Im having trouble getting banners to go across the centre of screen i cant get it all set up up, then i wait 30 secs...and Welcome flashes up, i typed in Welcome To The Server, Its Runs Banimod, or sumthing why does it just display welcome, at the moment i ahve to type_in_messages_like_this_which_looks_stoopid
Thanks
UnEasy
Banners?
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- =FF=im2good4u
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HEHE
no its "Welkome to the server" its all about the quotes
/seta g_banner1 "Welkome to our server"
no its "Welkome to the server" its all about the quotes
/seta g_banner1 "Welkome to our server"
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Or you can just basically do like mine. Here are my banners for example:
set g_bannertime 120 //Server banner strings to display
set g_bannerlocation 2// (default 2) default location for banner printing (0 - server message area, 1 - player chat area, 2 - center of screen)
set g_banner1 "^2Welcome to Prospector's^5 Place."
set g_banner2 "Visit the website at http://bani.anime.net/banimod"
set g_banner3 "^1This is a Wolf MP game. Enjoy everyone.
Notice that my g_bannerlocation command is set to 2, which displays the message in the middle screen. For the chat area, you can just set it to g_bannerlocation 1
You can set as many banners as you like. But, don't set the g_bannertime to 30, because it is considered message spamming in front of the players. 120 should be fine as well. I took this idea from the =SWAT= clan forum. I've recently found some beneficial commands for banners.
set g_bannertime 120 //Server banner strings to display
set g_bannerlocation 2// (default 2) default location for banner printing (0 - server message area, 1 - player chat area, 2 - center of screen)
set g_banner1 "^2Welcome to Prospector's^5 Place."
set g_banner2 "Visit the website at http://bani.anime.net/banimod"
set g_banner3 "^1This is a Wolf MP game. Enjoy everyone.
Notice that my g_bannerlocation command is set to 2, which displays the message in the middle screen. For the chat area, you can just set it to g_bannerlocation 1
You can set as many banners as you like. But, don't set the g_bannertime to 30, because it is considered message spamming in front of the players. 120 should be fine as well. I took this idea from the =SWAT= clan forum. I've recently found some beneficial commands for banners.
System Specs: Prospector's Place, 512MB of RAM PC3200 512MB Corsair, Albatron GeForce4 Ti4600 128MB AGP 8x, Intel Pentium 4 2.4B Ghz 2.66B Ghz 533Mhz FSB, ATA133 40GB Maxtor 7200 RPM, Jetway 865GDMP 800FSB
Hey Guys.
This is gunna make me look real thick.
I have just taken on the management of our server, as our regular guru, is taking some time out after a family tragedy.
I am keen to use a couple of banners, and see the principle and understand what to type.
Where do I put it tho'.
Our Server.cfg executes the ETpro.cfg, but when I look at the Etpro.cfg, it is not obvious (to me). *Spaghetti junction*
Can I add the relevant lines below the Command to execute ETpro.cfg in the Server.cfg.
OR
Do I have to navigate my way thro the ETPro.Cfg.
Secondly, I only want the banners running when the Server has Public Settings on.
Sorry to ask what must be an obvious to most of ya.
This is gunna make me look real thick.
I have just taken on the management of our server, as our regular guru, is taking some time out after a family tragedy.
I am keen to use a couple of banners, and see the principle and understand what to type.
Where do I put it tho'.
Our Server.cfg executes the ETpro.cfg, but when I look at the Etpro.cfg, it is not obvious (to me). *Spaghetti junction*
Can I add the relevant lines below the Command to execute ETpro.cfg in the Server.cfg.
OR
Do I have to navigate my way thro the ETPro.Cfg.
Secondly, I only want the banners running when the Server has Public Settings on.
Sorry to ask what must be an obvious to most of ya.
OK silly me. The "search" button is my freind.
I am no software god.
Next question.
Sometimes we run a 6 map campaign.
It's nice to be able to inform everyone playing, what the map cycle is and what the NEXT map will be.
Obviously When running normal 3 map campaigns, I dont want to be telling the world the wrong info.
So if my Server.cfg contains the Normal banner, "Welcome to...bla bla" for the default 3 mappers.
How would I get the banners to run Normal for the 3 mappers and the 6 map info banners for the 6 mappers.
God I hope that makes sense. It sounds like gibberish read back
I am no software god.
Next question.
Sometimes we run a 6 map campaign.
It's nice to be able to inform everyone playing, what the map cycle is and what the NEXT map will be.
Obviously When running normal 3 map campaigns, I dont want to be telling the world the wrong info.
So if my Server.cfg contains the Normal banner, "Welcome to...bla bla" for the default 3 mappers.
How would I get the banners to run Normal for the 3 mappers and the 6 map info banners for the 6 mappers.
God I hope that makes sense. It sounds like gibberish read back
- =FF=im2good4u
- Posts: 3821
- Joined: Wed Feb 05, 2003 7:30 am
- Location: The Netherlands, HOLLAND
- Contact:
ehh
well wen ever you make the server switch 3 to 6 map champaing
you should add the command set b_banner<nummer> "we are running the ..."
like if you makle the server rotate champaings you cna add it to the commands like this
this way you can overwhite the same banner<nummer> whit a new text
well wen ever you make the server switch 3 to 6 map champaing
you should add the command set b_banner<nummer> "we are running the ..."
like if you makle the server rotate champaings you cna add it to the commands like this
Code: Select all
set d5 "campaign ... ; set b_banner<nummer> blabla ; set nextmap vstr d6"
set d6 "campaign ...2 ; set b_banner<nummer> blabla ; set nextmap vstr d5"
vstr d5
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