gjrc wrote:sorry for the dumb question can someone explain or point me in the direction of somewhere that tells me what the ROF argument is all about?
Can someone point me towards all the "OMG we must increase ROF NOW!!!!" threads and the constructive arguments as to why ET is "broken" with it's default ROF and how increasing it will "fix" it and make it "work" as a competitive Stopwatch game? Cos I've missed all of those apparently.
2 things:-
1) Will EVERYONE please stop using the "you whined when we removed XP" argument because a) I (and a lot of people I know) didn't whine and were in fact in favour of XP restrictions and b) being right about XP does NOT make you right about ROF.
2) Will EVERYONE who keeps banging on about it being an "option" please understand that nothing is optional if no-one offers an alternative. If ClanBase use b_wolfrof almost all other competitions will as well, it'll be the defacto standard and those who don't want to play the game with it will either have to live with it or stop playing, probably the latter based on the depth of feeling on the subject amongst most of the not-quite-so-l337 European community.
Personally I'm quite philosophical about it personally, I think it's quite obvious from playing with the higher ROF that it'll fundamentally change the game and some maps be become simply unplayable, so I doubt very much it will be used, but by the same token I know for fact if it is there will be be a split in ET, which IMO will be the first significant nail in it's coffin.