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custom sounds vsay strange problem
Posted: Sat Dec 31, 2005 11:13 am
by Centurion
I have a custom soundpack that I created and almost all the custom sounds .wav work fine.
There are 2 wav files in my soundpack that dont work right.
When I type /play nameofsound they play fine no problem.
when I type /vsay nameofsound they will not play. No error message is given, just nothing happens for these 2 wav files all theother wavfiles work.
I checked the bitrate and wav properties and it matches all my other wav files fine.
I cant think of any explanation why they dont work right when all my other .wav in the same custompack work fine.
Thank you for any help!
Posted: Sat Dec 31, 2005 12:07 pm
by Foonr
The name of the wav file (eg 10a, 15c) is linked with a 'name' as it were, so you have to type in 'vsay no' rather than vsay 10a.
If you play the original wavs and see what filename equates to which sound you should be fine.
Posted: Sat Dec 31, 2005 12:18 pm
by Centurion
Thanx, but it doesnt work.
For example one problem wav is called whatthehell.wav
when I:
/play whatthehell it plays fine, I can hear it
/vsay whatthehell no sound and no error message
remember, as all the other sounds in my pack work fine
I dont get it
Posted: Sat Dec 31, 2005 12:45 pm
by Ragnar_40k
You should check the .voice files for typos when the /vsay doesn't work (it is broken for Axis and Allies?). Additionally you can only add about 200 new voice chats to the .voice files - everything above is simply discarded.
Posted: Sat Dec 31, 2005 1:38 pm
by Centurion
Its broken for both axis and allies.
I checked for typos, but I knew there were none because the
/play whatthehell works. If the filename or path was wrong or the sound was corrupt it shouldnt work with /play either. Im well under 200 custom sounds.
Remember all the other custom sounds in my pack work normal both with /play and /vsay
Please keep the suggestions coming I appreciate everyones help!!
Posted: Sun Jan 01, 2006 12:30 pm
by =FF=im2good4u
i think i know wut is wrong
there is a maxuim number of vsays the .voice file can have or something
i have had this prob before if u add more they wont work
look if whatthehell is one of the last vsay ni the .voice file if that is tru move it higher up and try it then
if it work then u have gone over the limit by 2 vsays
Posted: Sun Jan 01, 2006 11:12 pm
by Centurion
=FF=im2good4u you are the best!! As always, thank you very much for your help!
I did the counting, if the axis or allies voice script exceeds 64 wav files no more will be recognized.
Oh well, at least its not a mystery anymore.
Thanks everyone!
Posted: Mon Jan 02, 2006 8:52 am
by =FF=im2good4u
yeh 64 was the limit for rtcw
Posted: Fri Jan 06, 2006 7:22 am
by NYKiller
so thats whats wrong on my sound pack DAMN lol nice pet their 2good lol
Posted: Fri Jan 06, 2006 11:27 am
by NYKiller
I need some help to can some one help me with it I have tried everything. My problem is that when Im in the game and i press v everything else works but 8 kt_chat one when I press 8 after i press v it just closes out the other window and never opens the new one. I don't know what to do can anyone help?
this is what wm_quickmessageAlt looks like
Code: Select all
#include "ui_mp/menudef.h"
#define DEFAULT_TEXT_SCALE 0.25
#define ORIGIN_QUICKMESSAGE 10 110
{
menuDef {
name "wm_quickmessageAlt"
visible 0
fullscreen 0
rect 0 100 640 380
focusColor 1 1 1 1
disablecolor 0 0 0 0
backcolor 0 0 0 0
style WINDOW_STYLE_FILLED
border 1
onOpen { setCvar cl_bypassMouseInput "1" }
onClose { setCvar cl_bypassMouseInput "0" }
itemDef {
name window
visible 1
rect 0 0 170 170
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 1
style WINDOW_STYLE_SHADER
border 1
background "ui_mp/assets/quickmessage_background.tga"
decoration
}
itemDef {
name "window"
visible 1
rect 37 14 128 20
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
text "Message"
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_CENTER
decoration
}
itemDef {
name "window"
visible 1
rect 10 40 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "1. Statements"
decoration
}
execKey "1" { close wm_quickmessageAlt; open altwm_quickstatements }
itemDef {
name "window"
visible 1
rect 10 56 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "2. Requests"
decoration
}
execKey "2" { close wm_quickmessageAlt; open altwm_quickrequests }
itemDef {
name "window"
visible 1
rect 10 72 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "3. Commands"
decoration
}
execKey "3" { close wm_quickmessageAlt; open altwm_quickcommand }
itemDef {
name "window"
visible 1
rect 10 88 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "4. Talk"
decoration
}
execKey "4" { close wm_quickmessageAlt; open altwm_quicktalk }
itemDef {
name "window"
visible 1
rect 10 104 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "5. Global"
decoration
}
execKey "5" { close wm_quickmessageAlt; open altwm_quickglobal }
itemDef {
name "window"
visible 1
rect 10 120 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "6. Function"
decoration
group ingamebox
}
execKey "6" { uiScript wm_sayPlayerClass; close wm_quickmessageAlt }
// execKey "7" { open altwm_quickstatus; close wm_quickmessageAlt }
itemDef {
name "window"
visible 1
rect 10 136 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "7. Bani Vsays"
decoration
group ingamebox
}
execKey "7" { close wm_quickmessageAlt; open bani_chat}
itemDef {
name "window"
visible 1
rect 10 152 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "8. =KT= Vsays"
decoration
group ingamebox
}
execKey "8" { close wm_quickmessageAlt; open kt_chat}
}
// ================
// QUICK GLOBALS -- menu text is yellow to signify global JPW
// ================
{
menuDef {
name "altwm_quickglobal"
visible 0
fullscreen 0
rect 0 100 640 380
focusColor 1 1 0 1
disablecolor 0 0 0 0
backcolor 0 0 0 0
style WINDOW_STYLE_FILLED
border 1
onOpen { setCvar cl_bypassMouseInput "1" }
onClose { setCvar cl_bypassMouseInput "0" }
itemDef {
name window
visible 1
rect 0 0 170 170
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 1
style WINDOW_STYLE_SHADER
border 1
background "ui_mp/assets/quickmessage_background.tga"
decoration
}
itemDef {
name "window"
visible 1
rect 37 14 128 20
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
text "Message"
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_CENTER
decoration
}
itemDef {
name "window"
visible 1
rect 10 40 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "1. Yes (Global)"
decoration
}
execKey "1" { exec "VoiceChat Affirmative"; close altwm_quickglobal }
itemDef {
name "window"
visible 1
rect 10 56 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "2. No (Global)"
decoration
}
execKey "2" { exec "VoiceChat Negative"; close altwm_quickglobal }
itemDef {
name "window"
visible 1
rect 10 72 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "3. Enemy Weak (Global)"
decoration
group ingamebox
}
execKey "3" { exec "VoiceChat EnemyWeak"; close altwm_quickglobal }
itemDef {
name "window"
visible 1
rect 10 88 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "4. Hi!"
decoration
}
execKey "4" { exec "VoiceChat Hi"; close altwm_quickglobal }
itemDef {
name "window"
visible 1
rect 10 104 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "5. Bye"
decoration
}
execKey "5" { exec "VoiceChat Bye"; close altwm_quickglobal }
itemDef {
name "window"
visible 1
rect 10 120 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "6. Great Shot!"
decoration
group ingamebox
}
execKey "6" { exec "VoiceChat GreatShot"; close altwm_quickglobal }
itemDef {
name "window"
visible 1
rect 10 136 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "7. Cheer/Celebrate"
decoration
group ingamebox
}
execKey "7" { exec "VoiceChat Cheer"; close altwm_quickglobal }
itemDef {
name "window"
visible 1
rect 10 152 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "8. More global chats"
decoration
group ingamebox
}
execKey "8" { close altwm_quickglobal; open altwm_quickglobal2 }
}
// ================
// QUICK GLOBALS -- menu text is yellow to signify global JPW
// ================
{
menuDef {
name "altwm_quickglobal2"
visible 0
fullscreen 0
rect 0 100 640 380
focusColor 1 1 0 1
disablecolor 0 0 0 0
backcolor 0 0 0 0
style WINDOW_STYLE_FILLED
border 1
onOpen { setCvar cl_bypassMouseInput "1" }
onClose { setCvar cl_bypassMouseInput "0" }
itemDef {
name window
visible 1
rect 0 0 170 170
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 1
style WINDOW_STYLE_SHADER
border 1
background "ui_mp/assets/quickmessage_background.tga"
decoration
}
itemDef {
name "window"
visible 1
rect 37 14 128 20
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
text "Message"
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_CENTER
decoration
}
itemDef {
name "window"
visible 1
rect 10 40 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "1. Thanks"
decoration
}
execKey "1" { exec "VoiceChat Thanks"; close altwm_quickglobal2 }
itemDef {
name "window"
visible 1
rect 10 56 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "2. Welcome"
decoration
}
execKey "2" { exec "VoiceChat Welcome"; close altwm_quickglobal2 }
itemDef {
name "window"
visible 1
rect 10 72 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "3. Oops"
decoration
}
execKey "3" { exec "VoiceChat Oops"; close altwm_quickglobal2 }
itemDef {
name "window"
visible 1
rect 10 88 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "4. Sorry"
decoration
}
execKey "4" { exec "VoiceChat Sorry"; close altwm_quickglobal2 }
itemDef {
name "window"
visible 1
rect 10 104 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "5. Hold Fire"
decoration
group ingamebox
}
execKey "5" { exec "VoiceChat HoldYourFire"; close altwm_quickglobal2 }
itemDef {
name "window"
visible 1
rect 10 120 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "6. Good game"
decoration
group ingamebox
}
execKey "6" { exec "VoiceChat GoodGame"; close altwm_quickglobal2 }
// itemDef {
// name "window"
// visible 1
// rect 10 136 128 16
// origin ORIGIN_QUICKMESSAGE
// forecolor 1 1 0 1
// backcolor 0 0 0 0
// textfont UI_FONT_NORMAL
// textscale .25
// textalign ITEM_ALIGN_LEFT
// text "S. Great shot!"
// decoration
// group ingamebox
// }
// execKey "s" { exec "VoiceChat GreatShot"; close altwm_quickglobal2 }
// itemDef {
// name "window"
// visible 1
// rect 10 152 128 16
// origin ORIGIN_QUICKMESSAGE
// forecolor 1 1 0 1
// backcolor 0 0 0 0
// textfont UI_FONT_NORMAL
// textscale .25
// textalign ITEM_ALIGN_LEFT
// text "C. Cheer/Celebrate"
// decoration
// group ingamebox
// }
// execKey "c" { exec "VoiceChat Cheer"; close altwm_quickglobal2 }
}
// ================
// QUICK STATEMENTS
// ================
{
menuDef {
name "altwm_quickstatements"
visible 0
fullscreen 0
rect 0 100 640 380
focusColor 1 1 1 1
disablecolor 0 0 0 0
backcolor 0 0 0 0
style WINDOW_STYLE_FILLED
border 1
onOpen { setCvar cl_bypassMouseInput "1" }
onClose { setCvar cl_bypassMouseInput "0" }
itemDef {
name window
visible 1
rect 0 0 170 170
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 1
style WINDOW_STYLE_SHADER
border 1
background "ui_mp/assets/quickmessage_background.tga"
decoration
}
itemDef {
name "window"
visible 1
rect 37 14 128 20
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
text "Message"
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_CENTER
decoration
}
itemDef {
name "window"
visible 1
rect 10 40 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "1. Path Cleared."
decoration
group ingamebox
}
execKey "1" { exec "VoiceTeamChat PathCleared"; close altwm_quickstatements }
itemDef {
name "window"
visible 1
rect 10 56 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "2. Enemy weak!"
decoration
group ingamebox
}
execKey "2" { exec "VoiceTeamChat EnemyWeak"; close altwm_quickstatements }
itemDef {
name "window"
visible 1
rect 10 72 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "3. All clear"
decoration
group ingamebox
}
execKey "3" { exec "VoiceTeamChat AllClear"; close altwm_quickstatements }
itemDef {
name "window"
visible 1
rect 10 88 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "4. Incoming"
decoration
group ingamebox
}
execKey "4" { exec "VoiceTeamChat Incoming"; close altwm_quickstatements }
itemDef {
name "window"
visible 1
rect 10 104 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "5. Fire in the hole!"
decoration
group ingamebox
}
execKey "5" { exec "VoiceTeamChat FireInTheHole"; close altwm_quickstatements }
itemDef {
name "window"
visible 1
rect 10 136 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "7. I'm attacking."
decoration
group ingamebox
}
execKey "7" { exec "VoiceTeamChat OnOffense"; close altwm_quickstatements }
itemDef {
name "window"
visible 1
rect 10 120 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "6. I'm on defense."
decoration
group ingamebox
}
execKey "6" { exec "VoiceTeamChat OnDefense"; close altwm_quickstatements }
itemDef {
name "window"
visible 1
rect 10 152 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "8. Taking Fire!"
decoration
group ingamebox
}
execKey "8" { exec "VoiceTeamChat TakingFire"; close altwm_quickstatements }
}
// ================
// QUICK TALK
// ================
{
menuDef {
name "altwm_quicktalk"
visible 0
fullscreen 0
rect 0 100 640 380
focusColor 1 1 1 1
disablecolor 0 0 0 0
backcolor 0 0 0 0
style WINDOW_STYLE_FILLED
border 1
onOpen { setCvar cl_bypassMouseInput "1" }
onClose { setCvar cl_bypassMouseInput "0" }
itemDef {
name window
visible 1
rect 0 0 170 170
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 1
style WINDOW_STYLE_SHADER
border 1
background "ui_mp/assets/quickmessage_background.tga"
decoration
}
itemDef {
name "window"
visible 1
rect 37 14 128 20
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
text "Message"
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_CENTER
decoration
}
itemDef {
name "window"
visible 1
rect 10 40 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "1. Yes (Team)"
decoration
}
execKey "1" { exec "VoiceTeamChat Affirmative"; close altwm_quicktalk }
itemDef {
name "window"
visible 1
rect 10 56 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "2. No (Team)"
decoration
}
execKey "2" { exec "VoiceTeamChat Negative"; close altwm_quicktalk }
itemDef {
name "window"
visible 1
rect 10 72 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "3. Thanks"
decoration
group ingamebox
}
execKey "3" { exec "VoiceTeamChat Thanks"; close altwm_quicktalk }
itemDef {
name "window"
visible 1
rect 10 88 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "4. You're welcome"
decoration
group ingamebox
}
execKey "4" { exec "VoiceTeamChat Welcome"; close altwm_quicktalk }
itemDef {
name "window"
visible 1
rect 10 104 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "5. Sorry"
decoration
group ingamebox
}
execKey "5" { exec "VoiceTeamChat Sorry"; close altwm_quicktalk }
}
// ================
// QUICK REQUESTS
// ================
{
menuDef {
name "altwm_quickrequests"
visible 0
fullscreen 0
rect 0 100 640 380
focusColor 1 1 1 1
disablecolor 0 0 0 0
backcolor 0 0 0 0
style WINDOW_STYLE_FILLED
border 1
onOpen { setCvar cl_bypassMouseInput "1" }
onClose { setCvar cl_bypassMouseInput "0" }
itemDef {
name window
visible 1
rect 0 0 170 170
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 1
style WINDOW_STYLE_SHADER
border 1
background "ui_mp/assets/quickmessage_background.tga"
decoration
}
itemDef {
name "window"
visible 1
rect 37 14 128 20
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
text "Message"
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_CENTER
decoration
}
itemDef {
name "window"
visible 1
rect 10 40 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "1. Medic!"
decoration
}
execKey "1" { exec "VoiceTeamChat Medic"; close altwm_quickrequests }
itemDef {
name "window"
visible 1
rect 10 56 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "2. Ammo!"
decoration
}
execKey "2" { exec "VoiceTeamChat NeedAmmo"; close altwm_quickrequests }
itemDef {
name "window"
visible 1
rect 10 72 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "3. I need backup!"
decoration
group ingamebox
}
execKey "3" { exec "VoiceTeamChat NeedBackup"; close altwm_quickrequests }
itemDef {
name "window"
visible 1
rect 10 88 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "4. Need an engineer!"
decoration
group ingamebox
}
execKey "4" { exec "VoiceTeamChat NeedEngineer"; close altwm_quickrequests }
itemDef {
name "window"
visible 1
rect 10 104 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "5. Cover me!"
decoration
group ingamebox
}
execKey "5" { exec "VoiceTeamChat CoverMe"; close altwm_quickrequests }
itemDef {
name "window"
visible 1
rect 10 120 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "6. Hold your fire!"
decoration
group ingamebox
}
execKey "6" { exec "VoiceTeamChat HoldYourFire"; close altwm_quickrequests }
itemDef {
name "window"
visible 1
rect 10 136 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "7. Where to?"
decoration
group ingamebox
}
execKey "7" { exec "VoiceTeamChat WhereTo"; close altwm_quickrequests }
}
// ================
// QUICK COMMANDS
// ================
{
menuDef {
name "altwm_quickcommand"
visible 0
fullscreen 0
rect 0 100 640 380
focusColor 1 1 1 1
disablecolor 0 0 0 0
backcolor 0 0 0 0
style WINDOW_STYLE_FILLED
border 1
onOpen { setCvar cl_bypassMouseInput "1" }
onClose { setCvar cl_bypassMouseInput "0" }
itemDef {
name window
visible 1
rect 0 0 170 170
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 1
style WINDOW_STYLE_SHADER
border 1
background "ui_mp/assets/quickmessage_background.tga"
decoration
}
itemDef {
name "window"
visible 1
rect 37 14 128 20
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
text "Message"
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_CENTER
decoration
}
itemDef {
name "window"
visible 1
rect 10 40 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "1. Follow me!"
decoration
}
execKey "1" { exec "VoiceTeamChat FollowMe"; close altwm_quickcommand }
itemDef {
name "window"
visible 1
rect 10 56 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "2. Let's go!"
decoration
}
execKey "2" { exec "VoiceTeamChat LetsGo"; close altwm_quickcommand }
itemDef {
name "window"
visible 1
rect 10 72 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "3. Move!"
decoration
group ingamebox
}
execKey "3" { exec "VoiceTeamChat Move"; close altwm_quickcommand }
itemDef {
name "window"
visible 1
rect 10 88 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "4. Clear the path!"
decoration
group ingamebox
}
execKey "4" { exec "VoiceTeamChat ClearPath"; close altwm_quickcommand }
itemDef {
name "window"
visible 1
rect 10 104 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "5. Defend our objective"
decoration
group ingamebox
}
execKey "5" { exec "VoiceTeamChat DefendObjective"; close altwm_quickcommand }
itemDef {
name "window"
visible 1
rect 10 120 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "6. Disarm dynamite!"
decoration
group ingamebox
}
execKey "6" { exec "VoiceTeamChat DisarmDynamite"; close altwm_quickcommand }
}
// ================
// QUICK STATUS
// ================
{
menuDef {
name "altwm_quickstatus"
visible 0
fullscreen 0
rect 0 100 640 380
focusColor 1 1 1 1
disablecolor 0 0 0 0
backcolor 0 0 0 0
style WINDOW_STYLE_FILLED
border 1
onOpen { setCvar cl_bypassMouseInput "1" }
onClose { setCvar cl_bypassMouseInput "0" }
itemDef {
name window
visible 1
rect 0 0 170 170
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 1
style WINDOW_STYLE_SHADER
border 1
background "ui_mp/assets/quickmessage_background.tga"
decoration
}
itemDef {
name "window"
visible 1
rect 37 14 128 20
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
text "Message"
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_CENTER
decoration
}
itemDef {
name "window"
visible 1
rect 10 40 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "S. I'm a soldier"
decoration
group ingamebox
}
execKey "s" { uiScript wm_sayPlayerClass; close altwm_quickstatus }
// execKey "s" { exec "VoiceTeamChat IamSoldier"; close altwm_quickstatus }
itemDef {
name "window"
visible 1
rect 10 56 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "E. I'm an engineer"
decoration
}
execKey "e" { exec "VoiceTeamChat IamEngineer"; close altwm_quickstatus }
itemDef {
name "window"
visible 1
rect 10 72 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "M. I'm a medic"
decoration
}
execKey "m" { exec "VoiceTeamChat IamMedic"; close altwm_quickstatus }
itemDef {
name "window"
visible 1
rect 10 88 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "L. I'm a lieutenant."
decoration
group ingamebox
}
execKey "l" { exec "VoiceTeamChat IamLieutenant"; close altwm_quickstatus }
}
// ================
//BANI CHAT -- First pop-up menu
//================
{
menuDef {
name "bani_chat"
visible 0
fullscreen 0
rect 0 100 640 380
focusColor 1 1 0 1
disablecolor 0 0 0 0
backcolor 0 0 0 0
style WINDOW_STYLE_FILLED
border 1
onOpen { setCvar cl_bypassMouseInput "1" }
onClose { setCvar cl_bypassMouseInput "0" }
itemDef {
name window
visible 1
rect 0 0 170 170
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 1
style WINDOW_STYLE_SHADER
border 1
background "ui_mp/assets/quickmessage_background.tga"
decoration
}
itemDef {
name "window"
visible 1
rect 37 15 128 20
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
text "Bani Chat"
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_CENTER
decoration
}
itemDef {
name "window"
visible 1
rect 10 40 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "1. Bootcamp "
decoration
}
execKey "1" { exec "VoiceChat Bootcamp";close bani_chat }
itemDef {
name "window"
visible 1
rect 10 56 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "2. Didn't hurt"
decoration
}
execKey "2" { exec "VoiceChat didnthurt";close bani_chat }
itemDef {
name "window"
visible 1
rect 10 72 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "3. Die"
decoration
group ingamebox
}
execKey "3" { exec "VoiceChat die";close bani_chat }
itemDef {
name "window"
visible 1
rect 10 88 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "4. Friendly"
decoration
}
execKey "4" { exec "VoiceChat ff";close bani_chat }
itemDef {
name "window"
visible 1
rect 10 104 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "5. Impressive"
decoration
}
execKey "5" { exec "VoiceChat impressive";close bani_chat }
itemDef {
name "window"
visible 1
rect 10 120 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "6. Marshmallows"
decoration
group ingamebox
}
execKey "6" { exec "VoiceChat marshmallows";close bani_chat }
itemDef {
name "window"
visible 1
rect 10 136 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "7. Mosquitos"
decoration
group ingamebox
}
execKey "7" { exec "VoiceChat mosquitos";close bani_chat }
itemDef {
name "window"
visible 1
rect 10 152 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "8. More Banimod vsay's"
decoration
group ingamebox
}
execKey "8" { close bani_chat ;play "sound/ff/salk.wav";open bani_2 }
}
// ================
// BANI CHAT 2 -- Second pop-up menu
// ================
{
menuDef {
name "bani_2"
visible 0
fullscreen 0
rect 0 100 640 380
focusColor 1 1 0 1
disablecolor 0 0 0 0
backcolor 0 0 0 0
style WINDOW_STYLE_FILLED
border 1
onOpen { setCvar cl_bypassMouseInput "1" }
onClose { setCvar cl_bypassMouseInput "0" }
itemDef {
name window
visible 1
rect 0 0 170 170
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 1
style WINDOW_STYLE_SHADER
border 1
background "ui_mp/assets/quickmessage_background.tga"
decoration
}
itemDef {
name "window"
visible 1
rect 37 15 128 20
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
text "Bani Chat"
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_CENTER
decoration
}
itemDef {
name "window"
visible 1
rect 10 40 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "1. Ownage"
decoration
}
execKey "1" { exec "VoiceChat ownage";close bani_2 }
itemDef {
name "window"
visible 1
rect 10 56 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "2. Shazbot"
decoration
}
execKey "2" { exec "VoiceChat shazbot";close bani_2 }
itemDef {
name "window"
visible 1
rect 10 72 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "3. Shooting-blanks"
decoration
}
execKey "3" { exec "VoiceChat blanks";close bani_2 }
itemDef {
name "window"
visible 1
rect 10 88 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "4. Tent"
decoration
}
execKey "4" { exec "VoiceChat tent";close bani_2 }
itemDef {
name "window"
visible 1
rect 10 104 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "5. You missed"
decoration
group ingamebox
}
execKey "5" { exec "VoiceChat youmissed";close bani_2 }
itemDef {
name "window"
visible 1
rect 10 120 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "6. (wah!)"
decoration
group ingamebox
}
execKey "6" { exec "VoiceChat wah";close bani_2 }
itemDef {
name "window"
visible 1
rect 10 136 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "7. (oh!)"
decoration
group ingamebox
}
execKey "7" { exec "VoiceChat oh";close bani_2 }
itemDef {
name "window"
visible 1
rect 10 152 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "8. More Banimod vsay's"
decoration
group ingamebox
}
execKey "8" { close bani_2;open bani_chat_3}
}
// ================
// BANI CHAT 3 -- Third pop-up menu
// ================
{
menuDef {
name "bani_chat_3"
visible 0
fullscreen 0
rect 0 100 640 380
focusColor 1 1 0 1
disablecolor 0 0 0 0
backcolor 0 0 0 0
style WINDOW_STYLE_FILLED
border 1
onOpen { setCvar cl_bypassMouseInput "1" }
onClose { setCvar cl_bypassMouseInput "0" }
itemDef {
name window
visible 1
rect 0 0 170 170
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 1
style WINDOW_STYLE_SHADER
border 1
background "ui_mp/assets/quickmessage_background.tga"
decoration
}
itemDef {
name "window"
visible 1
rect 37 15 128 20
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
text "Bani Chat"
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_CENTER
decoration
}
itemDef {
name "window"
visible 1
rect 10 40 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "1. On My Way"
decoration
}
execKey "1" { exec "VoiceChat omw";close bani_chat_3 }
itemDef {
name "window"
visible 1
rect 10 56 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "4. (Gasp!)"
decoration
}
execKey "2" { exec "VoiceChat gasp";close bani_chat_3 }
itemDef {
name "window"
visible 1
rect 10 72 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "3. (Cough!)"
decoration
group ingamebox
}
execKey "3" { exec "VoiceChat cough";close bani_chat_3 }
itemDef {
name "window"
visible 1
rect 10 88 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "4. (Gurp1!)"
decoration
}
execKey "4" { exec "VoiceChat gurp1";close bani_chat_3 }
itemDef {
name "window"
visible 1
rect 10 104 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "5. (Gurp2!)"
decoration
}
execKey "5" { exec "VoiceChat gurp2";close bani_chat_3 }
itemDef {
name "window"
visible 1
rect 10 120 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "6. Meant"
decoration
}
execKey "6" { exec "VoiceChat meant";close bani_chat_3 }
itemDef {
name "window"
visible 1
rect 10 136 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "7. Busted"
decoration
}
execKey "7" { exec "VoiceChat busted";close bani_chat_3 }
itemDef {
name "window"
visible 1
rect 10 152 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "8. Moo!"
decoration
}
execKey "8" { exec "VoiceChat moo";close bani_chat_3 }
}
// ========
// KT VSAYS
// ========
{
menuDef {
name "kt_chat"
visible 0
fullscreen 0
rect 0 100 640 380
focusColor 1 1 0 1
disablecolor 0 0 0 0
backcolor 0 0 0 0
style WINDOW_STYLE_FILLED
border 1
onOpen { setCvar cl_bypassMouseInput "1" }
onClose { setCvar cl_bypassMouseInput "0" }
itemDef {
name window
visible 1
rect 0 0 170 170
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 1
style WINDOW_STYLE_SHADER
border 1
background "ui_mp/assets/quickmessage_background.tga"
decoration
}
itemDef {
name "window"
visible 1
rect 37 15 128 20
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
text "=KT= Chat"
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_CENTER
decoration
}
temDef {
name "window"
visible 1
rect 10 40 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "1. (Beast Gasp!)"
decoration
}
execKey "1" { exec "VoiceChat beastgasp"; close kt_chat }
itemDef {
name "window"
visible 1
rect 10 56 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "2. =KT=Web Site"
decoration
}
execKey "2" { exec "VoiceChat ktsite"; close kt_chat }
itemDef {
name "window"
visible 1
rect 10 72 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "3. (Ah!)"
decoration
group ingamebox
}
execKey "3" { exec "VoiceChat ah"; close kt_chat }
itemDef {
name "window"
visible 1
rect 10 88 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "4. (Splat!)"
decoration
}
execKey "4" { exec "VoiceChat splat"; close kt_chat }
itemDef {
name "window"
visible 1
rect 10 104 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "5. (Grwgh!)"
decoration
}
execKey "5" { exec "VoiceChat zombie"; close kt_chat }
itemDef {
name "window"
visible 1
rect 10 120 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "6. (Growl!)"
decoration
group ingamebox
}
execKey "6" { exec "VoiceChat growl"; close kt_chat }
itemDef {
name "window"
visible 1
rect 10 136 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "7. (Uh!)"
decoration
}
execKey "7" { exec "VoiceChat uh"; close kt_chat }
itemDef {
name "window"
visible 1
rect 10 152 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "8. More =KT= Chat"
decoration
group ingamebox
}
execKey "8" { close kt_chat; open kt_chat_2 }
}
// ============
// MORE KT CHAT
// ============
{
menuDef {
name "kt_chat_2"
visible 0
fullscreen 0
rect 0 100 640 380
focusColor 1 1 0 1
disablecolor 0 0 0 0
backcolor 0 0 0 0
style WINDOW_STYLE_FILLED
border 1
onOpen { setCvar cl_bypassMouseInput "1" }
onClose { setCvar cl_bypassMouseInput "0" }
itemDef {
name window
visible 1
rect 0 0 170 170
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 1
style WINDOW_STYLE_SHADER
border 1
background "ui_mp/assets/quickmessage_background.tga"
decoration
}
itemDef {
name "window"
visible 1
rect 37 15 128 20
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
text "=KT= Chat"
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_CENTER
decoration
}
itemDef {
name "window"
visible 1
rect 10 40 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "1. Im a Soldier"
decoration
}
execKey "1" { exec "VoiceChat IamSoldier"; close kt_chat_2 }
itemDef {
name "window"
visible 1
rect 10 56 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "2. Im a Engineer"
decoration
}
execKey "2" { exec "VoiceChat IamEngineer"; close kt_chat_2 }
itemDef {
name "window"
visible 1
rect 10 72 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "3. Im a Medic"
decoration
group ingamebox
}
execKey "3" { exec "VoiceChat IamMedic"; close kt_chat_2 }
itemDef {
name "window"
visible 1
rect 10 88 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "4. Im a Lieutenant"
decoration
}
execKey "4" { exec "VoiceChat IamLieutenant"; close kt_chat_2 }
itemDef {
name "window"
visible 1
rect 10 104 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "5. Dynamite Defused"
decoration
group ingamebox
//cvarTest "g_novoicechatcheat"
//showCVar { "0" }
}
execKey "5" { exec "VoiceChat DynamiteDefused"; close kt_chat_2 }
itemDef {
name "window"
visible 1
rect 10 120 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 1 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "6. Dynamite Planted"
decoration
group ingamebox
//cvarTest "g_novoicechatcheat"
//showCVar { "0" }
}
execKey "6" { exec "VoiceChat DynamitePlanted"; close kt_chat_2 }
itemDef {
name "window"
visible 1
rect 10 136 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "7. Break!"
decoration
}
execKey "7" { exec "VoiceChat brkfool"; close kt_chat }
itemDef {
name "window"
visible 1
rect 10 152 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "8. More =KT= Chat"
decoration
group ingamebox
}
execKey "8" { close kt_chat; open kt_chat_3 }
}
// ============
// =KT= TAUNTS 3
// ============
{
menuDef {
name "kt_chat_3"
visible 0
fullscreen 0
rect 0 100 640 380
focusColor 1 1 0 1
disablecolor 0 0 0 0
backcolor 0 0 0 0
style WINDOW_STYLE_FILLED
border 1
onOpen { setCvar cl_bypassMouseInput "1" }
onClose { setCvar cl_bypassMouseInput "0" }
itemDef {
name window
visible 1
rect 0 0 170 170
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 1
style WINDOW_STYLE_SHADER
border 1
background "ui_mp/assets/quickmessage_background.tga"
decoration
}
itemDef {
name "window"
visible 1
rect 37 15 128 20
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
text "=KT= Chat"
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_CENTER
decoration
}
itemDef {
name "window"
visible 1
rect 10 40 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "1. AHH!"
decoration
}
execKey "1" { exec "VoiceChat ahh"; close kt_chat_3 }
itemDef {
name "window"
visible 1
rect 10 56 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "2. Ass Kicking!"
decoration
}
execKey "2" { exec "VoiceChat asskicking"; close kt_chat_3 }
itemDef {
name "window"
visible 1
rect 10 72 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "3. Violated!"
decoration
}
execKey "3" { exec "VoiceChat violated"; close kt_chat_3 }
itemDef {
name "window"
visible 1
rect 10 88 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "4. Hurt!"
decoration
}
execKey "4" { exec "VoiceChat hurt"; close kt_chat_3 }
itemDef {
name "window"
visible 1
rect 10 104 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "5. Hell!"
decoration
}
execKey "5" { exec "VoiceChat hell"; kt_chat_3 }
itemDef {
name "window"
visible 1
rect 10 120 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "6. BOOM HEAD SHOT!"
decoration
}
execKey "6" { exec "VoiceChat doug-boomheadshot1"; close kt_chat_3 }
itemDef {
name "window"
visible 1
rect 10 136 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "7. n00b!"
decoration
}
execKey "7" { exec "VoiceChat doug-n00b"; close kt_chat_3 }
itemDef {
name "window"
visible 1
rect 10 152 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "8. More =KT= TAUNTS"
decoration
group ingamebox
}
execKey "8" { close kt_chat_3; open kt_chat_4 }
}
// ============
// HA HA 1
// ============
{
menuDef {
name "kt_chat_4"
visible 0
fullscreen 0
rect 0 100 640 380
focusColor 1 1 0 1
disablecolor 0 0 0 0
backcolor 0 0 0 0
style WINDOW_STYLE_FILLED
border 1
onOpen { setCvar cl_bypassMouseInput "1" }
onClose { setCvar cl_bypassMouseInput "0" }
itemDef {
name window
visible 1
rect 0 0 170 170
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 1
style WINDOW_STYLE_SHADER
border 1
background "ui_mp/assets/quickmessage_background.tga"
decoration
}
itemDef {
name "window"
visible 1
rect 37 15 128 20
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
text "=KT="
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_CENTER
decoration
}
itemDef {
name "window"
visible 1
rect 10 40 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "1. Glasses!"
decoration
}
execKey "1" { exec "VoiceChat glasses"; close kt_chat_4 }
itemDef {
name "window"
visible 1
rect 10 56 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "2. Golf Shoes!"
decoration
}
execKey "2" { exec "VoiceChat fags"; close kt_chat_4 }
itemDef {
name "window"
visible 1
rect 10 72 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "3. The Fear!"
decoration
}
execKey "3" { exec "VoiceChat thefear"; close kt_chat_4 }
itemDef {
name "window"
visible 1
rect 10 88 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "4. Lying!"
decoration
}
execKey "4" { exec "VoiceChat lying"; close kt_chat_4 }
itemDef {
name "window"
visible 1
rect 10 104 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "5. Woman!"
decoration
}
execKey "5" { exec "VoiceChat woman"; close kt_chat_4 }
itemDef {
name "window"
visible 1
rect 10 120 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "6. Wrong!"
decoration
}
execKey "6" { exec "VoiceChat wrong"; close kt_chat_4 }
itemDef {
name "window"
visible 1
rect 10 136 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "7. Medievi!"
decoration
}
execKey "7" { exec "VoiceChat medievi"; close kt_chat_4 }
itemDef {
name "window"
visible 1
rect 10 152 128 16
origin ORIGIN_QUICKMESSAGE
forecolor 1 1 0 1
backcolor 0 0 0 0
textfont UI_FONT_NORMAL
textscale .25
textalign ITEM_ALIGN_LEFT
text "8. Target!"
decoration
group ingamebox
}
execKey "8" { exec "VoiceChat thejakaltarget"; close kt_chat_4 }
}
Posted: Sat Jan 07, 2006 10:05 am
by =FF=im2good4u
u miss a i on line 1795 (temdef)
Posted: Sat Jan 07, 2006 2:03 pm
by NYKiller
Thanks
Now it works
It will be going on the =KT= server this sunday there will be a new file it wont be downloading to ktbani2005 it will be downloading to ktbani2006. Just to let all know.