advanced autoexec functions
Posted: Tue Apr 04, 2006 12:44 pm
hi.
I would like to propose some new autoexec functions.
In detail a function that allows you to create configuration files for the classes
plus the weapon you choose, e.g. you change to engineer with mp40/thompson and then a script called "autoexec_engineer_alt_weapon.cfg" (or something like that) will be excuted.
Why do i need this? Easy to answer.
I have the pistol on the 2nd mousebutton, and when i change to engineer
a script executes that binds weaponalt on the mouse2 to reload the rifle.
But if i choose engineer with mp40/thompson it would be good if a script
binds the mouse2 back to pistol and this cant be done without manually
binding (or using a classscript).
regards.
I would like to propose some new autoexec functions.
In detail a function that allows you to create configuration files for the classes
plus the weapon you choose, e.g. you change to engineer with mp40/thompson and then a script called "autoexec_engineer_alt_weapon.cfg" (or something like that) will be excuted.
Why do i need this? Easy to answer.
I have the pistol on the 2nd mousebutton, and when i change to engineer
a script executes that binds weaponalt on the mouse2 to reload the rifle.
But if i choose engineer with mp40/thompson it would be good if a script
binds the mouse2 back to pistol and this cant be done without manually
binding (or using a classscript).
regards.