Finding ourself (Official request by esl.eu/eu/et)
Posted: Thu Sep 07, 2006 11:19 pm
As you may already checked, some things going on in the european et scene.
Next to running a LAN with (again) some thousand euro of prize money during the next months, talking about 5on5 and coming close to the next ClanBase EuroCup, next to bringing ET and ETPro back into German television, the ESL starts its International Premiership with the first stage in the next week.
Somehow, we have built up the second ET competition running with 1500€ prize money next to the EuroCup as a stable and season based event.
On the way to find our very own ET, different people and admins talking about reducing knockback.
On our way to improving the game, we are thinking about features you guys already made in the past ET Pro versions and which we'd like to have a chance to think about in our upcoming cups. By having less knockback, the game already changed, in order to find some more cvars to play with and to finally find a serious way to test them, we'd like to have the following cvars to play with in upcoming configs:
Cvars & Feature Requests
b_screenShakes - sets client-side screen shaking on damage impact (0.0 equals no shaking while 1.0 equals to full shaking)
b_weaponShakes - toggles client-side weapon shaking on fire
b_recoil - toggles recoil on pistols
b_sprintRechargeTime - sets the sprint recharge time
b_spread - toggles spread on all hit-scan weapons and perform the
following damage balances: Sten damage increases from 14 to 18. FG42
damage decreases from 15 to 12. Rifles are affected by damage falloff.
MG42/Tank MG damage decreases from 18 to 16 and is affected by damage falloff.
b_damageMarkers - toggles client-side damage markers based on where the player is being hit.
As you may already see, some person, rumors call him madscientist, made those proposes already, since again some more people seemed to be fine with it, we are going to think about including this into our upcoming configs.
Those changes will take time for sure, so its not a request from now to then, but somehow, it would be great if you can include some of these features after the next official release.
Next to new things, there are some things we are too lazy to use, maybe because some of the people out there whining that they would need a the simple items, since we want to allow them in our config, I just remember the reason of the cb removing them. - According to the whiners out there, it would be great to see you fixing the bugs on b_simpleitems with smoke and other stuff.
"Lag Lag Lag" - Mh, may it stopped - I dont know how it would be having b_antilag disabled, informations around say its useless, since the etpro netcode is somehow ever used - Great - but the anti lag is a big big problem. Having people with higher and unstable ping in an advantage is not realy great for online competitions.
Featues and Bugs
b_simpleitems - seeing items through smoke (more important one)
b_antilag - The "LAG".
Edit: b_antilag
Find a solution to have ...
- the hitboxes of a player with a higher ping atleast more on the guy with the higher ping
- an advantage in an infight with having a stable ping under 100 (STABLE is important)
In addition, is there any date of the next official ETPro release?
Somehow, our time is running close to the main events, in order to this we will have to use one ETPro version during the whole cup (8 weeks).
- 3 weeks left for us to find the right version to play with (already thought about etmain oO).
Next to running a LAN with (again) some thousand euro of prize money during the next months, talking about 5on5 and coming close to the next ClanBase EuroCup, next to bringing ET and ETPro back into German television, the ESL starts its International Premiership with the first stage in the next week.
Somehow, we have built up the second ET competition running with 1500€ prize money next to the EuroCup as a stable and season based event.
On the way to find our very own ET, different people and admins talking about reducing knockback.
On our way to improving the game, we are thinking about features you guys already made in the past ET Pro versions and which we'd like to have a chance to think about in our upcoming cups. By having less knockback, the game already changed, in order to find some more cvars to play with and to finally find a serious way to test them, we'd like to have the following cvars to play with in upcoming configs:
Cvars & Feature Requests
b_screenShakes - sets client-side screen shaking on damage impact (0.0 equals no shaking while 1.0 equals to full shaking)
b_weaponShakes - toggles client-side weapon shaking on fire
b_recoil - toggles recoil on pistols
b_sprintRechargeTime - sets the sprint recharge time
b_spread - toggles spread on all hit-scan weapons and perform the
following damage balances: Sten damage increases from 14 to 18. FG42
damage decreases from 15 to 12. Rifles are affected by damage falloff.
MG42/Tank MG damage decreases from 18 to 16 and is affected by damage falloff.
b_damageMarkers - toggles client-side damage markers based on where the player is being hit.
As you may already see, some person, rumors call him madscientist, made those proposes already, since again some more people seemed to be fine with it, we are going to think about including this into our upcoming configs.
Those changes will take time for sure, so its not a request from now to then, but somehow, it would be great if you can include some of these features after the next official release.
Next to new things, there are some things we are too lazy to use, maybe because some of the people out there whining that they would need a the simple items, since we want to allow them in our config, I just remember the reason of the cb removing them. - According to the whiners out there, it would be great to see you fixing the bugs on b_simpleitems with smoke and other stuff.
"Lag Lag Lag" - Mh, may it stopped - I dont know how it would be having b_antilag disabled, informations around say its useless, since the etpro netcode is somehow ever used - Great - but the anti lag is a big big problem. Having people with higher and unstable ping in an advantage is not realy great for online competitions.
Featues and Bugs
b_simpleitems - seeing items through smoke (more important one)
b_antilag - The "LAG".
Edit: b_antilag
Find a solution to have ...
- the hitboxes of a player with a higher ping atleast more on the guy with the higher ping
- an advantage in an infight with having a stable ping under 100 (STABLE is important)
In addition, is there any date of the next official ETPro release?
Somehow, our time is running close to the main events, in order to this we will have to use one ETPro version during the whole cup (8 weeks).
- 3 weeks left for us to find the right version to play with (already thought about etmain oO).