custom sounds vsay strange problem

Discussion for Admins of Banimod servers.<br>
If you don't run a server, please don't post here...

Moderators: Forum moderators, developers

Post Reply
Centurion
Posts: 15
Joined: Fri Jul 01, 2005 6:28 am

custom sounds vsay strange problem

Post by Centurion »

I have a custom soundpack that I created and almost all the custom sounds .wav work fine.

There are 2 wav files in my soundpack that dont work right.

When I type /play nameofsound they play fine no problem.
when I type /vsay nameofsound they will not play. No error message is given, just nothing happens for these 2 wav files all theother wavfiles work.

I checked the bitrate and wav properties and it matches all my other wav files fine.

I cant think of any explanation why they dont work right when all my other .wav in the same custompack work fine.

Thank you for any help!
User avatar
Foonr
Posts: 41
Joined: Sun Sep 26, 2004 2:22 am
Location: iTunes
Contact:

Post by Foonr »

The name of the wav file (eg 10a, 15c) is linked with a 'name' as it were, so you have to type in 'vsay no' rather than vsay 10a.

If you play the original wavs and see what filename equates to which sound you should be fine.
Image
squadjot wrote:and..Fusen ure just a c**ksucker... sorry to say
Centurion
Posts: 15
Joined: Fri Jul 01, 2005 6:28 am

Post by Centurion »

Thanx, but it doesnt work.

For example one problem wav is called whatthehell.wav

when I:

/play whatthehell it plays fine, I can hear it
/vsay whatthehell no sound and no error message


remember, as all the other sounds in my pack work fine
I dont get it :?:
User avatar
Ragnar_40k
Posts: 394
Joined: Thu Mar 18, 2004 5:18 pm
Location: Berlin, birthplace of the Döner
Contact:

Post by Ragnar_40k »

You should check the .voice files for typos when the /vsay doesn't work (it is broken for Axis and Allies?). Additionally you can only add about 200 new voice chats to the .voice files - everything above is simply discarded.
The Emperor watch over you.
Centurion
Posts: 15
Joined: Fri Jul 01, 2005 6:28 am

Post by Centurion »

Its broken for both axis and allies.

I checked for typos, but I knew there were none because the
/play whatthehell works. If the filename or path was wrong or the sound was corrupt it shouldnt work with /play either. Im well under 200 custom sounds.

Remember all the other custom sounds in my pack work normal both with /play and /vsay


Please keep the suggestions coming I appreciate everyones help!!
User avatar
=FF=im2good4u
Posts: 3821
Joined: Wed Feb 05, 2003 7:30 am
Location: The Netherlands, HOLLAND
Contact:

Post by =FF=im2good4u »

i think i know wut is wrong

there is a maxuim number of vsays the .voice file can have or something

i have had this prob before if u add more they wont work

look if whatthehell is one of the last vsay ni the .voice file if that is tru move it higher up and try it then

if it work then u have gone over the limit by 2 vsays :D
Centurion
Posts: 15
Joined: Fri Jul 01, 2005 6:28 am

Post by Centurion »

=FF=im2good4u you are the best!! As always, thank you very much for your help!

I did the counting, if the axis or allies voice script exceeds 64 wav files no more will be recognized. :cry: Oh well, at least its not a mystery anymore.

Thanks everyone!
User avatar
=FF=im2good4u
Posts: 3821
Joined: Wed Feb 05, 2003 7:30 am
Location: The Netherlands, HOLLAND
Contact:

Post by =FF=im2good4u »

yeh 64 was the limit for rtcw :roll:
NYKiller
Posts: 17
Joined: Mon Jul 18, 2005 5:53 pm

Post by NYKiller »

so thats whats wrong on my sound pack DAMN lol nice pet their 2good lol
Computer Specs
P4 2.6 MHz HT
Abit IC7-MAX3
2 Gig of Kingston
ATI Radeon X850 XT Plat
Sound Blaster Gamer
Sony 19in Flat 12 MS response
Thermal Take Case
Image
NYKiller
Posts: 17
Joined: Mon Jul 18, 2005 5:53 pm

Post by NYKiller »

I need some help to can some one help me with it I have tried everything. My problem is that when Im in the game and i press v everything else works but 8 kt_chat one when I press 8 after i press v it just closes out the other window and never opens the new one. I don't know what to do can anyone help?

this is what wm_quickmessageAlt looks like

Code: Select all


#include "ui_mp/menudef.h"

#define DEFAULT_TEXT_SCALE 0.25

#define ORIGIN_QUICKMESSAGE		10 110

&#123;
	menuDef &#123;
		name			"wm_quickmessageAlt"
		visible			0
		fullscreen		0
		rect			0 100 640 380
		focusColor		1 1 1 1
		disablecolor	0 0 0 0
		backcolor		0 0 0 0
 		style			WINDOW_STYLE_FILLED
   		border			1

		onOpen			&#123; setCvar cl_bypassMouseInput "1" &#125;
		onClose			&#123; setCvar cl_bypassMouseInput "0" &#125;

	itemDef &#123;
		name			window
		visible			1
		rect			0 0 170 170
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 1
 		style			WINDOW_STYLE_SHADER
   		border			1
		background		"ui_mp/assets/quickmessage_background.tga"
		decoration
	&#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			37 14 128 20
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		text			"Message"
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_CENTER
		decoration
	&#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 40 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"1. Statements"
		decoration
	&#125;
	execKey "1" &#123; close wm_quickmessageAlt; open altwm_quickstatements &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 56 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"2. Requests"
		decoration
	&#125;
	execKey "2" &#123; close wm_quickmessageAlt; open altwm_quickrequests &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 72 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"3. Commands"
		decoration
	&#125;
	execKey "3" &#123; close wm_quickmessageAlt; open altwm_quickcommand &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 88 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"4. Talk"
		decoration
	&#125;
	execKey "4" &#123; close wm_quickmessageAlt; open altwm_quicktalk &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 104 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"5. Global"
		decoration
	&#125;
	execKey "5" &#123; close wm_quickmessageAlt; open altwm_quickglobal &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 120 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"6. Function"
		decoration
		group			ingamebox
	&#125;
	execKey "6" &#123; uiScript wm_sayPlayerClass; close wm_quickmessageAlt &#125;
//	execKey "7" &#123; open altwm_quickstatus; close wm_quickmessageAlt &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 136 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"7. Bani Vsays"
		decoration
		group			ingamebox
	&#125;
	execKey "7" &#123; close wm_quickmessageAlt; open bani_chat&#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 152 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"8. =KT= Vsays"
		decoration
		group			ingamebox
	&#125;
	execKey "8" &#123; close wm_quickmessageAlt; open kt_chat&#125;


&#125;

// ================
// QUICK GLOBALS -- menu text is yellow to signify global JPW
// ================
&#123;
	menuDef &#123;
		name			"altwm_quickglobal"
		visible			0
		fullscreen		0
		rect			0 100 640 380
		focusColor		1 1 0 1
		disablecolor	0 0 0 0
		backcolor		0 0 0 0
 		style			WINDOW_STYLE_FILLED
   		border			1

		onOpen			&#123; setCvar cl_bypassMouseInput "1" &#125;
		onClose			&#123; setCvar cl_bypassMouseInput "0" &#125;

	itemDef &#123;
		name			window
		visible			1
		rect			0 0 170 170
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 1
 		style			WINDOW_STYLE_SHADER
   		border			1
		background		"ui_mp/assets/quickmessage_background.tga"
		decoration
	&#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			37 14 128 20
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		text			"Message"
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_CENTER
		decoration
	&#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 40 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"1. Yes &#40;Global&#41;"
		decoration
	&#125;
	execKey "1" &#123; exec "VoiceChat Affirmative"; close altwm_quickglobal &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 56 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"2. No &#40;Global&#41;"
		decoration
	&#125;
	execKey "2" &#123; exec "VoiceChat Negative"; close altwm_quickglobal &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 72 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"3. Enemy Weak &#40;Global&#41;"
		decoration
		group			ingamebox
	&#125;
	execKey "3" &#123; exec "VoiceChat EnemyWeak"; close altwm_quickglobal &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 88 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"4. Hi!"
		decoration
	&#125;
	execKey "4" &#123; exec "VoiceChat Hi"; close altwm_quickglobal &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 104 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"5. Bye"
		decoration
	&#125;

	execKey "5" &#123; exec "VoiceChat Bye"; close altwm_quickglobal &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 120 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"6. Great Shot!"
		decoration
		group			ingamebox
	&#125;
	execKey "6" &#123; exec "VoiceChat GreatShot"; close altwm_quickglobal &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 136 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"7. Cheer/Celebrate"
		decoration
		group			ingamebox
	&#125;
	execKey "7" &#123; exec "VoiceChat Cheer"; close altwm_quickglobal &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 152 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"8. More global chats"
		decoration
		group			ingamebox
	&#125;
	execKey "8" &#123; close altwm_quickglobal; open altwm_quickglobal2 &#125;


&#125;

// ================
// QUICK GLOBALS -- menu text is yellow to signify global JPW
// ================
&#123;
	menuDef &#123;
		name			"altwm_quickglobal2"
		visible			0
		fullscreen		0
		rect			0 100 640 380
		focusColor		1 1 0 1
		disablecolor	0 0 0 0
		backcolor		0 0 0 0
 		style			WINDOW_STYLE_FILLED
   		border			1

		onOpen			&#123; setCvar cl_bypassMouseInput "1" &#125;
		onClose			&#123; setCvar cl_bypassMouseInput "0" &#125;

	itemDef &#123;
		name			window
		visible			1
		rect			0 0 170 170
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 1
 		style			WINDOW_STYLE_SHADER
   		border			1
		background		"ui_mp/assets/quickmessage_background.tga"
		decoration
	&#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			37 14 128 20
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		text			"Message"
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_CENTER
		decoration
	&#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 40 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"1. Thanks"
		decoration
	&#125;
	execKey "1" &#123; exec "VoiceChat Thanks"; close altwm_quickglobal2 &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 56 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"2. Welcome"
		decoration
	&#125;
	execKey "2" &#123; exec "VoiceChat Welcome"; close altwm_quickglobal2 &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 72 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"3. Oops"
		decoration
	&#125;
	execKey "3" &#123; exec "VoiceChat Oops"; close altwm_quickglobal2 &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 88 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"4. Sorry"
		decoration
	&#125;

	execKey "4" &#123; exec "VoiceChat Sorry"; close altwm_quickglobal2 &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 104 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"5. Hold Fire"
		decoration
		group			ingamebox
	&#125;
	execKey "5" &#123; exec "VoiceChat HoldYourFire"; close altwm_quickglobal2 &#125;



	itemDef &#123;
		name			"window"
		visible			1
		rect			10 120 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"6. Good game"
		decoration
		group			ingamebox
	&#125;
	execKey "6" &#123; exec "VoiceChat GoodGame"; close altwm_quickglobal2 &#125;

//	itemDef &#123;
//		name			"window"
//		visible			1
//		rect			10 136 128 16
//		origin			ORIGIN_QUICKMESSAGE
//		forecolor		1 1 0 1
//		backcolor		0 0 0 0
//		textfont	UI_FONT_NORMAL
//		textscale	.25
//		textalign		ITEM_ALIGN_LEFT
//		text			"S. Great shot!"
//		decoration
//		group			ingamebox
//	&#125;
//	execKey "s" &#123; exec "VoiceChat GreatShot"; close altwm_quickglobal2 &#125;

//	itemDef &#123;
//		name			"window"
//		visible			1
//		rect			10 152 128 16
//		origin			ORIGIN_QUICKMESSAGE
//		forecolor		1 1 0 1
//		backcolor		0 0 0 0
//		textfont	UI_FONT_NORMAL
//		textscale	.25
//		textalign		ITEM_ALIGN_LEFT
//		text			"C. Cheer/Celebrate"
//		decoration
//		group			ingamebox
//	&#125;
//	execKey "c" &#123; exec "VoiceChat Cheer"; close altwm_quickglobal2 &#125;

&#125;

// ================
// QUICK STATEMENTS
// ================
&#123;
	menuDef &#123;
		name			"altwm_quickstatements"
		visible			0
		fullscreen		0
		rect			0 100 640 380
		focusColor		1 1 1 1
		disablecolor	0 0 0 0
		backcolor		0 0 0 0
 		style			WINDOW_STYLE_FILLED
   		border			1

		onOpen			&#123; setCvar cl_bypassMouseInput "1" &#125;
		onClose			&#123; setCvar cl_bypassMouseInput "0" &#125;

	itemDef &#123;
		name			window
		visible			1
		rect			0 0 170 170
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 1
 		style			WINDOW_STYLE_SHADER
   		border			1
		background		"ui_mp/assets/quickmessage_background.tga"
		decoration
	&#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			37 14 128 20
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		text			"Message"
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_CENTER
		decoration
	&#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 40 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"1. Path Cleared."
		decoration
		group			ingamebox
	&#125;
	execKey "1" &#123; exec "VoiceTeamChat PathCleared"; close altwm_quickstatements &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 56 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"2. Enemy weak!"
		decoration
		group			ingamebox
	&#125;
	execKey "2" &#123; exec "VoiceTeamChat EnemyWeak"; close altwm_quickstatements &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 72 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"3. All clear"
		decoration
		group			ingamebox
	&#125;
	execKey "3" &#123; exec "VoiceTeamChat AllClear"; close altwm_quickstatements &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 88 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"4. Incoming"
		decoration
		group			ingamebox
	&#125;
	execKey "4" &#123; exec "VoiceTeamChat Incoming"; close altwm_quickstatements &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 104 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"5. Fire in the hole!"
		decoration
		group			ingamebox
	&#125;
	execKey "5" &#123; exec "VoiceTeamChat FireInTheHole"; close altwm_quickstatements &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 136 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"7. I'm attacking."
		decoration
		group			ingamebox
	&#125;
	execKey "7" &#123; exec "VoiceTeamChat OnOffense"; close altwm_quickstatements &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 120 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"6. I'm on defense."
		decoration
		group			ingamebox
	&#125;
	execKey "6" &#123; exec "VoiceTeamChat OnDefense"; close altwm_quickstatements &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 152 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"8. Taking Fire!"
		decoration
		group			ingamebox
	&#125;
	execKey "8" &#123; exec "VoiceTeamChat TakingFire"; close altwm_quickstatements &#125;


&#125;

// ================
// QUICK TALK
// ================
&#123;
	menuDef &#123;
		name			"altwm_quicktalk"
		visible			0
		fullscreen		0
		rect			0 100 640 380
		focusColor		1 1 1 1
		disablecolor	0 0 0 0
		backcolor		0 0 0 0
 		style			WINDOW_STYLE_FILLED
   		border			1

		onOpen			&#123; setCvar cl_bypassMouseInput "1" &#125;
		onClose			&#123; setCvar cl_bypassMouseInput "0" &#125;

	itemDef &#123;
		name			window
		visible			1
		rect			0 0 170 170
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 1
 		style			WINDOW_STYLE_SHADER
   		border			1
		background		"ui_mp/assets/quickmessage_background.tga"
		decoration
	&#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			37 14 128 20
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		text			"Message"
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_CENTER
		decoration
	&#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 40 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"1. Yes &#40;Team&#41;"
		decoration
	&#125;
	execKey "1" &#123; exec "VoiceTeamChat Affirmative"; close altwm_quicktalk &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 56 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"2. No &#40;Team&#41;"
		decoration
	&#125;
	execKey "2" &#123; exec "VoiceTeamChat Negative"; close altwm_quicktalk &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 72 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"3. Thanks"
		decoration
		group			ingamebox
	&#125;
	execKey "3" &#123; exec "VoiceTeamChat Thanks"; close altwm_quicktalk &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 88 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"4. You're welcome"
		decoration
		group			ingamebox
	&#125;
	execKey "4" &#123; exec "VoiceTeamChat Welcome"; close altwm_quicktalk &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 104 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"5. Sorry"
		decoration
		group			ingamebox
	&#125;
	execKey "5" &#123; exec "VoiceTeamChat Sorry"; close altwm_quicktalk &#125;

&#125;


// ================
// QUICK REQUESTS
// ================
&#123;
	menuDef &#123;
		name			"altwm_quickrequests"
		visible			0
		fullscreen		0
		rect			0 100 640 380
		focusColor		1 1 1 1
		disablecolor	0 0 0 0
		backcolor		0 0 0 0
 		style			WINDOW_STYLE_FILLED
   		border			1

		onOpen			&#123; setCvar cl_bypassMouseInput "1" &#125;
		onClose			&#123; setCvar cl_bypassMouseInput "0" &#125;

	itemDef &#123;
		name			window
		visible			1
		rect			0 0 170 170
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 1
 		style			WINDOW_STYLE_SHADER
   		border			1
		background		"ui_mp/assets/quickmessage_background.tga"
		decoration
	&#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			37 14 128 20
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		text			"Message"
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_CENTER
		decoration
	&#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 40 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"1. Medic!"
		decoration
	&#125;
	execKey "1" &#123; exec "VoiceTeamChat Medic"; close altwm_quickrequests &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 56 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"2. Ammo!"
		decoration
	&#125;
	execKey "2" &#123; exec "VoiceTeamChat NeedAmmo"; close altwm_quickrequests &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 72 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"3. I need backup!"
		decoration
		group			ingamebox
	&#125;
	execKey "3" &#123; exec "VoiceTeamChat NeedBackup"; close altwm_quickrequests &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 88 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"4. Need an engineer!"
		decoration
		group			ingamebox
	&#125;
	execKey "4" &#123; exec "VoiceTeamChat NeedEngineer"; close altwm_quickrequests &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 104 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"5. Cover me!"
		decoration
		group			ingamebox
	&#125;
	execKey "5" &#123; exec "VoiceTeamChat CoverMe"; close altwm_quickrequests &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 120 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"6. Hold your fire!"
		decoration
		group			ingamebox
	&#125;
	execKey "6" &#123; exec "VoiceTeamChat HoldYourFire"; close altwm_quickrequests &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 136 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"7. Where to?"
		decoration
		group			ingamebox
	&#125;
	execKey "7" &#123; exec "VoiceTeamChat WhereTo"; close altwm_quickrequests &#125;
&#125;

// ================
// QUICK COMMANDS
// ================
&#123;
	menuDef &#123;
		name			"altwm_quickcommand"
		visible			0
		fullscreen		0
		rect			0 100 640 380
		focusColor		1 1 1 1
		disablecolor	0 0 0 0
		backcolor		0 0 0 0
 		style			WINDOW_STYLE_FILLED
   		border			1

		onOpen			&#123; setCvar cl_bypassMouseInput "1" &#125;
		onClose			&#123; setCvar cl_bypassMouseInput "0" &#125;

	itemDef &#123;
		name			window
		visible			1
		rect			0 0 170 170
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 1
 		style			WINDOW_STYLE_SHADER
   		border			1
		background		"ui_mp/assets/quickmessage_background.tga"
		decoration
	&#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			37 14 128 20
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		text			"Message"
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_CENTER
		decoration
	&#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 40 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"1. Follow me!"
		decoration
	&#125;
	execKey "1" &#123; exec "VoiceTeamChat FollowMe"; close altwm_quickcommand &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 56 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"2. Let's go!"
		decoration
	&#125;
	execKey "2" &#123; exec "VoiceTeamChat LetsGo"; close altwm_quickcommand &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 72 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"3. Move!"
		decoration
		group			ingamebox
	&#125;
	execKey "3" &#123; exec "VoiceTeamChat Move"; close altwm_quickcommand &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 88 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"4. Clear the path!"
		decoration
		group			ingamebox
	&#125;
	execKey "4" &#123; exec "VoiceTeamChat ClearPath"; close altwm_quickcommand &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 104 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"5. Defend our objective"
		decoration
		group			ingamebox
	&#125;
	execKey "5" &#123; exec "VoiceTeamChat DefendObjective"; close altwm_quickcommand &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 120 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"6. Disarm dynamite!"
		decoration
		group			ingamebox
	&#125;
	execKey "6" &#123; exec "VoiceTeamChat DisarmDynamite"; close altwm_quickcommand &#125;

&#125;

// ================
// QUICK STATUS
// ================
&#123;
	menuDef &#123;
		name			"altwm_quickstatus"
		visible			0
		fullscreen		0
		rect			0 100 640 380
		focusColor		1 1 1 1
		disablecolor	0 0 0 0
		backcolor		0 0 0 0
 		style			WINDOW_STYLE_FILLED
   		border			1

		onOpen			&#123; setCvar cl_bypassMouseInput "1" &#125;
		onClose			&#123; setCvar cl_bypassMouseInput "0" &#125;

	itemDef &#123;
		name			window
		visible			1
		rect			0 0 170 170
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 1
 		style			WINDOW_STYLE_SHADER
   		border			1
		background		"ui_mp/assets/quickmessage_background.tga"
		decoration
	&#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			37 14 128 20
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		text			"Message"
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_CENTER
		decoration
	&#125;


	itemDef &#123;
		name			"window"
		visible			1
		rect			10 40 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"S. I'm a soldier"
		decoration
		group			ingamebox
	&#125;
	execKey "s" &#123; uiScript wm_sayPlayerClass; close altwm_quickstatus &#125;
//	execKey "s" &#123; exec "VoiceTeamChat IamSoldier"; close altwm_quickstatus &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 56 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"E. I'm an engineer"
		decoration
	&#125;
	execKey "e" &#123; exec "VoiceTeamChat IamEngineer"; close altwm_quickstatus &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 72 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"M.  I'm a medic"
		decoration
	&#125;
	execKey "m" &#123; exec "VoiceTeamChat IamMedic"; close altwm_quickstatus &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 88 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"L.  I'm a lieutenant."
		decoration
		group			ingamebox
	&#125;
	execKey "l" &#123; exec "VoiceTeamChat IamLieutenant"; close altwm_quickstatus &#125;

&#125;
// ================
//BANI CHAT  -- First pop-up menu 
//================
&#123;
	menuDef &#123;
		name			"bani_chat"
		visible			0
		fullscreen		0
		rect			0 100 640 380
		focusColor		1 1 0 1
		disablecolor	0 0 0 0
		backcolor		0 0 0 0
 		style			WINDOW_STYLE_FILLED
   		border			1

		onOpen			&#123; setCvar cl_bypassMouseInput "1" &#125;
		onClose			&#123; setCvar cl_bypassMouseInput "0" &#125;

	itemDef &#123;
		name			window
		visible			1
		rect			0 0 170 170
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 1
 		style			WINDOW_STYLE_SHADER
   		border			1
		background		"ui_mp/assets/quickmessage_background.tga"
		decoration
	&#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			37 15 128 20
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		text			"Bani Chat"
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_CENTER
		decoration
	&#125;
	

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 40 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"1. Bootcamp "
		decoration
	&#125;
	execKey "1" &#123; exec "VoiceChat Bootcamp";close bani_chat &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 56 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"2. Didn't hurt"
		decoration
	&#125;
	execKey "2" &#123; exec "VoiceChat didnthurt";close bani_chat &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 72 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"3. Die"
		decoration
		group			ingamebox
	&#125;
	execKey "3" &#123; exec "VoiceChat die";close bani_chat &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 88 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"4. Friendly"
		decoration
	&#125;
	execKey "4" &#123; exec "VoiceChat ff";close bani_chat &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 104 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"5. Impressive"
		decoration
	&#125;

	execKey "5" &#123; exec "VoiceChat impressive";close bani_chat &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 120 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"6. Marshmallows"
		decoration
		group			ingamebox
	&#125;
	execKey "6" &#123; exec "VoiceChat marshmallows";close bani_chat &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 136 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"7. Mosquitos"
		decoration
		group			ingamebox
	&#125;
	execKey "7" &#123; exec "VoiceChat mosquitos";close bani_chat &#125;
	
	itemDef &#123;
		name			"window"
		visible			1
		rect			10 152 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"8. More Banimod vsay's"
		decoration
		group			ingamebox
	&#125;
	execKey "8" &#123; close bani_chat ;play "sound/ff/salk.wav";open bani_2 &#125;


&#125;

// ================
// BANI CHAT 2 -- Second pop-up menu
// ================
&#123;
	menuDef &#123;
		name		        "bani_2"
		visible			0
		fullscreen		0
		rect			0 100 640 380
		focusColor		1 1 0 1
		disablecolor	0 0 0 0
		backcolor		0 0 0 0
 		style			WINDOW_STYLE_FILLED
   		border			1

		onOpen			&#123; setCvar cl_bypassMouseInput "1" &#125;
		onClose			&#123; setCvar cl_bypassMouseInput "0" &#125;

	itemDef &#123;
		name			window
		visible			1
		rect			0 0 170 170
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 1
 		style			WINDOW_STYLE_SHADER
   		border			1
		background		"ui_mp/assets/quickmessage_background.tga"
		decoration
	&#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			37 15 128 20
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		text			"Bani Chat"
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_CENTER
		decoration
	&#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 40 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"1. Ownage"
		decoration
	&#125;
	execKey "1" &#123; exec "VoiceChat ownage";close bani_2 &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 56 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"2. Shazbot"
		decoration
	&#125;
	execKey "2" &#123; exec "VoiceChat shazbot";close bani_2 &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 72 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"3. Shooting-blanks"
		decoration
	&#125;
	execKey "3" &#123; exec "VoiceChat blanks";close bani_2 &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 88 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"4. Tent"
		decoration
	&#125;

	execKey "4" &#123; exec "VoiceChat tent";close bani_2 &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 104 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"5. You missed"
		decoration
		group			ingamebox
	&#125;
	execKey "5" &#123; exec "VoiceChat youmissed";close bani_2 &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 120 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"6. &#40;wah!&#41;"
		decoration
		group			ingamebox
	&#125;
	execKey "6" &#123; exec "VoiceChat wah";close bani_2 &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 136 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"7. &#40;oh!&#41;"
		decoration
		group			ingamebox
	&#125;
	execKey "7" &#123; exec "VoiceChat oh";close bani_2 &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 152 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"8. More Banimod vsay's"
		decoration
		group			ingamebox
	&#125;
	execKey "8" &#123; close bani_2;open bani_chat_3&#125;
&#125;
// ================
// BANI CHAT 3 -- Third pop-up menu
// ================
&#123;	
   menuDef &#123;
		name			"bani_chat_3"
		visible			0
		fullscreen		0
		rect			0 100 640 380
		focusColor		1 1 0 1
		disablecolor	0 0 0 0
		backcolor		0 0 0 0
 		style			WINDOW_STYLE_FILLED
   		border			1

		onOpen			&#123; setCvar cl_bypassMouseInput "1" &#125;
		onClose			&#123; setCvar cl_bypassMouseInput "0" &#125;

itemDef &#123;
		name			window
		visible			1
		rect			0 0 170 170
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 1
 		style			WINDOW_STYLE_SHADER
   		border			1
		background		"ui_mp/assets/quickmessage_background.tga"
		decoration
	&#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			37 15 128 20
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		text			"Bani Chat"
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_CENTER
		decoration
	&#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 40 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"1. On My Way"
		decoration
	&#125;
	execKey "1" &#123; exec "VoiceChat omw";close bani_chat_3 &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 56 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"4. &#40;Gasp!&#41;"
		decoration
	&#125;
	execKey "2" &#123; exec "VoiceChat gasp";close bani_chat_3 &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 72 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"3. &#40;Cough!&#41;"
		decoration
		group			ingamebox
	&#125;
	execKey "3" &#123; exec "VoiceChat cough";close bani_chat_3 &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 88 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"4. &#40;Gurp1!&#41;"
		decoration
	&#125;
	execKey "4" &#123; exec "VoiceChat gurp1";close bani_chat_3 &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 104 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"5. &#40;Gurp2!&#41;"
		decoration
	&#125;

	execKey "5" &#123; exec "VoiceChat gurp2";close bani_chat_3 &#125;


	itemDef &#123;
		name			"window"
		visible			1
		rect			10 120 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"6. Meant"
		decoration
	&#125;

	execKey "6" &#123; exec "VoiceChat meant";close bani_chat_3 &#125;


	itemDef &#123;
		name			"window"
		visible			1
		rect			10 136 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"7. Busted"
		decoration
	&#125;

	execKey "7" &#123; exec "VoiceChat busted";close bani_chat_3 &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 152 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"8. Moo!"
		decoration
	&#125;

	execKey "8" &#123; exec "VoiceChat moo";close bani_chat_3 &#125;
&#125;

// ========
// KT VSAYS
// ========
&#123;

	menuDef &#123;
		name		        "kt_chat"
		visible			0
		fullscreen		0
		rect			0 100 640 380
		focusColor		1 1 0 1
		disablecolor	0 0 0 0
		backcolor		0 0 0 0
 		style			WINDOW_STYLE_FILLED
   		border			1

		onOpen			&#123; setCvar cl_bypassMouseInput "1" &#125;
		onClose			&#123; setCvar cl_bypassMouseInput "0" &#125;

	itemDef &#123;
		name			window
		visible			1
		rect			0 0 170 170
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 1
 		style			WINDOW_STYLE_SHADER
   		border			1
		background		"ui_mp/assets/quickmessage_background.tga"
		decoration
	&#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			37 15 128 20
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		text			"=KT= Chat"
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_CENTER
		decoration
	&#125;

	temDef &#123;
		name			"window"
		visible			1
		rect			10 40 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"1. &#40;Beast Gasp!&#41;" 
		decoration
	&#125;
	execKey "1" &#123; exec "VoiceChat beastgasp"; close kt_chat &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 56 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"2. =KT=Web Site"
		decoration
	&#125;
	execKey "2" &#123; exec "VoiceChat ktsite"; close kt_chat &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 72 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"3. &#40;Ah!&#41;"
		decoration
		group			ingamebox
	&#125;
	execKey "3" &#123; exec "VoiceChat ah"; close kt_chat &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 88 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"4. &#40;Splat!&#41;"
		decoration
	&#125;
	execKey "4" &#123; exec "VoiceChat splat"; close kt_chat &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 104 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"5. &#40;Grwgh!&#41;"
		decoration
	&#125;
	execKey "5" &#123; exec "VoiceChat zombie"; close kt_chat &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 120 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"6. &#40;Growl!&#41;"
		decoration
		group			ingamebox
	&#125;
	execKey "6" &#123; exec "VoiceChat growl"; close kt_chat &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 136 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"7. &#40;Uh!&#41;"
		decoration
	&#125;
	execKey "7" &#123; exec "VoiceChat uh"; close kt_chat &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 152 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"8. More =KT= Chat"
		decoration
		group			ingamebox
	&#125;
	execKey "8" &#123; close kt_chat; open kt_chat_2 &#125;
&#125;
// ============
// MORE KT CHAT
// ============


&#123;
	
	menuDef &#123;
		name		        "kt_chat_2"
		visible			0
		fullscreen		0
		rect			0 100 640 380
		focusColor		1 1 0 1
		disablecolor	0 0 0 0
		backcolor		0 0 0 0
 		style			WINDOW_STYLE_FILLED
   		border			1

		onOpen			&#123; setCvar cl_bypassMouseInput "1" &#125;
		onClose			&#123; setCvar cl_bypassMouseInput "0" &#125;

	itemDef &#123;
		name			window
		visible			1
		rect			0 0 170 170
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 1
 		style			WINDOW_STYLE_SHADER
   		border			1
		background		"ui_mp/assets/quickmessage_background.tga"
		decoration
	&#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			37 15 128 20
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		text			"=KT= Chat"
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_CENTER
		decoration
	&#125;


	itemDef &#123;
		name			"window"
		visible			1
		rect			10 40 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"1. Im a Soldier"
		decoration
	&#125;
	execKey "1" &#123; exec "VoiceChat IamSoldier"; close kt_chat_2 &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 56 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"2. Im a Engineer"
		decoration
	&#125;
	execKey "2" &#123; exec "VoiceChat IamEngineer"; close kt_chat_2 &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 72 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"3. Im a Medic"
		decoration
		group			ingamebox
	&#125;
	execKey "3" &#123; exec "VoiceChat IamMedic"; close kt_chat_2 &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 88 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"4. Im a Lieutenant"
		decoration
	&#125;
	execKey "4" &#123; exec "VoiceChat IamLieutenant"; close kt_chat_2 &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 104 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"5. Dynamite Defused"
		decoration
		group			ingamebox
		//cvarTest		"g_novoicechatcheat"
		//showCVar		&#123; "0" &#125;
	&#125;
	execKey "5" &#123; exec "VoiceChat DynamiteDefused"; close kt_chat_2 &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 120 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 1 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"6. Dynamite Planted"
		decoration
		group			ingamebox
		//cvarTest		"g_novoicechatcheat"
		//showCVar		&#123; "0" &#125;
	&#125;
	execKey "6" &#123; exec "VoiceChat DynamitePlanted"; close kt_chat_2 &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 136 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"7. Break!"
		decoration
	&#125;
	execKey "7" &#123; exec "VoiceChat brkfool"; close kt_chat &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 152 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"8. More =KT= Chat"
		decoration
		group			ingamebox
	&#125;
	execKey "8" &#123; close kt_chat; open kt_chat_3 &#125;
&#125;
// ============
// =KT= TAUNTS 3
// ============
&#123;	
   menuDef &#123;
		name			"kt_chat_3"
		visible			0
		fullscreen		0
		rect			0 100 640 380
		focusColor		1 1 0 1
		disablecolor	0 0 0 0
		backcolor		0 0 0 0
 		style			WINDOW_STYLE_FILLED
   		border			1

		onOpen			&#123; setCvar cl_bypassMouseInput "1" &#125;
		onClose			&#123; setCvar cl_bypassMouseInput "0" &#125;

	itemDef &#123;
		name			window
		visible			1
		rect			0 0 170 170
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 1
 		style			WINDOW_STYLE_SHADER
   		border			1
		background		"ui_mp/assets/quickmessage_background.tga"
		decoration
	&#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			37 15 128 20
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		text			"=KT= Chat"
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_CENTER
		decoration
	&#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 40 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"1. AHH!"
		decoration
	&#125;
	execKey "1" &#123; exec "VoiceChat ahh"; close kt_chat_3 &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 56 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"2. Ass Kicking!"
		decoration
	&#125;

	execKey "2" &#123; exec "VoiceChat asskicking"; close kt_chat_3 &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 72 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"3. Violated!"
		decoration
	&#125;

	execKey "3" &#123; exec "VoiceChat violated"; close kt_chat_3 &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 88 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"4. Hurt!"
		decoration
	&#125;

	execKey "4" &#123; exec "VoiceChat hurt"; close kt_chat_3 &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 104 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"5. Hell!"
		decoration
	&#125;

	execKey "5" &#123; exec "VoiceChat hell"; kt_chat_3 &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 120 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"6. BOOM HEAD SHOT!"
		decoration
	&#125;

	execKey "6" &#123; exec "VoiceChat doug-boomheadshot1"; close kt_chat_3 &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 136 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"7. n00b!"
		decoration
	&#125;

	execKey "7" &#123; exec "VoiceChat doug-n00b"; close kt_chat_3 &#125;


	itemDef &#123;
		name			"window"
		visible			1
		rect			10 152 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"8. More =KT= TAUNTS"
		decoration
		group			ingamebox
	&#125;
      execKey "8" &#123; close kt_chat_3; open kt_chat_4 &#125;
&#125;
// ============
// HA HA 1
// ============
&#123;	
   menuDef &#123;
		name			"kt_chat_4"
		visible			0
		fullscreen		0
		rect			0 100 640 380
		focusColor		1 1 0 1
		disablecolor	0 0 0 0
		backcolor		0 0 0 0
 		style			WINDOW_STYLE_FILLED
   		border			1

		onOpen			&#123; setCvar cl_bypassMouseInput "1" &#125;
		onClose			&#123; setCvar cl_bypassMouseInput "0" &#125;

	itemDef &#123;
		name			window
		visible			1
		rect			0 0 170 170
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 1
 		style			WINDOW_STYLE_SHADER
   		border			1
		background		"ui_mp/assets/quickmessage_background.tga"
		decoration
	&#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			37 15 128 20
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		text			"=KT="
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_CENTER
		decoration
	&#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 40 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"1. Glasses!"
		decoration
	&#125;
	execKey "1" &#123; exec "VoiceChat glasses"; close kt_chat_4 &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 56 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"2. Golf Shoes!"
		decoration
	&#125;
	execKey "2" &#123; exec "VoiceChat fags"; close kt_chat_4 &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 72 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"3. The Fear!"
		decoration
	&#125;
	execKey "3" &#123; exec "VoiceChat thefear"; close kt_chat_4 &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 88 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"4. Lying!"
		decoration
	&#125;
	execKey "4" &#123; exec "VoiceChat lying"; close kt_chat_4 &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 104 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"5. Woman!"
		decoration
	&#125;
	execKey "5" &#123; exec "VoiceChat woman"; close kt_chat_4 &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 120 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"6. Wrong!"
		decoration
	&#125;
	execKey "6" &#123; exec "VoiceChat wrong"; close kt_chat_4 &#125;
	itemDef &#123;
		name			"window"
		visible			1
		rect			10 136 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"7. Medievi!"
		decoration
	&#125;
	execKey "7" &#123; exec "VoiceChat medievi"; close kt_chat_4 &#125;

	itemDef &#123;
		name			"window"
		visible			1
		rect			10 152 128 16
		origin			ORIGIN_QUICKMESSAGE
		forecolor		1 1 0 1
		backcolor		0 0 0 0
		textfont	UI_FONT_NORMAL
		textscale	.25
		textalign		ITEM_ALIGN_LEFT
		text			"8. Target!"
		decoration
		group			ingamebox
	&#125;
	execKey "8" &#123; exec "VoiceChat thejakaltarget"; close kt_chat_4 &#125;
&#125;
Computer Specs
P4 2.6 MHz HT
Abit IC7-MAX3
2 Gig of Kingston
ATI Radeon X850 XT Plat
Sound Blaster Gamer
Sony 19in Flat 12 MS response
Thermal Take Case
Image
User avatar
=FF=im2good4u
Posts: 3821
Joined: Wed Feb 05, 2003 7:30 am
Location: The Netherlands, HOLLAND
Contact:

Post by =FF=im2good4u »

u miss a i on line 1795 (temdef)
Last edited by =FF=im2good4u on Sun Jan 08, 2006 5:43 am, edited 1 time in total.
NYKiller
Posts: 17
Joined: Mon Jul 18, 2005 5:53 pm

Post by NYKiller »

Thanks :D Now it works :P It will be going on the =KT= server this sunday there will be a new file it wont be downloading to ktbani2005 it will be downloading to ktbani2006. Just to let all know.
Computer Specs
P4 2.6 MHz HT
Abit IC7-MAX3
2 Gig of Kingston
ATI Radeon X850 XT Plat
Sound Blaster Gamer
Sony 19in Flat 12 MS response
Thermal Take Case
Image
Post Reply