Trickjump server configuration

Discussion for Admins of ETPro/BayonET servers.
If you don't run a server, please don't post here...

Moderators: Forum moderators, developers

Post Reply
TexasNomad
Posts: 5
Joined: Mon Jul 26, 2004 6:28 pm
Contact:

Trickjump server configuration

Post by TexasNomad »

What settings are required to make a trickjump server?

I have tried to do this with ETmain, ETpub and ETpro. My users complain that /nofatique doesnt work and that they seem to jump then you hit a invisible barrier, which defeats the trickjump.

Ideas?

Help!
Dersaidin
Posts: 197
Joined: Fri Aug 06, 2004 1:55 pm
Location: Australia

Post by Dersaidin »

for nofatigue
forcecvar sv_cheats 1

as for invisible barrier complaints, they're just noobs.
TexasNomad
Posts: 5
Joined: Mon Jul 26, 2004 6:28 pm
Contact:

sv_cheats are at 1 and fatigue still drops

Post by TexasNomad »

I am starting the server with +set sv_cheats 1 and /nofatigue still doesnt seemto work


TIA
User avatar
RoadKillPuppy
Posts: 207
Joined: Thu Apr 08, 2004 9:21 am
Location: Belgium!
Contact:

Post by RoadKillPuppy »

for etpro -> listen to Dersaidin
User avatar
konn
Posts: 50
Joined: Sat Jan 10, 2004 1:22 pm
Location: Switzerland

Post by konn »

Dersaidin wrote: forcecvar sv_cheats 1
This is working, but...

and this is what the problem is for me and this other guy:

When you start up a new map (or a player votes for one) the cheat enabling is gone. I wanna have it permanently. And posting that line into the server.cfg doesn't help....

Any suggestions?
The dvorak keyboard layout is very user-friendly. It's just a bit selective about its friends! http://www.mwbrooks.com/dvorak
User avatar
=FF=im2good4u
Posts: 3821
Joined: Wed Feb 05, 2003 7:30 am
Location: The Netherlands, HOLLAND
Contact:

Post by =FF=im2good4u »

put i in a mapdefault.cfg file
Post Reply