idea : kick protection for sa

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[KuB]FraGiLe
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idea : kick protection for sa

Post by [KuB]FraGiLe »

Hi,

in shrubet we had several semiadmin levels via shrubbot. One of the advantages was that we could protect our clanplayers from getting votekicked by assigning the right flag to the shrubbot level.

I would suggest u implement such a feature into ETPro or BaynET as well, or are semiadmins automatically kickprotected ?
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=FF=im2good4u
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Post by =FF=im2good4u »

you stole this idea from banimod
Corpse
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Post by Corpse »

yes
[KuB]FraGiLe
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Post by [KuB]FraGiLe »

me ? if so shrub did :D...but that doesnt answer my question :D
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Post by Corpse »

[KuB]FraGiLe wrote:me ? if so shrub did :D...but that doesnt answer my question :D
Semiadmins are kick protected.
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=FF=im2good4u
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Post by =FF=im2good4u »

[KuB]FraGiLe wrote:me ? if so shrub did :D...but that doesnt answer my question :D
shrub doest got semiadmin does it ?
[KuB]FraGiLe
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Post by [KuB]FraGiLe »

it has shrubbot...a level system yes...
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=FF=im2good4u
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Post by =FF=im2good4u »

yeah but nopt semiadmin its a different system
[KuB]FraGiLe
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Post by [KuB]FraGiLe »

well...personall I find shrubbot system much better as we have about 60 active players who are categorized in 3-4 different levels via GUID and are automatically granted specific rights when they connect to server.

Would be nice if they could implement this to BayonET, as it is optimal for public use...
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gotenks
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Post by gotenks »

i wouldn't mind semiadmins/refs to not be fully kickable, and now that guid's are more reliable maybe an autologin?
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