Currently, the TWL 1v1 ladder config uses Max Lives in play. There is one somewhat major problem with the current implementation of max lives: often, you are unable to connect to a server due to Max Lives Enforcement. This can cause problems if a player disconnects, lags out, or other computer annoyances during a match, in addition to leaving the server unable to connect to once both people disconnect at the end.
Is there a way to change this? I'd like to throw up a public match server with the right config, however if I have to be around to reset the server everytime someone comes on, it somewhat loses it's usefulness.
Max Lives "Match in Progress" Server Ban
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- EagleReloaded
- Posts: 278
- Joined: Fri Nov 19, 2004 9:15 pm
- Location: Sydney, Australia