sound pack development - requests
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- Gyro Gearloose
- Posts: 224
- Joined: Fri Aug 16, 2002 10:16 am
- Location: Southern California
SOUND PACK
I am a recording engineer with several sound effects libraries.
I can make all the sounds you need, we just need to decide which sounds we definitely want and I'll get to work.
I will only develop SFX that Bani approves so don't email me.
Viking
I can make all the sounds you need, we just need to decide which sounds we definitely want and I'll get to work.
I will only develop SFX that Bani approves so don't email me.
Viking
ROFLMFAO!!!!Knifey wrote:now, webleeown. I bet everyone will agree in this forum. even kenny
My signature is "yag si yennek"
yag is my dogs name.
si is yes in spanish
yennek- pronounce "yen-ick" is not only my other dogs name, but it is a street in russia. i saw it on the news once, and i thought it was funny...
Now, what is wrong with that?
Success is only gained through failure.
Come check out the new bani league at:
http://www.bani-league.com
Come check out the new bani league at:
http://www.bani-league.com
- Majikthise
- Posts: 150
- Joined: Wed Aug 07, 2002 3:04 pm
- Location: Cincinnati, Ohio
- Contact:
How about some more sounds from single player? I found a few that seemed pretty appropriate, such as (all in sp_pak1.pk3):
axis0_bathed_in_2_weeks.wav "I just hope we get some hot water soon, I haven't bathed in over two weeks."
axis23_move_fools.wav "Move you fools! Schnell! Schnell!" (much better sounding version of v33)
axis23_protect.wav "Protect ze gold! Kill ze intruder!" (good for goldrush)
guard_look_for_crackers.wav "I don't know, look for some crackers? heh heh".
klugg_hopeless.wav "*sigh*, arg, zis is hopeless!" (y'know, when you're on a team full of people who don't know what they are doing)
Just a consideration.
axis0_bathed_in_2_weeks.wav "I just hope we get some hot water soon, I haven't bathed in over two weeks."
axis23_move_fools.wav "Move you fools! Schnell! Schnell!" (much better sounding version of v33)
axis23_protect.wav "Protect ze gold! Kill ze intruder!" (good for goldrush)
guard_look_for_crackers.wav "I don't know, look for some crackers? heh heh".
klugg_hopeless.wav "*sigh*, arg, zis is hopeless!" (y'know, when you're on a team full of people who don't know what they are doing)
Just a consideration.
- Majikthise
- Posts: 150
- Joined: Wed Aug 07, 2002 3:04 pm
- Location: Cincinnati, Ohio
- Contact:
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- Posts: 296
- Joined: Thu Aug 08, 2002 12:39 pm
- Location: my house
Come on! You have your moo sound, what more do you deserve?
Got any old idtech3 tutorials you made or saved? Send them my way.
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- Posts: 296
- Joined: Thu Aug 08, 2002 12:39 pm
- Location: my house
Actually, it reminds me of the ox moo from Oregon Trail II. Except that the one from the game is better.
Got any old idtech3 tutorials you made or saved? Send them my way.
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- Posts: 296
- Joined: Thu Aug 08, 2002 12:39 pm
- Location: my house