pmove_msec 5/10 and etpro ?
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LilleBror, you have such a severe and fundamental misunderstanding of the issue that I don't even know where to begin. I will simply say that everything you just said was absolutely wrong.
Zinx Verituse http://zinx.xmms.org/
deus....? just trying 2 understand the mechanics.. pmove_msec its an odd name 2 use on a cvar unless it reflects timed events that happen on a server...
My "idea" would be force'ing the following cvars on an ETpro 3.2.6-2 server..
at sv_fps 20...
snaps 20
rate 25000
r_displayrefresh 0
r_swapinterval 0
com_maxfps 100
cl_maxpackets 100
cl_packetdup 0
cl_nodelta 0
cl_avidemo 0
cg_norender 0
cg_smoothclients 0 or 1
pmove_fixed 0 or 1
pmove_msec 5, 10 or 25 or something else?
im leaning heavy towards...
cg_smoothclients 0
pmove_fixed 0
pmove_msec 10
And se what happens...
+the rest of the standart visual cvar's,...
also forcing all the bobs and rolls 0 just in case if someone has not set them zero...
so i just whant a expert opinion on what value 2 use, if left with the 3 options...
may have zero effect if the server is pmove_fixed 0 forced... but as i say TEST...
My "idea" would be force'ing the following cvars on an ETpro 3.2.6-2 server..
at sv_fps 20...
snaps 20
rate 25000
r_displayrefresh 0
r_swapinterval 0
com_maxfps 100
cl_maxpackets 100
cl_packetdup 0
cl_nodelta 0
cl_avidemo 0
cg_norender 0
cg_smoothclients 0 or 1
pmove_fixed 0 or 1
pmove_msec 5, 10 or 25 or something else?
im leaning heavy towards...
cg_smoothclients 0
pmove_fixed 0
pmove_msec 10
And se what happens...
+the rest of the standart visual cvar's,...
also forcing all the bobs and rolls 0 just in case if someone has not set them zero...
so i just whant a expert opinion on what value 2 use, if left with the 3 options...
may have zero effect if the server is pmove_fixed 0 forced... but as i say TEST...
Why do you keep asking us when you refuse to listen to the answers we give you ? Since you ignore the answers that conflict with your pre-conceptions, there doesn't seem much point in replying.
Both zinx and I have told you in the plainest terms that pmove_msec doesn't make any difference if pmove_fixed is 0, and that it doesn't relate to sv_fps at all.
Also:
forcing cl_packetdup 0 is a bad idea. packetdup causes no harm and takes very little bandwidth.
cg_smoothclients doesn't even exist in etpro.
Both zinx and I have told you in the plainest terms that pmove_msec doesn't make any difference if pmove_fixed is 0, and that it doesn't relate to sv_fps at all.
Also:
forcing cl_packetdup 0 is a bad idea. packetdup causes no harm and takes very little bandwidth.
cg_smoothclients doesn't even exist in etpro.
send lawyers, guns and money
You don't really understand what cl_packetdup does, do you?LilleBror wrote://cl_packetdup 0 im going to stick with that... so the clients need 2 geet all thier packets 2 the server not half of them...
Tell him pmove_fixed 1 is a bad thing, he wants to set it. Tell him cl_packetdup is a good thing, he wants to disable it.
All I can say is: Don Quichotte .
Our servers now run on 64 bit steroids. Point your ET to:
- Forgotten Ground StopWatch Server with occasional wolfrof 1
- Fraggle Rock ETPub Server - Mix up ET/UT & Duke Nukem
- Forgotten Ground StopWatch Server with occasional wolfrof 1
- Fraggle Rock ETPub Server - Mix up ET/UT & Duke Nukem
amazing...
pmove_msec post...
I cant se the problem in rating the diffent values...
-dont consider the pmove_fixed is broked..
-dont consider b_fixedphysics as an alternative
-pmove_fixed 1 is going to be used serverside and forced clientside.
-server.cfg will use the stated restrictions.
range is 3-33
im asking a simple question about a serverside cvar...
5 - 10 or 25....
pmove_msec post...
I cant se the problem in rating the diffent values...
-dont consider the pmove_fixed is broked..
-dont consider b_fixedphysics as an alternative
-pmove_fixed 1 is going to be used serverside and forced clientside.
-server.cfg will use the stated restrictions.
range is 3-33
im asking a simple question about a serverside cvar...
5 - 10 or 25....
Why didn't you say so. I'd go for 10.LilleBror wrote:amazing...
pmove_msec post...
I cant se the problem in rating the diffent values...
-dont consider the pmove_fixed is broked..
-dont consider b_fixedphysics as an alternative
-pmove_fixed 1 is going to be used serverside and forced clientside.
-server.cfg will use the stated restrictions.
range is 3-33
im asking a simple question about a serverside cvar...
5 - 10 or 25....
Our servers now run on 64 bit steroids. Point your ET to:
- Forgotten Ground StopWatch Server with occasional wolfrof 1
- Fraggle Rock ETPub Server - Mix up ET/UT & Duke Nukem
- Forgotten Ground StopWatch Server with occasional wolfrof 1
- Fraggle Rock ETPub Server - Mix up ET/UT & Duke Nukem