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Engineer rifle.
Posted: Sun Nov 10, 2002 4:34 pm
by PsychoSnowMan
Could we have engineers with a scaled down mauser? it would be less powerful and couldnt zoom as far (is that possible?) but would be better at long range.
Posted: Sun Nov 10, 2002 4:59 pm
by ZarkingFardwarks
engineer has a pistol, learn how to aim at long range =)
engineer with mauser seems a little much, they are already advantaged by 8 grenades
Posted: Sun Nov 10, 2002 8:53 pm
by FLAG_MAN
ZarkingFardwarks wrote:engineer has a pistol, learn how to aim at long range =)
crouch is better, learn how to aim at long range =)
Posted: Sun Nov 10, 2002 9:23 pm
by PsychoSnowMan
Dont get me wrong i can wack that guy at the mg42 in the upper bunker with my colt or a smg
Posted: Mon Nov 11, 2002 8:19 am
by FLAG_MAN
I voted yes, because i like mausers. I have become really good with them, even on non-banimod
Posted: Tue Nov 12, 2002 4:15 pm
by Ph0g
Im sure all explosives experts also spent years training with sniper rifles!
Posted: Tue Nov 12, 2002 6:01 pm
by duke'ku
I would rather have an SMG to blast away enemies close up than to snipe them.
Posted: Tue Nov 12, 2002 10:04 pm
by PsychoSnowMan
I'm not saying a sniper rifle i was using the mauser as an example because it is a rifle and it owuld be the logical model. The eng rifle would be more accurate when running than a smg or a pistol (you wouldn't have to crouch to hit long distance)and it would be a bit weaker and only a weak scope if any scope at all.
Posted: Wed Nov 13, 2002 5:06 am
by GanjMahal
I think engineers should have the option of having an unscoped mauser, like the one used in instagib [though it shouldn't gib with one hit]. that'd be a better option than having to use a SMG each time. because it would be nice to be able to guard your dyno with it or something. people are easy to pick off when they're defusing dynamite.
however, I think it would be better to let Medics have a sniper rifle. the nature of the medic, as a support class, would benifit from the use of the sniper rifle. it would be useful strategically, because a lot of medics just charge into the heat of battle like Soldiers, and get their asses killed, which doesnt do anyone any good when they need a revive. A sniper rifle would encourage them [especially noobs] to stay back, and only advance to the front when needed. Unless you're really good. then you can fight up front with all the other classes. like me.
but if you do end up giving medics a mauser, for the love of God, let us have more than one clip. maybe 10/10. and still keep the SMG
option open, because, lets face it: the sniper rifle plain sucks balls on some maps; especially ones where close combat is the focus.
Posted: Wed Nov 13, 2002 1:51 pm
by Ph0g
I think this post should be deleted because it is a horrible idea.....but hey thats just what I think
Posted: Wed Nov 13, 2002 1:56 pm
by Knifey
ph0g, no one was asking your opinion... but i entierly agree. I also think medics with stens is a bad idea. Just because you are noobish, doesnt mean you have to change the game in your favor.
Posted: Wed Nov 13, 2002 5:09 pm
by Ph0g
Hey knifey, this is a feature request board dumb ***, lol....thats exactly what we do, share our opinion.
I think medic with sten is cool, and there is nothing weird about it in reality....in the normal game they only limit enigneers/medics weapon selection to balance the classes.
Posted: Thu Nov 14, 2002 4:54 am
by GanjMahal
aargh! Who said anything about medics with Stens! I was talking about the mauser! Besides.. Stens for medics is another post. now Shoo! Shoo I tell you!
Posted: Thu Nov 14, 2002 4:39 pm
by PsychoSnowMan
There really more people with automatic rifles than with smgs (I think?)
Posted: Fri Nov 15, 2002 5:06 am
by GanjMahal
LOL.. how bout we give Engineers the Venom
! now that would be bitchin!