[etpromapscript] trigger_multiple

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nUllSkillZ
Posts: 62
Joined: Mon Dec 29, 2003 12:25 pm

[etpromapscript] trigger_multiple

Post by nUllSkillZ »

Hi,

I'm working at the spawnprotection Fueldump ET-Pro mapscript ("Loffy"-teamdoors at all of the spawn entries).
And I'm trying to get a team- and classbased "trigger_multiple" to work.
If I set spawnflags to "1" it's only teambased and it works.
If I set spawnflags to "113" (axis_only + soldier_only + fieldops_only + medic_only) it's not working anymore.
Thnx in advance for tips / suggestions / help.

[edit]
it only seems to work in combination with one class.

Solution:
To use as many "trigger_multiple" as classes that should trigger the action.
[/edit]
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Father
Posts: 107
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Location: Czech Republic
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Post by Father »

So.. make trigger for each class and make it shifted in space..
If you don't do it, someone else will.
nUllSkillZ
Posts: 62
Joined: Mon Dec 29, 2003 12:25 pm

Post by nUllSkillZ »

Yes one trigger for each class.
But not necessary to shift in space.
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