suggestion: respawn_autoexec.cfg
Posted: Thu Jul 01, 2004 1:55 am
I wrote about this before..but it was in another persons post..so..Bani..if u missed it,..here goes again, i would just like to hear ur opinion..
About scripting..and class/map_autoexec.cfg's ..its great... just ONE more little thing could be cool for scripters... a scriptfile (respawn_autoexec.cfg) that is executed somewhere between after u tapped out..and before u respawn.. that way u can ensure that ure scripting is setup right...
lets say u have some nade- or medic-script..or whatever..that maybe sets ur mouse1 to something temporarily... but if u then suddently get killed and respawn again...u might be set up wrongly..as u always spawn with weaponbank3... (and have not PUSHED a key to get to weaponbank3 and thereby it doesent get reset the way it was supposed to...)
About scripting..and class/map_autoexec.cfg's ..its great... just ONE more little thing could be cool for scripters... a scriptfile (respawn_autoexec.cfg) that is executed somewhere between after u tapped out..and before u respawn.. that way u can ensure that ure scripting is setup right...
lets say u have some nade- or medic-script..or whatever..that maybe sets ur mouse1 to something temporarily... but if u then suddently get killed and respawn again...u might be set up wrongly..as u always spawn with weaponbank3... (and have not PUSHED a key to get to weaponbank3 and thereby it doesent get reset the way it was supposed to...)