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ET Pro 2.0.7 released

 
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bani
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Joined: 21 Jul 2002
Posts: 3685

PostPosted: Wed Jan 07, 2004 2:36 am    Post subject: ET Pro 2.0.7 released Reply with quote

Changes from 2.0.5:
new: b_campaignFile allows admin to specify specific campaign file, to prevent server from referencing every pk3 on the server and forcing players to download every referenced pk3 on the server
new: team_maxMines (default 10, 0 = disabled, -1 = unlimited)
new: rifle grenades may be disabled through b_riflegrenades (default 1, enabled)
bugfix: luger had greater spread than colt
bugfix: 'players sticking to each other' prediction errors
bugfix: statsaver bugs (client/server crash on stat restore)
bugfix: dynamite exploit
bugfix: fix bug allowing spectators to crash the server - no, we arent going to tell you how to do it Smile
bugfix: silent landmines
bugfix: non-disarmable landmines
bugfix: dead players waiting for revive didnt generate gib events
bugfix: player view was snapped after revive invulnerability ended
change: obituaries no longer send origin (saves a tiny bit of bandwidth)
change: if invalid campaign starting map is invoked, switch server to stopwatch mode instead of shutting down server
change: cull EV_SHAKE (saves a tiny bit of bandwidth)

Get it from the download page


Last edited by bani on Wed Mar 31, 2004 12:58 am; edited 1 time in total
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Babou



Joined: 19 Sep 2003
Posts: 13

PostPosted: Wed Jan 07, 2004 7:13 am    Post subject: Reply with quote

why not a max number of riffle like panzer?
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AceAlive



Joined: 14 Dec 2003
Posts: 41
Location: free tibet

PostPosted: Wed Jan 07, 2004 12:10 pm    Post subject: Reply with quote

is it different from the 2.07 RC1 ?
we have installed that Release Candidate 1 on our Server and want to know if we must install 2.07 final at all Smile
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uber-noob



Joined: 20 Dec 2003
Posts: 285
Location: Germany

PostPosted: Wed Jan 07, 2004 3:03 pm    Post subject: Reply with quote

AceAlive wrote:
is it different from the 2.07 RC1 ?
we have installed that Release Candidate 1 on our Server and want to know if we must install 2.07 final at all Smile


Just did a bit-compare and they are different...
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=FF=im2good4u



Joined: 05 Feb 2003
Posts: 3924
Location: The Netherlands, HOLLAND

PostPosted: Thu Jan 08, 2004 3:10 am    Post subject: Reply with quote

oke then ill upload the new Smile
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BOTA



Joined: 23 Oct 2002
Posts: 136

PostPosted: Tue Mar 23, 2004 3:32 pm    Post subject: Reply with quote

Excellent release Smile
Thanks for the hard work.

(Little bit late, but this version did rock Smile)
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Palbin



Joined: 07 Oct 2003
Posts: 103

PostPosted: Tue Mar 23, 2004 4:26 pm    Post subject: Reply with quote

BOTA wrote:
Excellent release Smile
Thanks for the hard work.

(Little bit late, but this version did rock Smile)


Look at the name of this Topic. Rolling Eyes
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OGL Admin ET Campaign & SW Ladder / #OGL / www.worldogl.com
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BOTA



Joined: 23 Oct 2002
Posts: 136

PostPosted: Wed Mar 24, 2004 4:38 am    Post subject: Reply with quote

Palbin wrote:
Look at the name of this Topic. Rolling Eyes


ET Pro 2.0.7 released

Nothing wrong exactly the one I meant.
When I said a bit late I meant it was a bit late for me to share my happiness over the 2.0.7 release but it was still deserved.
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Palbin



Joined: 07 Oct 2003
Posts: 103

PostPosted: Wed Mar 24, 2004 8:26 am    Post subject: Reply with quote

lol i don't know how i missed that alast line.
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Palbin-OGL
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Kamel



Joined: 28 Sep 2003
Posts: 278
Location: Florida

PostPosted: Wed Mar 24, 2004 8:56 am    Post subject: Reply with quote

BOTA wrote:
Excellent release Smile
Thanks for the hard work.

(Little bit late, but this version did rock Smile)


... spam Shocked
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