vote on k43/garand balance

Discussion for Bani's Tournament Mod

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How should k43/garand be balanced?

Both 8 rounds/clip, both reload mid-clip
18
32%
Both 10 rounds/clip, both reload mid-clip
26
46%
Both 8 rounds/clip, both no reload mid-clip
6
11%
Both 10 rounds/clip, both no reload mid-clip
7
12%
 
Total votes: 57

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bani
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vote on k43/garand balance

Post by bani »

the k43 and garand arent balanced at the moment:

k43 - 10 rounds per clip, can reload mid-clip
garand - 8 rounds per clip, cannot reload mid-clip

this is bad for competition play.
Last edited by bani on Sun Aug 24, 2003 4:16 am, edited 1 time in total.
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RammStein
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Post by RammStein »

How bout just give the garand more ammo, and leave the k43 the same?

In real life, you can't reload a garand in mid clip.
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Re: vote on k43/garand balance

Post by =SWAT=Kenny »

bani wrote:the k43 and garand arent balanced at the moment:

k43 - 10 rounds per clip, can reload mid-clip
garand - 8 rounds per clip, cannot reload mid-clip

this is bad for competition play.
they were not balanced during ww2 either.
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Ohayden
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Post by Ohayden »

Is this for ET Pro, Bayonet, or both?
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Post by gotenks »

this would be a good idea for bayonet but i don't like the idea for ETPro
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bani
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Post by bani »

its for etpro. unbalanced weapons arent good for competition, it gives axis too much of an advantage.

they balanced the mp40 and thompson, so the k43/garand should be balanced also.
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Post by Ohayden »

That's what I figured but I wanted to make sure first.
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Post by =FF=im2good4u »

i think 8 round would be more thne enough for an enginner caz they already got all cool stuff like mines
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Post by ReyalP »

Of the options given, my vote is 10 rds/clip with reload. 8 rds/clip with reload would be my second choice. The no-reload thing is the biggest disadvantage against SMGs, IMO.

That said, another option would be to give the garand some other advantage. Some possibilities:
- greater accuracy
- more damage
- extra clip
- faster reload
If you still wanted it to be exactly equal, you could give either team the option of the k43 or garand. Without rebalancing the garand, this would be pointless, because no one would ever use it :P

TBH, I'm not sure they need to be balanced for competition. Yes, it gives the axis and advantage, but on asymetric maps, that doesn't really matter. It is still fair in stopwatch mode, and in other modes, map balance will far outweigh the differences between k43 and garand. I know most of the competition groups are very reluctant to change gameplay, probably due to the arguments it will create...
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Post by bacon »

SCDS_reyalP wrote:If you still wanted it to be exactly equal, you could give either team the option of the k43 or garand. Without rebalancing the garand, this would be pointless, because no one would ever use it :P
That still gives the K43 an advantage because of the grenades it uses.
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Post by ReyalP »

bacon wrote: That still gives the K43 an advantage because of the grenades it uses.
Huh ? the rifle nades are completely equal, AFAIK.
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Post by RammStein »

If the people playing want to be balanced, they should just use the thompson/mp40.
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Post by TEAMMATE-8163 »

cov opps on the allied side are definitely at a disadvantage. however ill still take your head off with a garand or a k43. just give the garand more ammo to start off with in reserve.

or just make all of these server settings and let the admin decide.
RammStein wrote:If the people playing want to be balanced, they should just use the thompson/mp40.
ill be damned if they take away my rifle :P
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Post by bani »

TEAMMATE-8163 wrote:or just make all of these server settings and let the admin decide.
having every server with different settings is bad for competition. maybe for BayonET but not ETPro...
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Post by Dyne »

Maybe make 'em both that you can reload when you want but lose the the half full clip. I think is pretty t fair and kind of realistic.
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