Hi guys,
here come 2 etpromapscripts for Warbell for you server admins to modify Warbell if you like to.
Mapscript I
- restricts the access to the roof room at the belltower constructible (see pic) to make defense up there a lot more vulnerable to explosives and to get rid of the massive backshooting that engies experienced a lot
- sets allied spawntime to 25s instead of 20s giving the attackers another 5s of travel time advantage
- makes the bellmechanism buildable with 1 engie chargebar (instead of 1.5), which makes the construction a lot faster
- removes the wait at the mapend: map is won right after the 3rd sacrifice (Der'Saidin from GA league from downunder suggested this)
Mapscript II
- restricts the access to the roof room at the belltower constructible (see pic) to make defense up there a lot more vulnerable to explosives and to get rid of the massive backshooting that engies experienced a lot
- adds an ammocrate at the command post when its built by Axis
- features the original spawntimes (15/20)
So while mapscript I is aimed at servers that are more for highskill players or frequented by competition gamers, mapscript II is for servers that experienced that there was too much full holds because the belltower constructible was too easy to defend.
From our experience Warbell is almost never a full hold, it just calls for good teamplay by the attackers to get the belltower. Still releasing the mapscripts for all server admins won't hurt.
If any admin wants just the ammo at the command post and no blocking of the roof room, let me know.
downloads
http://194.105.134.136/river/files/warb ... tfix_I.zip
http://194.105.134.136/river/files/warb ... fix_II.zip
how to install
download the zip you want, unzip anywhere
rename the warbell_scriptfix_XX.script to warbell.script
upload to the folder etpro/etpromapscripts
you need to enable etpromapscripts and set the folder in your etconfig.cfg of etpro
ETPromapscripts for Warbell
Moderators: Forum moderators, developers
Re: ETPromapscripts for Warbell
yes, i want!! would be nice to have one bar for bell construction, ammo at cp, but no blocked roof room!!McNite wrote: If any admin wants just the ammo at the command post and no blocking of the roof room, let me know.
thank you
huxflux
ps warbell pwns!
Players noticed recently a bug which made both sides respawned at the same place (first allies spawn), heres a log but there is no info which told me how it was possible:
Code: Select all
651:08 etpro popup: axis planted "the Guard House Gate"
651:08 Dynamite_Plant: 7
651:24 etpro popup: allies defused "the Guard House Gate"
651:27 etpro announce: "^1Axis have captured the Guardhouse Flag!"
651:29 etpro announce: "^1Allies have captured the Guardhouse Flag!"
651:39 etpro popup: axis planted "the Guard House Gate"
651:39 Dynamite_Plant: 7
651:39 etpro popup: axis planted "the Guard House Gate"
651:58 etpro announce: "^1Axis have captured the Guardhouse Flag!"
651:59 etpro announce: "^1Allies have captured the Guardhouse Flag!"
652:09 etpro announce: "^1Axis have destroyed the Guard House Gate!"
652:09 etpro announce: "^1Axis secured the Guardhouse Flag!"
652:09 etpro announce: "^1Axis have destroyed the Guard House Gate!"
652:09 etpro announce: "^1Axis secured the Guardhouse Flag!"
652:29 etpro popup: axis planted "the Hidden Room"
652:29 Dynamite_Plant: 7
652:42 etpro popup: allies defused "the Hidden Room"
652:47 say: ^1Danek ^h(^dWoT^h): lol? -- respawn @ the same place
653:34 etpro popup: axis planted "the Hidden Room"
653:34 Dynamite_Plant: 12
654:04 etpro announce: "^1Axis opened the Hidden Room!"
654:13 etpro popup: axis stole "the Book of Death!"
654:59 etpro popup: allies returned "the Book of Death!"
655:04 Vote Passed: Load Next Map
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