Quake 3 source code released

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bani
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Quake 3 source code released

Post by bani »

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Fusen
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Post by Fusen »

http://www.collectivecomputing.com/~ree ... source.zip

bani was leeching the other source!
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Post by ReyalP »

send lawyers, guns and money
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Post by mortis »

It's too bad I don't know how to do anything useful with it. I hope it doesn't spawn a new race of aimbots to deal with.
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ouroboro
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Post by ouroboro »

mortis wrote:I hope it doesn't spawn a new race of aimbots to deal with.
it will. brace yourself, ET has just drawn it's last breath. and NO I'M NOT TROLLING. ffs. i'm angry.
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Post by The Necromancer »

ouroboro wrote: it will. brace yourself, ET has just drawn it's last breath. and NO I'M NOT TROLLING. ffs. i'm angry.
Search for that file and TROLL anywhere :lol:
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Post by sponge »

ET has Punkbuster. Quake1 and Quake2 did not. Anti-cheat was developed for those games, and now cheaters really aren't running rampant. Ouroboro is over-reacting. A lot.

Also, the engine has changed quite a bit the last 6 years, and SD do not have to release their source. When the Doom source came out, Hexen/Heretic engine source came out at a later date, if they did at all-- I can't remember at the moment.
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Post by gotenks »

actually you'd be surprised at the ammount of people who use (not develop just use) cheats... but i doubt that this will release a huge wave, yes some may beable to bypass cheat detection for a while, but they'll get caught
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Post by sponge »

Definitely. Players and leagues alike need to keep their senses sharpened for a few weeks, as I'm sure there will be SOME backlash, however for the most part I'm not concerned.
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Post by ouroboro »

i'm sure engine code played no role in this, right? :lol: (i trust posting that link won't be letting any cats out of any bags at this point)

anyway, whatever. if what bani and reyalp have told me is correct, and i believe it to be, hackers will only be able to use this on non-pb servers. and since i wouldn't touch those servers with a ten foot pole anyway, i'll try and relax a bit
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Post by bani »

iirc the quake bots existed long before the release of the source code because the network protocol was trivial to reverse engineer. and as pointed out before, there's no pb.
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