Vote for timeout...

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Mystiqq
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Vote for timeout...

Post by Mystiqq »

Just a thought, but perhaps adding a "timeout" vote option? I think this would be good for pubs. Basicly if one calls a timeout vote in axis team, then everyone in axis teams gets F1 yes/F2 no popup message, if 90% vote for yes, the game stops to the current situation for 30 sec (or something, 15 sec?).

As to why add this option is to get peoples attention and talk about possible "tactics" and other "what-to-do" options...

Not sure how it would play out or would it get abused to death but its just an idea. Useful or not?
>>steven!
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Post by >>steven! »

ur right it will get abused to death, and since when do public games use tacs
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Post by =FF=im2good4u »

hehe your right
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Mystiqq
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Post by Mystiqq »

Heh. Yea thats true... :P Thou there has been some occations where there has actually been some team work even on pubs.
CrazyGuy
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Post by CrazyGuy »

Most pubs abused the living crap out of the voting system.
There should be a limited of 1 callvote per person, every 2 minutes. I have seen callvote after callvote on the server. Its stupid but the noobs thinks its funny. Then all the callvote gets disabled, except for Mute. :wink:
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Mystiqq
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Post by Mystiqq »

I dont like when servers disable essential voting systems such as shuffle or what not. The voting delay you suggest would be imo a good solution.

Same goes for the "anti-selfkill" thing i saw on some server. Basicly you did /kill twice you get kicked. Even thou the problem is doing selfkill in middle of fighting. Bad solution to "small" problem...
As Natural Selection mod did for their "selfkill" problem was to add 3 second delay to it worked fine. I dont see why it wouldnt work here.
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Post by >>steven! »

the shuffle vote is the most abused one, as u get fools voting for shuffles every 30seconds
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Post by Mark »

>>steven! wrote:the shuffle vote is the most abused one, as u get fools voting for shuffles every 30seconds
Thats one of the reason, why i added those cancel voting features to the etadmin_mod... You can configure how often votes are allowed.
# how long shall a specfic vote be disabled (canceled) after
# called.
allow_vote_minutes = 5

# Cancel_vote (for map / campaign votes, like map_restart, shuffle_teams, ...)
# 1 == X mins before end of map,
# 2 == after X% of map time,
# 3 == X minutes after mapstart (default)
cancel_mode = 3

# Cancel time after "minutes" OR "percent" (default: 10 for cancel_mode 3)
cancel_time = 10
btw. if you keep trying, you get kicked after 3 tries... (includes warnings of course).

greets
Mark
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>>steven!
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Post by >>steven! »

y cant etadmin mod be incorporated into etpro and bayonet then :(
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Post by Mark »

>>steven! wrote:y cant etadmin mod be incorporated into etpro and bayonet then :(
because etadmin_mod is not a real et mod, its a program, that runs parallel to ET. Has the advantage, my mod runs for shrub, etpro and some other mods...

But yes, i would also love to see some features of it in etpro..

greets
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