b_althudflags / b_hudyoffset

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flip
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b_althudflags / b_hudyoffset

Post by flip »

If b_althudflags is set to 0-3, the popups can be moved using b_hudyoffset (compass etc will move also). Setting b_althudflags to 4+, the popups remain in the top left corner, while the compass etc will move, using b_hudyoffset.

In other words, it appears the popups are locked in place if b_althudflags is set to 4+. Preferably it would be good if they moved, along with everything else, if b_hudyoffset is changed.

I hope I have explained that well enough.
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=FF=im2good4u
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Post by =FF=im2good4u »

hmm would that mean that popups go offscreen if they are already at top ?

so i think its better if the are fixed in position
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flip
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Post by flip »

No. You can set negative values to b_hudyoffset so they come down the screen. :wink:
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=FF=im2good4u
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Post by =FF=im2good4u »

lol i never tryed that :D
Lake
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Post by Lake »

I personally think it should stay as it is. I can't think of any real advantage if the popups in the left top corner would move along with b_hudyoffset, but I definately can think of 1 big disadvantage: one can't make a config anymore with only the crosshair and the popups in the left corner showing (a configuration used a lot when rendering movies).
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