screenshake
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screenshake
maybe a stupid question, but i wanna know if i could do someting about the shaking of the screen when you're in a firefight and you were hit. of course the best answer is not to get hit :p
i've checked some config's and also in my own config i;ve:
seta sv_screenshake"0"
but i can't see any difference, is there more you can do on it??
tnx
i've checked some config's and also in my own config i;ve:
seta sv_screenshake"0"
but i can't see any difference, is there more you can do on it??
tnx
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then wut about sv_cvar and pb_sv_cvar ;dJinks wrote:commands starting with "sv_" are server side and will have no effect on your client.
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yes but they do effect your client
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From what I remember sv_screenshake doesn't do what you expect anyway, even when changed on the server. A while back I did a modest dig through the view shake when hit code (in response to someone who claimed it affects your actual aim point), and didn't find any cvars that influence it in any way.
edit:
and FWIW, it does not affect your actual aim point.
edit:
and FWIW, it does not affect your actual aim point.
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