Hi
I'd just like to ask a little maybe "noobie" question regarding server side scripts. I'd like to be clear here that it isn't a cfg I'm trying to load but I want the server to override the script file contained in a map pk3 with a custom one I made.
I had this working fine on 2 clan servers I was administrating but it looks like it's impossible to get working on FuN Clan etpro servers. We tried everything with the etpro cvar and we also put the custom script in every possible directory but it never worked
Could anyone know what's causing this? We still haven't upgraded to etpro 3.0 yet and we'd like to fix this ASAP
Thanks
server side map scripts
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that's the first place we tried since all other servers I set it up on worked fine with this... I just seems to be buged on fun servers lol
We then tried to fiddle with the b_mapscriptdirectory putting it empty of adding "maps" in it and still nothing worked
I'll give it another try anyways, sorry for bugging ya bani
(btw, I'm still up to make ET goldrush mod with ya if you're bored hehehe)
We then tried to fiddle with the b_mapscriptdirectory putting it empty of adding "maps" in it and still nothing worked
I'll give it another try anyways, sorry for bugging ya bani
(btw, I'm still up to make ET goldrush mod with ya if you're bored hehehe)
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bani is busssy whit ettv / etpro nowMarko wrote: (btw, I'm still up to make ET goldrush mod with ya if you're bored hehehe)
bayonet whit goldrush .. might come someday
..as for the scripts it should load the map script out of the etpro sub folder set at b_mapscriptdirectory
like
b_mapscriptdirectory "test" would load from etpro/test/<mapname>.script
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