Kendle wrote:I can't recall off the top of my head a single thread in which constructive argument FOR increased ROF has been put forward, and there's certainly been no pattern emerging over the course of many discussions that increased ROF will benefit ET (as there were with the XP debates). I wonder why you added it?
same reason I added hitsounds? because I thought it could make for a more interesting game?
there was also no discussion about b_xpstopwatch, that was added on the request of STA (and by a single person I might add). most people think it makes stopwatch unfair, but i didn't see a good reason to deny their request for it
as an option.
see a pattern emerging? it's called "choice".
the impression i keep getting from your posts is that you want me to restrict choice for leagues to your own personal vision of how a league should be run. certainly i've received that from others -- eg i dont like how league xyz is run, i think you should remove these cvars so it forces the league to run the way i personally want it, etc. etc.
like i said -- discuss it with your league. if rof is so obviously wrong then there's no chance they'll use it right? then what's the big deal about it being a cvar? the league leaves it off and everyone is happy. right? why keep ranting about something they will never use?
there's about as much justification to rant about b_wolfrof as there is to rant about b_xpstopwatch.
makes me wonder why you're so bent out of shape when its so obvious they are never going to use it.
your comment about ASE leads me to believe you're more concerned about this being used on pubs than in competition. since with leagues there's no question how cvars are set. otherwise, why bring up ASE at all?
this whole thread has been an enormous waste of time, you either get it or you don't. the policy of choice is something firmly established in etpro since 1.0.0 and won't change.
i'm done with this thread, carry on however you like.