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THE Commanding Officer

Posted: Tue Nov 26, 2002 9:27 pm
by BuNNy DuDe
ok i looked and i tryed being a CO and when ever i try setting waypoints inside like at the ducts, war room that room by the war room with all the bunkers and it never works! i think u set it that way becouse when i try it clicks. just posting to make shure plz re-ashure me thanks

BuNNyDuDe
:grenade: :grenade: :grenade: :grenade: :grenade: :grenade: :grenade: :grenade: :grenade: :grenade: :grenade: :grenade: :grenade: :grenade:

Posted: Tue Nov 26, 2002 9:50 pm
by duke'ku
You can't drop them within 1000 quakeunits of the objective. The ducts, bunkers, etc., are all too close.

And when you spawn someone in the ducts, they can't move. They're stuck until they're killed.

Posted: Tue Nov 26, 2002 9:54 pm
by gotenks
there are only certain points that you can spawn someone...
1 on beach
2 someplaces near wall
3 in forward bunker
4 barraks in trenches
5 near far stairs(in trenches)
6 corners of midd way up upper bunker
7 etc... just try to find out where others lay them

thanks

Posted: Wed Nov 27, 2002 7:13 am
by BuNNy DuDe
thanks i just wasnt sure :fistpunch:

Posted: Wed Nov 27, 2002 10:05 am
by Ph0g
We all know what map gotenks plays :D

Posted: Thu Nov 28, 2002 9:48 pm
by WeblionX
Actually, if you DO spawn in ducts, you can get out (usually) by crouching, unless you've been shoved way into the wall...

Posted: Fri Nov 29, 2002 8:01 am
by Edge
I found out that once the wall is blown on beach, you can put spawn points near it. Don't know if that's supposed to happen, but it makes sense to me. It's not like there's any need to disarm dynamite with a quick engineer spawn.

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I'm on crack.