Bani's Law (Bani's Rule of First Person Shooter Analogies)
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Bani's Law (Bani's Rule of First Person Shooter Analogies)
In the spirit of Godwin's Law, I am establishing Bani's Law for the forums:
As any thread discussing changes to ET grows longer, the probability of a comparison between the proposed changes and Counterstrike approaches one.
Therefore, anyone who makes this comparison in a thread automatically loses the argument at hand. Anyone who points out that Bani's Law applies to the thread automatically loses the entire discussion.
Corollaries welcome.
As any thread discussing changes to ET grows longer, the probability of a comparison between the proposed changes and Counterstrike approaches one.
Therefore, anyone who makes this comparison in a thread automatically loses the argument at hand. Anyone who points out that Bani's Law applies to the thread automatically loses the entire discussion.
Corollaries welcome.
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read godwin's law for the rationale. it's not censorship, it's making people think before they use tired old rhetoric.
i guess you missed that point.
anyone who uses the "omfg dont turn it into counterstrike" are like politicians who pass stupid laws saying "its to protect the children". there's no logic in their argument, it's just an appeal to emotion.
your comment on nazis is also an appeal to emotion. you use emotional words in an effort to support your weak position.
i guess you missed that point.
anyone who uses the "omfg dont turn it into counterstrike" are like politicians who pass stupid laws saying "its to protect the children". there's no logic in their argument, it's just an appeal to emotion.
your comment on nazis is also an appeal to emotion. you use emotional words in an effort to support your weak position.
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nope, my comment on nazis was a joke, just like ice_blasts comment. to argue against an order not to use cs as an argument by using cs as an argument is just the same as argueing against an order refering not to mention hitler ot the nazis by mentioning hitler or the nazis.
woah.. weird syntax. hope you understood me.
the argument "this is just like cs" just means: dont slow the game down, dont make camping possibel, dont use limitef lives. it's just a codeword, nothing else.
woah.. weird syntax. hope you understood me.
the argument "this is just like cs" just means: dont slow the game down, dont make camping possibel, dont use limitef lives. it's just a codeword, nothing else.
ET /= RTCW!
the law is to force people to use specific reasoning in their debate, rather than a blanket "dont make it cs". because "dont make it cs" means nothing at all really.
as i said it's just an appeal to emotion.
corollary: "dont make it rtcw" is also an appeal to emotion, and has been overused against every single change from balanced smg's to hud changes to changed battery/fueldump. as you can see the "dont make it rtcw" is an empty argument which means nothing at all.
therefore anyone who uses these arguments automatically loses the discussion.
as i said it's just an appeal to emotion.
corollary: "dont make it rtcw" is also an appeal to emotion, and has been overused against every single change from balanced smg's to hud changes to changed battery/fueldump. as you can see the "dont make it rtcw" is an empty argument which means nothing at all.
therefore anyone who uses these arguments automatically loses the discussion.
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gee to many hard word are used in this law lol not good for my english knowedge
but i think i understand that part of giving a reason before posting stuff
but i think i understand that part of giving a reason before posting stuff
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so you now lsot this conversation ? (me2 by pointing it out) (confusing)DG wrote:not using the goldrush and competition changes means ET turns into CS!!11
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i agree, probably along with the majority of actual gamers that this is the case....=FF=im2weak4u wrote:so you now lsot this conversation ? (me2 by pointing it out) (confusing)DG wrote:not using the goldrush and competition changes means ET turns into CS!!11
its called stating a fact not an emotion
o and DG wins the debate being alot more involved in the ET community (check jolt rtcw forums) than any1 else. (i dont always agree with what he says but he does know abit more about what CLAN-PLAYERS want)
I havent played for clan in ages.
(off topic) its funny all the people's idea of who should decide what should be done with et. it almost universally includes them and as few other people as possible that they could get away with.
cup admins: "admins should decide on changes"
top clan player: "admins and top clan players who understand the game better than all the other noob peasants should decide"
'self appointed community leader': "admins and oh so important people like me should decide" (+/- topclan players is variable, depending on wether the person thinks they are important enough politically to outweigh topclans)
clan player: "clan players should decide" (which broadly includes all of above). you get the occasional call for league admins, but this is only when they expect never to win the "clan players should decide" argument and think they will have more influence over a league admin.
Of course this is quite a natural reaction, nobody wants to be left out and everyone wants the maximum influence they can acheive, even if simply to minimise how much they can be ignored (aggression vs fear). The two methods to this however vary in significant ways, the 'clean' way where you debate your point and try to acheive census or compromise, and the totalitatian style which is where you try to exclude as many people as possible and withhold information.
(off topic) its funny all the people's idea of who should decide what should be done with et. it almost universally includes them and as few other people as possible that they could get away with.
cup admins: "admins should decide on changes"
top clan player: "admins and top clan players who understand the game better than all the other noob peasants should decide"
'self appointed community leader': "admins and oh so important people like me should decide" (+/- topclan players is variable, depending on wether the person thinks they are important enough politically to outweigh topclans)
clan player: "clan players should decide" (which broadly includes all of above). you get the occasional call for league admins, but this is only when they expect never to win the "clan players should decide" argument and think they will have more influence over a league admin.
Of course this is quite a natural reaction, nobody wants to be left out and everyone wants the maximum influence they can acheive, even if simply to minimise how much they can be ignored (aggression vs fear). The two methods to this however vary in significant ways, the 'clean' way where you debate your point and try to acheive census or compromise, and the totalitatian style which is where you try to exclude as many people as possible and withhold information.