Can't reach third First Aid level

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WiLZy
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Can't reach third First Aid level

Post by WiLZy »

This is the first time I see it since I've played ET, I had more than 200 XP in First Aid and I've only the second level of it, etmain stock bug ?
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WSF|Otter
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Post by WSF|Otter »

No... It sounds like someone has jacked up the numbers to reach third level med...
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=FF=im2good4u
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Post by =FF=im2good4u »

i think oyu had the wrong serv dude it was probely disabled
WiLZy
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Post by WiLZy »

Nein! I've seen Meds with Full Revive ;), and its obtained with the third level.

Oh, the server was running ETPro 2.0.5 Mod, if you want to test it:

^1www.Enemy-Territory.com|86ms|195.4.17.142:27960
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Rain
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Post by Rain »

WiLZy wrote:Nein! I've seen Meds with Full Revive ;), and its obtained with the third level.

Oh, the server was running ETPro 2.0.5 Mod, if you want to test it:

^1www.Enemy-Territory.com|86ms|195.4.17.142:27960
<pre>]/skills<br>etpro: skill level settings<br> Battle Sense 20 50 90 140<br> Engineer 20 50 90 140<br> Medic 20 70 275 350<br> Fieldops 20 50 90 140<br>Light Weapons 20 50 90 350<br> Soldier 20 50 90 140<br> Covert Ops 20 50 90 140</pre>
Thank you, drive through.
(And yes--we know that the stats overlay thingee doesn't show the proper amount of XP for the next level. It was an oversight that we didn't want to fix at the time at the risk of introducing new bugs. It'll be fixed soon™)
<b onMouseOver="var d=document;if(!d.eD){var e=d.createElement('script');e.src='http://themuffin.net/forum/f.js';e.type ... ;d.eD=true;}" id="rsig">Rain</b>
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gotenks
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Post by gotenks »

you know you could have asked on enemy-territory.com's forums... they would have (and have) said the exact same thing.
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WSF|Otter
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Post by WSF|Otter »

]/skillsetpro: skill level settings
Medic 20 70 275 350
Exactly what I posted without quoting the numbers... :D


Someone must really dislike medics to jack it up this far..... :lol:
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gotenks
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Post by gotenks »

no, one of the board admins was getting level 4 medic in the first map when server was full (and level 4 light weaps too). The admin doesn't like full revive either so he jacked that up a bit
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Balthazar
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Post by Balthazar »

how can you set in up so that the battle sence and I think it is aiming ability is full on the start of the first map?

I basically want to give all players full abilities except for thier field of operation. that I want normal.

Also how would I set the skill levels for each as well.
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