Mapdefault.cfg
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with the // you in fact comment out this line which means the game won't check for that cvar anymore.
Correct me if I'm wrong but if you use "forcevar r_drawfoliage (1 on mapdefault & 0 on radar)" there's no need for having PB or ETPro check for r_drawfoliage.
Correct me if I'm wrong but if you use "forcevar r_drawfoliage (1 on mapdefault & 0 on radar)" there's no need for having PB or ETPro check for r_drawfoliage.
Our servers now run on 64 bit steroids. Point your ET to:
- Forgotten Ground StopWatch Server with occasional wolfrof 1
- Fraggle Rock ETPub Server - Mix up ET/UT & Duke Nukem
- Forgotten Ground StopWatch Server with occasional wolfrof 1
- Fraggle Rock ETPub Server - Mix up ET/UT & Duke Nukem
???
Okay, you guys got me confused and lost...I tried to follow along, but it's early in the morning for me...pulled an all nighter.
What do I exactly need to do to take the atmospheric effects and foliage off of the map Radar. I only need it off of Radar, all other maps are fine.
By "What exactly," I mean, which config files, locations(directory), and which commands(cvars). I'm hosting a server with etpro 3.1.9 with PB enabled. This would have to be server-side, so all clients would not have the foliage or atmospheric effects(rain) show up for them.
TIA. I usually read through forums and find the answers, but can't seem to find a clear-cut answer by searching
What do I exactly need to do to take the atmospheric effects and foliage off of the map Radar. I only need it off of Radar, all other maps are fine.
By "What exactly," I mean, which config files, locations(directory), and which commands(cvars). I'm hosting a server with etpro 3.1.9 with PB enabled. This would have to be server-side, so all clients would not have the foliage or atmospheric effects(rain) show up for them.
TIA. I usually read through forums and find the answers, but can't seem to find a clear-cut answer by searching
mapdefault_radar.cfg wrote: forcecvar r_drawfoliage 0
Both files go in ETPro folder.mapdefault.cfg wrote: forcecvar r_drawfoliage 1
Our servers now run on 64 bit steroids. Point your ET to:
- Forgotten Ground StopWatch Server with occasional wolfrof 1
- Fraggle Rock ETPub Server - Mix up ET/UT & Duke Nukem
- Forgotten Ground StopWatch Server with occasional wolfrof 1
- Fraggle Rock ETPub Server - Mix up ET/UT & Duke Nukem
clients can turn atmospheric effects off any time they want, it's not protected
in a file called "mapdefault_radar.cfg" have this line:
and in a file called "mapdefault.cfg" have this line:
in a file called "mapdefault_radar.cfg" have this line:
Code: Select all
forcecvar r_drawfoliage 0
Code: Select all
forcecvar r_drawfoliage 1