Banners?

Discussion for Admins of Banimod servers.<br>
If you don't run a server, please don't post here...

Moderators: Forum moderators, developers

Post Reply
User avatar
uneasy
Posts: 41
Joined: Sun Jan 18, 2004 8:40 am

Banners?

Post by uneasy »

Im having trouble getting banners to go across the centre of screen i cant get it all set up up, then i wait 30 secs...and Welcome flashes up, :? i typed in Welcome To The Server, Its Runs Banimod, or sumthing why does it just display welcome, at the moment i ahve to type_in_messages_like_this_which_looks_stoopid

Thanks
UnEasy
User avatar
=FF=im2good4u
Posts: 3821
Joined: Wed Feb 05, 2003 7:30 am
Location: The Netherlands, HOLLAND
Contact:

Post by =FF=im2good4u »

HEHE

no its "Welkome to the server" its all about the quotes

/seta g_banner1 "Welkome to our server"
User avatar
uneasy
Posts: 41
Joined: Sun Jan 18, 2004 8:40 am

oh

Post by uneasy »

woops
danke :lol:
-Prospector-
Posts: 86
Joined: Sat Nov 15, 2003 5:35 pm
Location: Covina, CA

Post by -Prospector- »

Or you can just basically do like mine. Here are my banners for example:

set g_bannertime 120 //Server banner strings to display
set g_bannerlocation 2// (default 2) default location for banner printing (0 - server message area, 1 - player chat area, 2 - center of screen)
set g_banner1 "^2Welcome to Prospector's^5 Place."
set g_banner2 "Visit the website at http://bani.anime.net/banimod"
set g_banner3 "^1This is a Wolf MP game. Enjoy everyone.

Notice that my g_bannerlocation command is set to 2, which displays the message in the middle screen. For the chat area, you can just set it to g_bannerlocation 1

You can set as many banners as you like. But, don't set the g_bannertime to 30, because it is considered message spamming in front of the players. 120 should be fine as well. I took this idea from the =SWAT= clan forum. I've recently found some beneficial commands for banners.
System Specs: Prospector's Place, 512MB of RAM PC3200 512MB Corsair, Albatron GeForce4 Ti4600 128MB AGP 8x, Intel Pentium 4 2.4B Ghz 2.66B Ghz 533Mhz FSB, ATA133 40GB Maxtor 7200 RPM, Jetway 865GDMP 800FSB
User avatar
uneasy
Posts: 41
Joined: Sun Jan 18, 2004 8:40 am

Thanks

Post by uneasy »

Thanks
but i had already mastered the center of screen bit
30 secs considered to be spamming! must change!
F@TBOY
Posts: 21
Joined: Mon Sep 09, 2002 2:04 am

Post by F@TBOY »

Hey Guys.

This is gunna make me look real thick.

I have just taken on the management of our server, as our regular guru, is taking some time out after a family tragedy.

I am keen to use a couple of banners, and see the principle and understand what to type.

Where do I put it tho'.

Our Server.cfg executes the ETpro.cfg, but when I look at the Etpro.cfg, it is not obvious (to me). *Spaghetti junction*

Can I add the relevant lines below the Command to execute ETpro.cfg in the Server.cfg.

OR

Do I have to navigate my way thro the ETPro.Cfg.

Secondly, I only want the banners running when the Server has Public Settings on.

Sorry to ask what must be an obvious to most of ya.
F@TBOY
Posts: 21
Joined: Mon Sep 09, 2002 2:04 am

Post by F@TBOY »

OK silly me. The "search" button is my freind.

I am no software god.

Next question.

Sometimes we run a 6 map campaign.

It's nice to be able to inform everyone playing, what the map cycle is and what the NEXT map will be.

Obviously When running normal 3 map campaigns, I dont want to be telling the world the wrong info.

So if my Server.cfg contains the Normal banner, "Welcome to...bla bla" for the default 3 mappers.

How would I get the banners to run Normal for the 3 mappers and the 6 map info banners for the 6 mappers.

God I hope that makes sense. It sounds like gibberish read back :oops:
User avatar
=FF=im2good4u
Posts: 3821
Joined: Wed Feb 05, 2003 7:30 am
Location: The Netherlands, HOLLAND
Contact:

Post by =FF=im2good4u »

ehh :roll:

well wen ever you make the server switch 3 to 6 map champaing

you should add the command set b_banner<nummer> "we are running the ..."

like if you makle the server rotate champaings you cna add it to the commands like this

Code: Select all

set d5 "campaign ... ; set b_banner<nummer> blabla ; set nextmap vstr d6"
set d6 "campaign ...2 ; set b_banner<nummer> blabla ; set nextmap vstr d5"
vstr d5
this way you can overwhite the same banner<nummer> whit a new text
Post Reply