not really, etpub fakebrushes are just, well, weird
they use fixed size for trigger prediction ( eg for TOI ), but then again only if fakebrush flag is set, if not ( like etpro battery script backdoor ) no "you are near" will be displayed at all (since it is not even a fakebrush)
[etpromapscript] Spawnprotection Fueldump - V2 available
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Hello!
according to the settings for allied garage spawn where axis engineers/cov opps are allowed to pass the barriers:
was it possible to create such a barrier related to axis so just allied engineers are allowed to pass it or rather which spawnflags are needed?
in this way - does there exist any kind of exact list where these flags are listed?
thx in advance + happy x-mas to all
//Noc - (still newb)
according to the settings for allied garage spawn where axis engineers/cov opps are allowed to pass the barriers:
was it possible to create such a barrier related to axis so just allied engineers are allowed to pass it or rather which spawnflags are needed?
in this way - does there exist any kind of exact list where these flags are listed?
thx in advance + happy x-mas to all
//Noc - (still newb)
Well no problem...
In script the spawnflags are:
AXIS
Soldier 17
FDops 33
Medic 65
These are for Allied cp Spawn barriers.
I made some at Axis Spawn in garage, so roof is only accesible with allied engi and cvops.
So added 2 barriers and part off script.
In this case spawnflags are:
ALLIED
Soldier 18
FDops 34
Medic 66
just a part of script.
create
{
scriptname "spawnprotection_garage_front_trigger_soldier"
targetname "spawnprotection_garage"
origin "-10700 -6422 216"
classname "trigger_multiple"
spawnflags "18" // allied_only + soldier only
target "spawnprotection_garage_front_targets"
mins "0 0 0"
maxs "4 64 104"
}
edited...for those who wanna try it, here it is..
http://www.europeanfunteam.de/etmaps/fueldump.zip
Greets WhooSaaa
In script the spawnflags are:
AXIS
Soldier 17
FDops 33
Medic 65
These are for Allied cp Spawn barriers.
I made some at Axis Spawn in garage, so roof is only accesible with allied engi and cvops.
So added 2 barriers and part off script.
In this case spawnflags are:
ALLIED
Soldier 18
FDops 34
Medic 66
just a part of script.
create
{
scriptname "spawnprotection_garage_front_trigger_soldier"
targetname "spawnprotection_garage"
origin "-10700 -6422 216"
classname "trigger_multiple"
spawnflags "18" // allied_only + soldier only
target "spawnprotection_garage_front_targets"
mins "0 0 0"
maxs "4 64 104"
}
edited...for those who wanna try it, here it is..
http://www.europeanfunteam.de/etmaps/fueldump.zip
Greets WhooSaaa