setting timelimit seemed to get overriden like gravity did

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UberKill
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setting timelimit seemed to get overriden like gravity did

Post by UberKill »

I found setting the timelimit in the cfg file seemed to get overriden like gravity did during the restart of a map.

Is there something one can do to maintain the timelimit?
For g_gravity it was PersistentGravity. For timelimit it is? impossible?

I though a config setting was a config setting, :?: not something to be overriden (or overwritten). :!:

This happens also to the max numbers of clients/players, and it happens on mp_ice_cp (ICE Baby!). Its always 15 min, with a max of 32 players for me?


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WeblionX
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Post by WeblionX »

You can set it so after the map changes, it changes the time. Just add it to your CFG.
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UberKill
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Post by UberKill »

I have this

<CODE>
seta timelimit 20
</CODE>

in the config file already, it makes no difference. :cry: :x :?: :roll:
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WeblionX
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Post by WeblionX »

Do you have it after every map change (team swap after map ends, etc) or do you have it just once?
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UberKill
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Post by UberKill »

WeblionX wrote:Do you have it after every map change (team swap after map ends, etc) or do you have it just once?
I have no map changes! Maybe your saying I need a map rotation file with one entry?

How is that done again? (I have never done that. I saw it somewhere [where?]) :roll:
I-M nUbee
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Post by I-M nUbee »

I was looking through some cvars and I found this: g_usertimelimit
I have not tested this out but maybe that will keep the same timelimit when switching maps. OR just keeping the same timelimit at all times. :idea:
[EDIT] Ok yeah this does work! say your on beach and you want the timelimit to be 15 minutes. type seta g_usertimelimit 15 and even when the map restarts it will be 15 minutes and not go back to 8 minutes. Even works when switching maps.[EDIT]
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UberKill
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sometimes its either (timelimit or g_usertimelimit)

Post by UberKill »

Thanks for the suggestion. :!: :)
:o :( :arrow:
In a maps like mp_island and old_town only
timelimit
works.
Yet on a map like mp_ice(_cp?) it seems to work with
g_usertimelimit
this is a bad practice of the RTCW developers (I think, maybe map people... I don't know ... very annoying anyway).
So I hope one of these two will help with all possible maps but who knows. It seems inconsistent. :roll:

[This must be a result of admins wanting to end a map with timelimit 1 and then have the new map be back to some g_usertimelimit # apon restart of the map.]


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:twisted: &nbsp -Maps built with only ?!?[rectangular] brushes!?! must die for me to develop maps in the future.- :evil:
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