This is the fourth public beta release. Please report bugs to this thread only!
You may download the server binaries from here.
Support for optional soundpack:
Download the soundpack here.
Contains voices for extended playerclasses, as well as shotgun reload sound.
win32 servers and clients: Place it in C:\Return to Castle Wolfenstein\main\
linux servers: Place it in /usr/local/games/wolf/main/
linux players: Place it in /usr/local/games/wolf/main/ or ~/.wolf/main/
Gameplay changes:
shotgun max 20 rounds, no longer uses clips
assassin targets who expire health no longer get -3 score penalty
new /vsay ff
spy may pickup sten from killed enemies
Admin changes:
team locking now follows swap_teams
g_nosuicidepenalty - if set, no -3 score penalty for /kill
Bugfixes:
(hopefully) correctly track team swaps now
g_noguidtheft crash fixed
callvotes not working in rtcw 1.41, fixed
erroneous lowscore kicks from server-forced actions (eg forcebalance, shuffle_teams), fixed
grenades dropped upon death arent kickable - fixed
primed grenades dropped upon death explode prematurely (stock bug), fixed
Tested out new version and it works great but for some reason the callvotes still dont work on 1.41. Do i need to add something to it? Says callvotes are disabled.
i am back grading my servers to 1.1.45 this release is causing problems on my servers. i dont know if it is a bad pk3 file or what. however the soundpack doesnt work and players are getting kicked for bad or invalid pk3's again.
tihs hsidlihc fo eceip a is yefink
If alexjones8194 had a penis it would be called "useless." Reason being is all it would be good for is him stepping on it.
I just tried upgrading to rtcw 1.41 (from 1.33) on Linux and banimod up from 1.0.0 to 1.1.48 and had similar problems. Any user trying to connect got a "banned from server" message. I tried out .45 as well, but no joy. Ended up heading back to 1.0.0, and everything seems to work ok now (but players have to delete the bani/ dir in the wolf dir). I also tried a vanilla 1.41 install and didn't have any probs.
Is there something we can do to enable debug messages or something?
Yeah... I stumbled across that in a thread for an earlier release and tried it out. Still no luck using the current PB client (v1.017) and server (v1.018) stuff. I've been fiddling around with cvars to see if there's something that might be triggering it, but nothing yet.... .45 and .48 are still being fussy. Has someone got a working .48 cfg on a 1.41 server that I can take a look at?
Other than that, I think the next step is going to involve waving a dead chicken over the server and seeing if that appeases the evil spirits.
on auto balance teams it is supposed to move the players with lowest scores. it doesnt do that on goldrush. it randomly grabs players still. so u can have a huge score on GR and on autobalance u can loose it all and be on losing team.
it works correctly on oltl and objective however.
tihs hsidlihc fo eceip a is yefink
If alexjones8194 had a penis it would be called "useless." Reason being is all it would be good for is him stepping on it.