map beerrun_b6; shuffle_teams; set nextmap vstr m2r24; sets StopwatchRound 1of2;"
set m2r24 "map_restart 0; set nextmap vstr m2r25; sets StopwatchRound 2of2;"
set m2r25 "g_gametype 3; map sw_goldrush_te; shuffle_teams; set nextmap vstr m2r28; sets StopwatchRound 1of2;"
set m2r28 "map_restart 0; set nextmap vstr m2r29; sets StopwatchRound 2of2;"
set m2r29 "g_gametype 3; map supplydepot2; shuffle_teams; set nextmap vstr m2r29; sets StopwatchRound 1of2;"
set m2r32 "map_restart 0; set nextmap vstr m2r1; sets StopwatchRound 2of2;"
vstr m2r1
QP