idea : kick protection for sa
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idea : kick protection for sa
Hi,
in shrubet we had several semiadmin levels via shrubbot. One of the advantages was that we could protect our clanplayers from getting votekicked by assigning the right flag to the shrubbot level.
I would suggest u implement such a feature into ETPro or BaynET as well, or are semiadmins automatically kickprotected ?
in shrubet we had several semiadmin levels via shrubbot. One of the advantages was that we could protect our clanplayers from getting votekicked by assigning the right flag to the shrubbot level.
I would suggest u implement such a feature into ETPro or BaynET as well, or are semiadmins automatically kickprotected ?
- =FF=im2good4u
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you stole this idea from banimod
<a href="http://bunnyherolabs.com/adopt/showpet. ... dQ=="><img src="http://petimage.bunnyherolabs.com/adopt ... Q0dQ==.png" width="80" height="100" border="0"></a>
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- Posts: 62
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- =FF=im2good4u
- Posts: 3821
- Joined: Wed Feb 05, 2003 7:30 am
- Location: The Netherlands, HOLLAND
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shrub doest got semiadmin does it ?[KuB]FraGiLe wrote:me ? if so shrub did ...but that doesnt answer my question
<a href="http://bunnyherolabs.com/adopt/showpet. ... dQ=="><img src="http://petimage.bunnyherolabs.com/adopt ... Q0dQ==.png" width="80" height="100" border="0"></a>
- =FF=im2good4u
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yeah but nopt semiadmin its a different system
<a href="http://bunnyherolabs.com/adopt/showpet. ... dQ=="><img src="http://petimage.bunnyherolabs.com/adopt ... Q0dQ==.png" width="80" height="100" border="0"></a>
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well...personall I find shrubbot system much better as we have about 60 active players who are categorized in 3-4 different levels via GUID and are automatically granted specific rights when they connect to server.
Would be nice if they could implement this to BayonET, as it is optimal for public use...
Would be nice if they could implement this to BayonET, as it is optimal for public use...