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Death Match Config Please

Posted: Wed Jun 20, 2007 3:15 pm
by vendetta50
Just wondering if anyone has a death match config were there is NO OBJECTIVE like the u|k Server if you've been there. Or i know Energy server has those settings i think. Thanks!

Posted: Wed Jun 20, 2007 3:45 pm
by WeblionX
Just set it to LMS mode.

Posted: Fri Jun 22, 2007 6:00 am
by vendetta50
But what about max lives, and if someone finishes objective will map end?

Posted: Fri Jun 22, 2007 6:24 am
by Ragnar_40k
LMS has no objectives - they are all removed. Only command posts are left.

You can set up a server with max. lives and use the lms scripts as mapscripts (I guess that's what they did).

Posted: Sat Jun 23, 2007 2:13 am
by Goomis
I just edited mapscripts - thats all
_________________________
u|k admin

Posted: Sat Jun 23, 2007 2:13 am
by Luk4ward
What about creating a new type? Deathmatch? Is it so difficult do to it by etpro? As u may notice or not, more then 90% servers with etpro, especially public are set only to fragging...The idea is that a guy with highest frags will win the map or when the guy (if limit is set) reached the limit...Random spawns for each player would be nice too...

p.s on u.k server are modified map scripts ;)

Posted: Sat Jun 23, 2007 6:45 pm
by Nail
play Padman it's deathmatch

Posted: Sun Jun 24, 2007 4:12 am
by Luk4ward
Nail wrote:play Padman it's deathmatch
Read carefully, im talking about ET, so dont hijack the thread "clever" guy

Posted: Sun Jun 24, 2007 4:57 pm
by Nail
sorry, wasn't trying to hijack thread, just kill it

Posted: Tue Jun 26, 2007 1:05 am
by vendetta50
Goomis wrote:I just edited mapscripts - thats all
_________________________
u|k admin


Could you post them or direct me to wat part of script to edit :wink:

Posted: Sat Jul 14, 2007 10:44 am
by Goomis

Posted: Sat Jul 14, 2007 4:16 pm
by Dersaidin
Perhaps combine that with a LUA script to count up the kills for each team and set one to be the winner.

Nfi if thats possible with LUA, but I think it would be.

Posted: Sat Jul 14, 2007 8:09 pm
by vendetta50
Dersaidin wrote:Perhaps combine that with a LUA script to count up the kills for each team and set one to be the winner.

Nfi if thats possible with LUA, but I think it would be.

Thats a great idea 8)