sv_cvar r_drawfoliage EQ 0

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Locked_On
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sv_cvar r_drawfoliage EQ 0

Post by Locked_On »

I have this setting on my server, and my config has this value, yet each time a map loads i get the error that the value is 1 and needs to be 0 and writes the change file. What gives?
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jump3r
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Post by jump3r »

do NOT use sv_cvar for this, but forcecvar
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RoadKillPuppy
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Post by RoadKillPuppy »

I've posted this 3 days ago... Use search...
/etmain/mapdefault.cfg wrote:forcecvar r_drawfoliage 0
Maybe this is not the most elegant solution, but it works...
Locked_On
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Post by Locked_On »

I kind of wanted to know why it does that. I guess it resets every map despite what you set your client for. Your post has nothing to do with this problem. I know forcecvar works, it is what we had to use before sv_cvar came along; and I guess we will continue to do so.
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RoadKillPuppy
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Post by RoadKillPuppy »

Because it's cheat protected? (just fishing here)
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gotenks
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Post by gotenks »

forcecvar overrides the engines' force from 0 to 1...
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