I found setting the timelimit in the cfg file seemed to get overriden like gravity did during the restart of a map.
Is there something one can do to maintain the timelimit?
For g_gravity it was PersistentGravity. For timelimit it is? impossible?
I though a config setting was a config setting, not something to be overriden (or overwritten).
This happens also to the max numbers of clients/players, and it happens on mp_ice_cp (ICE Baby!). Its always 15 min, with a max of 32 players for me?
        Thanks     UberKill
 
setting timelimit seemed to get overriden like gravity did
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You can set it so after the map changes, it changes the time. Just add it to your CFG.
Got any old idtech3 tutorials you made or saved? Send them my way.
Do you have it after every map change (team swap after map ends, etc) or do you have it just once?
Got any old idtech3 tutorials you made or saved? Send them my way.
I was looking through some cvars and I found this: g_usertimelimit
I have not tested this out but maybe that will keep the same timelimit when switching maps. OR just keeping the same timelimit at all times.
[EDIT] Ok yeah this does work! say your on beach and you want the timelimit to be 15 minutes. type seta g_usertimelimit 15 and even when the map restarts it will be 15 minutes and not go back to 8 minutes. Even works when switching maps.[EDIT]
I have not tested this out but maybe that will keep the same timelimit when switching maps. OR just keeping the same timelimit at all times.
[EDIT] Ok yeah this does work! say your on beach and you want the timelimit to be 15 minutes. type seta g_usertimelimit 15 and even when the map restarts it will be 15 minutes and not go back to 8 minutes. Even works when switching maps.[EDIT]
sometimes its either (timelimit or g_usertimelimit)
Thanks for the suggestion.
In a maps like mp_island and old_town only
timelimit
works.
Yet on a map like mp_ice(_cp?) it seems to work with
g_usertimelimit
this is a bad practice of the RTCW developers (I think, maybe map people... I don't know ... very annoying anyway).
So I hope one of these two will help with all possible maps but who knows. It seems inconsistent.
[This must be a result of admins wanting to end a map with timelimit 1 and then have the new map be back to some g_usertimelimit # apon restart of the map.]
      UberKill
  -Maps built with only ?!?[rectangular] brushes!?! must die for me to develop maps in the future.-
In a maps like mp_island and old_town only
timelimit
works.
Yet on a map like mp_ice(_cp?) it seems to work with
g_usertimelimit
this is a bad practice of the RTCW developers (I think, maybe map people... I don't know ... very annoying anyway).
So I hope one of these two will help with all possible maps but who knows. It seems inconsistent.
[This must be a result of admins wanting to end a map with timelimit 1 and then have the new map be back to some g_usertimelimit # apon restart of the map.]
      UberKill
  -Maps built with only ?!?[rectangular] brushes!?! must die for me to develop maps in the future.-