ET 2.60 Patch with etpro status
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- =FF=im2good4u
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i would like to thank the 2.6 / etpro - test team for the great testing on the many bugs that where in etmain
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Here, here. ET would be a pub-only game without ETPro anyway and it seems they've been instrumental in getting this patch released, which, for a free game, is outstanding. Pat on the back Bani and crew.Nail wrote:
many thanks to the ETPro team for proving that even a free game deserves real support, if it wasn't for your team this game could have just faded away
- daytroxative
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- =FF=im2good4u
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wel simpel etpro will be on mac ofxourse why not ?
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- =FF=im2good4u
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i bet it wont be ready before april
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- GOD*Whiplash
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Re: ET 2.60 Patch with etpro status
pardon my noobness but how do I do this?bani wrote:etpro may "work" on it if you disable etpro anticheat (b_anticheat 0). it will complain in the console about improper versions though.
the console doesn't know this command and there is no 'b_anticheat x' line in etmain or etpro configs... do I have to create it somewhere?
I don't agree with that. Shrub has a huge fan-base, etmain has a huge fan-base, unpatched had a huge fan-base...to say ETPro has more players than everybody else playing is a bit niave.zinx wrote:The majority are those with etproJapman wrote:it means that it is fixed now for the majority of people, not just those who have etpro
Not everyone likes the things ETPro has added, hitsounds are closer to legal wallhacks and are really lame, the headboxes have once again slightened the gab between the nub and the pro, numerous other things that don't require saying to illustrate my point could be added, also. Anyways, ETPro didn't fix the vehicle movement, that is a huge fix. That alone was worth a patch, over at ET-Center, a CAL admin said they probably released this patch more for testing of RTCW2 than anything else, who knows - sounds logical.