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=FF=im2good4u

Joined: 05 Feb 2003 Posts: 3924 Location: The Netherlands, HOLLAND
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Posted: Thu Oct 02, 2003 12:19 pm Post subject: |
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| WeblionX wrote: | | *gives Bani a carrot* Maybe if I ever go back to my map and get it working I can actually have the train move at ramming speed... |
ramming speed that sounds fun  _________________
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uber-noob
Joined: 20 Dec 2003 Posts: 285 Location: Germany
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Posted: Tue Dec 23, 2003 6:50 pm Post subject: |
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How about controlling the turret of the tank not only the mg (but the tank still moves the normal pre-defined way). I can't wait to blast away the first axis mg tower on fueldump with this baby . |
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=FF=im2good4u

Joined: 05 Feb 2003 Posts: 3924 Location: The Netherlands, HOLLAND
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Posted: Wed Dec 24, 2003 3:22 am Post subject: |
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HEHEHE lol  _________________
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chris
Joined: 27 Dec 2003 Posts: 23
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Posted: Sat Dec 27, 2003 9:38 am Post subject: |
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| hi new here, yeah moving stuff in et kinda sucks i made a tram for a map adn when it moves through a point it stops for split second, then moves on and when standing inside it, it looks crap, bani said movers in et are crap does that meen this stopping is normal? |
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=FF=im2good4u

Joined: 05 Feb 2003 Posts: 3924 Location: The Netherlands, HOLLAND
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Posted: Sat Dec 27, 2003 12:20 pm Post subject: |
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| chris wrote: | | hi new here, yeah moving stuff in et kinda sucks i made a tram for a map adn when it moves through a point it stops for split second, then moves on and when standing inside it, it looks crap, bani said movers in et are crap does that meen this stopping is normal? | dont know but et movers are not verry smoot but fixing movers is on the idea list _________________
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