Railgun ETPro MapSCript

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gjrc
Posts: 153
Joined: Fri Sep 17, 2004 3:24 am

Railgun ETPro MapSCript

Post by gjrc »

hi,


another problem - all my etpro mapscripts seem to wrok except railgun.


battery i can blow the back door and fuledump allies can spawn at cp when its built


but railgun the second axis spawn does not work? tbh i never new there was one untill someone complained


why is it not working?


thanks


g
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Ragnar_40k
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Post by Ragnar_40k »

Afaik the default railgun map script from ETPro doesn't add additional spawn points.

Or maybe its a script error? Check the log for messages.

You could also try my Railgun script: http://mitglied.lycos.de/clanxrated/dl.htm (Railgun Tower Spawn script v0.92)
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mortis
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Post by mortis »

For some reason, the railgun script gets corrupted when unzipped by certain unzipping tools. I posted something along this line a while ago. Open your railgun script and see if it is blank inside (instead of many lines of text of the game manager, which is what would normally be there). When the corruption occurs, the file is simply empty inside, or has scrambled characters.

If it's working at all, then probably this is not the case, but I would reinstall a known good copy just to be safe.

--Mortis
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2/3Soul
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Post by 2/3Soul »

Ragnar_40k wrote:Afaik the default railgun map script from ETPro doesn't add additional spawn points.

Or maybe its a script error? Check the log for messages.

You could also try my Railgun script: http://mitglied.lycos.de/clanxrated/dl.htm (Railgun Tower Spawn script v0.92)
Yeh... I seem to remember SiliconSlick created a railgun script...

(EDIT): Just checked... here is the post with his script in:

http://bani.anime.net/banimod/forums/vi ... c&start=15
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gjrc
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Post by gjrc »

nice one thanks


using that spawn script now

:)
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2/3Soul
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Post by 2/3Soul »

heh no probs...
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