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ET T what?

Posted: Mon Jun 14, 2004 11:34 am
by ownage
forget these silly bugfixes, get moving on ettv boys! CHOP CHOP! i don't run a programming sweat shop where you dont get paid for nothing. QUICKLY NOW.. BOLLOCKS.. MOVE IT .. PROGRAM YOUR HAPPY LITTLE FINGERS AWAY!! CHOP CHOP!

Posted: Sun Jun 20, 2004 10:30 pm
by Radeon9.8kpunk
i would think playing the game would be more important than watching it.
I rather see bayonET come out first

Posted: Sun Jun 20, 2004 11:34 pm
by Kendle
Radeon9.8kpunk wrote:i would think playing the game would be more important than watching it.
I rather see bayonET come out first
But we already can play the game. ETPro 3.0.1 is plenty good enough, no need for any more "features". Without ET-TV, ET can't be taken seriously as a competitive game, it's the one essential ingredient missing. And if ET ever stops being played competitively BayonET won't help as they'll be bugger all servers left to play it on.

Posted: Mon Jun 21, 2004 1:06 am
by =FF=im2good4u
ettv already started

they even got a new modder for ettv atleast that wut iv heard :roll:

so dont worry

Posted: Wed Jun 23, 2004 10:29 am
by ownage
we need ettv soon, so there could at least be an et tourney at qcon

Posted: Wed Jun 23, 2004 2:52 pm
by WeblionX
Well, he's working on it. So calm down and let the bunny work!

Posted: Mon Jun 28, 2004 1:09 pm
by Neith
ownage wrote:we need ettv soon, so there could at least be an et tourney at qcon
i think it's already bani's purpose to release some et-tvish that works (maybe beta) for qcon... let's wait and see...

any news?

Posted: Mon Jul 05, 2004 1:08 pm
by jorylit
how much percent is done by now? :roll: :idea:

Posted: Mon Jul 05, 2004 1:20 pm
by *BiO*Tron
http://www.etdaily.com/show_news.php?news_id=63

If you're too lazy to read - according to bani it's about 70% 8)

Posted: Mon Jul 05, 2004 5:03 pm
by eclipse+
Radeon9.8kpunk wrote:i would think playing the game would be more important than watching it.
I rather see bayonET come out first
Um, There already is ET-Pro. ET TV would be some much more valueable than bayonet.

Posted: Tue Jul 06, 2004 2:20 am
by jorylit
i've already seen it, i meant is there more than 70% done :?: :?

Posted: Tue Jul 06, 2004 5:04 am
by =FF=im2good4u
jorylit wrote:i've already seen it, i meant is there more than 70% done :?: :?
they never give a status on that
just like there never is a estamited time

(but i played on it today)

Posted: Tue Jul 06, 2004 6:25 am
by jorylit
=FF=im2weak4u wrote:
jorylit wrote:i've already seen it, i meant is there more than 70% done :?: :?
they never give a status on that
just like there never is a estamited time

(but i played on it today)
ok thank u, at least some1 answered :)

Posted: Tue Jul 06, 2004 9:38 am
by Rain
<table class="gen"><tr><td rowspan="2">percent complete = </td><td align="center">today - when it started</td><td rowspan="2">· 100</td></tr>
<tr><td style="border-top: 1px solid black;">when it's done - when it started</td></tr></table>
Very simple way to figure out how far along we are on any given day.
:D :silly:

Posted: Tue Jul 06, 2004 10:00 am
by Trippy
basicly that would mean this:
<table class="gen"><tr><td rowspan="2">percent complete = </td><td align="center">today</td><td rowspan="2">· 100</td></tr>
<tr><td style="border-top: 1px solid black;">when it's done</td></tr></table>
because the "when it started" is 0 and something - 0 = still, something

and because when it's done is always 100% you finally come down to this formula:

percent complete = today