Ability for /CO classes to drop smoke

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Resolution 208
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Ability for /CO classes to drop smoke

Post by Resolution 208 »

Greets,

I propose that the /CO class be able to throw smoke grenades; in a real scenario, the CO would use it to obfuscate the approach of his troops.

Since waypoints have been removed; this would give another good reason to become a CO; as opposed to just the use of a shotgun and to drop spawnpoints.

- R208.

There was another thread which requested CO's be allowed to give ammo (much like an LT); I agree with this as well.
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gotenks
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Post by gotenks »

why not give him the ability to run faster and drop decoys?
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Post by =FF=im2good4u »

yeah gotrunks you full of good ideas and maybe we can call then a new player class a "scout"
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Resolution 208
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Post by Resolution 208 »

gotenks wrote:why not give him the ability to run faster and drop decoys?
No. Those are covered by the scout.

Smoke is used for obfuscation of a maneouver; especially when doing a breakout or flanking type manouver.

It is also *very* useful against snipers.

- R208.
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gotenks
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Post by gotenks »

yes but the scout can allready do the smoke grenade thing too... with exception of the recoil time the shotgun is a pretty damn cool weapon, i like it... but i degress... what do others think?
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