Need some help starting up my server, please

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Dutch
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Joined: Thu Apr 17, 2003 1:40 am
Location: The Netherlands

Need some help starting up my server, please

Post by Dutch »

Hello all,

I am new to the being a BaniMod server, but I am really trying hard. :oops:

I hope someone can help me. So if u can and u r reading this, please post a reply.

I wanted to start a server and after left-clicking the accept button in the "start server"-section I was redirected to Windows. The RTCW console popped up and contained this text:

Wolf 1.33-MP win-x86 Jun 1 2002
----- FS_Startup -----
Current search path:
C:\PROGRA~1\RETURN~1/bani
C:\PROGRA~1\RETURN~1\main\mp_pakmaps6.pk3 (81 files)
C:\PROGRA~1\RETURN~1\main\mp_pakmaps5.pk3 (35 files)
C:\PROGRA~1\RETURN~1\main\mp_pakmaps4.pk3 (52 files)
C:\PROGRA~1\RETURN~1\main\mp_pakmaps3.pk3 (83 files)
C:\PROGRA~1\RETURN~1\main\mp_pakmaps2.pk3 (47 files)
C:\PROGRA~1\RETURN~1\main\mp_pakmaps1.pk3 (34 files)
C:\PROGRA~1\RETURN~1\main\mp_pakmaps0.pk3 (21 files)
C:\PROGRA~1\RETURN~1\main\mp_pak4.pk3 (5 files)
C:\PROGRA~1\RETURN~1\main\mp_pak3.pk3 (76 files)
C:\PROGRA~1\RETURN~1\main\mp_pak2.pk3 (3 files)
C:\PROGRA~1\RETURN~1\main\mp_pak1.pk3 (308 files)
C:\PROGRA~1\RETURN~1\main\mp_pak0.pk3 (783 files)
C:\PROGRA~1\RETURN~1\main\mp_bin.pk3 (4 files)
C:\PROGRA~1\RETURN~1\main\pak0.pk3 (4775 files)
C:\PROGRA~1\RETURN~1/main

----------------------
6307 files in pk3 files
execing default.cfg
couldn't exec language.cfg
execing wolfconfig_mp.cfg
usage: seta <variable> <value>
execing autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found x86 (P5/Pentium2, MMX)
Bypassing CD checks
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
Loaded 714 translation strings from scripts/translation.cfg
Loaded 97 translation strings from translations/rocket.cfg
Loaded 86 translation strings from translations/dam.cfg
Loaded 114 translation strings from translations/tram.cfg
Loaded 57 translation strings from translations/chateau.cfg
Loaded 54 translation strings from translations/keep.cfg
Loaded 73 translation strings from translations/icelab.cfg
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\System32\opengl32.dll' ): succeeded
...setting mode 3: 640 480 FS
...using colorsbits of 32
...calling CDS: ok
...registered window class
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 0 )
...55 PFDs found
...hardware acceleration found
...PIXELFORMAT 7 selected
...creating GL context: succeeded
...making context current: succeeded
Initializing OpenGL extensions
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_env_add
...using WGL_EXT_swap_control
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...WGL_3DFX_gamma_control not found
...ignoring GL_NV_fog_distance

GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce2 MX/AGP
GL_VERSION: 1.4.0
GL_EXTENSIONS: GL_ARB_imaging GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 2

PIXELFORMAT: color(32-bits) Z(24-bit) stencil(0-bits)
MODE: 3, 640 x 480 fullscreen hz:60
GAMMA: software w/ 0 overbright bits
CPU: x86 (P5/Pentium2, MMX)
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 32
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: enabled
NV distance fog: disabled
Initializing Shaders
----- finished R_Init -----

------- sound initialization -------
Initializing DirectSound
locked hardware. ok
DirectSound initialized successfully
------------------------------------
----- Sound Info -----
sound system is muted
1 stereo
32768 samples
16 samplebits
1 submission_chunk
22050 speed
0x102b8060 dma buffer
No background file.
----------------------
Sound memory manager started
--- Common Initialization Complete ---
Winsock Initialized
Opening IP socket: localhost:27960
Hostname: thuis-89qfnljhr
IP: 62.166.168.188
Working directory: C:\PROGRA~1\RETURN~1
PunkBuster Client: PunkBuster Client (v0.989 | A0) **DISABLED**
PunkBuster Server: PunkBuster Server (v0.989 | A0 C0.0) **DISABLED**
Resolving wolfmotd.idsoftware.com
wolfmotd.idsoftware.com resolved to 192.246.40.65:27951
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
Hitch warning: 2109 msec frame time
------ Server Initialization ------
Server: mp_ice
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
C:\PROGRA~1\RETURN~1/bani
C:\PROGRA~1\RETURN~1\main\mp_pakmaps6.pk3 (81 files)
C:\PROGRA~1\RETURN~1\main\mp_pakmaps5.pk3 (35 files)
C:\PROGRA~1\RETURN~1\main\mp_pakmaps4.pk3 (52 files)
C:\PROGRA~1\RETURN~1\main\mp_pakmaps3.pk3 (83 files)
C:\PROGRA~1\RETURN~1\main\mp_pakmaps2.pk3 (47 files)
C:\PROGRA~1\RETURN~1\main\mp_pakmaps1.pk3 (34 files)
C:\PROGRA~1\RETURN~1\main\mp_pakmaps0.pk3 (21 files)
C:\PROGRA~1\RETURN~1\main\mp_pak4.pk3 (5 files)
C:\PROGRA~1\RETURN~1\main\mp_pak3.pk3 (76 files)
C:\PROGRA~1\RETURN~1\main\mp_pak2.pk3 (3 files)
C:\PROGRA~1\RETURN~1\main\mp_pak1.pk3 (308 files)
C:\PROGRA~1\RETURN~1\main\mp_pak0.pk3 (783 files)
C:\PROGRA~1\RETURN~1\main\mp_bin.pk3 (4 files)
C:\PROGRA~1\RETURN~1\main\pak0.pk3 (4775 files)
C:\PROGRA~1\RETURN~1/main

handle 1: sound/music/x_action.wav
handle 2: video/mp_sub.roq
----------------------
12614 files in pk3 files
------- Game Initialization -------
gamename: banimod
gamedate: Sep 22 2002
EnforceMaxLives-Cleared IP List
Not logging to disk.
Gametype changed, clearing session data.
Loading script maps/mp_ice.script
0 teams with 0 entities
23 items registered
-----------------------------------
-----------------------------------
Hitch warning: 4203 msec frame time
Resolving wolfmaster.idsoftware.com
wolfmaster.idsoftware.com resolved to 192.246.40.65:27950
Sending heartbeat to wolfmaster.idsoftware.com
Resolving wolfauthorize.idsoftware.com
wolfauthorize.idsoftware.com resolved to 192.246.40.65:27952
==== ShutdownGame ====
------- Game Initialization -------
gamename: banimod
gamedate: Sep 22 2002
EnforceMaxLives-Cleared IP List
Not logging to disk.
Loading script maps/mp_ice.script
0 teams with 0 entities
23 items registered
-----------------------------------
Hitch warning: 826 msec frame time
---------
I really am Dutch ;)
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gotenks
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Post by gotenks »

what's your cfg script your running to start it? oh and why are you running 1.33??????????
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Dutch
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Post by Dutch »

First of all, thanx for your quick response Gotenks.

I am now downloading the patch to upgrade my 1.33 version to version 1.41. (Better? :lol: )

I don't think I understand your question 'bout the cfg file. What I did is the following:

I downloaded the BaniMod from RTCWfiles.com and extracted the files to my WinXP/Unzipped folder. Then I made a directory called Bani in my wolfenstein dir. I copied all the unzipped files to the banidir. There are now several *.cfg files in there.

Please accept my appologies for being such a PC-dummie. I am trying to bring joy to the ppl. Lol.
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Post by =FF=im2good4u »

well im dutch to :wink:

if oyu want to run your server in banimod you first got wolf to run in banimod i dont know if oyu did this i dind see it in you console log

so ill post how to start wolf in banimod

create a short cut to wolfmp.exe

then goto the shortcut propety's

then you will target like
"c:/your/wolf/dir/return to castle wolfenstein/wolfmp.exe"

the add at the end of that line +fs_game bani

then you get this
"c:/your/wolf/dir/return to castle wolfenstein/wolfmp.exe" +fs_game bani

then save it

then run wolf by the new shortcut

if you create a server now it will be a banimod server

and if you create a server its normal you get back to windows. if you server is running you should a normal wolf and get new list to see if your server is listed or use "status"command to see if the server runs

i could explain it in dutch if you want
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gotenks
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Post by gotenks »

we use a cfg file to set all our bani options.... a cfg file is just a list of commands that the server performs, you can set gravity, and others may want to consider using one
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Post by =FF=im2good4u »

yeah we use a .cfg file aswell

we got +fs_game ffbani +exec ****.cfg
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Dutch
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Post by Dutch »

Well, I'm happy to see that ppl are willing to give this cheesehead replies. :lol:

=FF=im2weak4u, I did add this line into the mp icon of RTCW. Still I got the list in my console, which I stated in my first post. Should i just leave it as it was and start up RTCW MP, alongside the console that is allready open? :shock:

Gotenks: could you be kind enough to send/show me an example of your cfg file? Should this file be placed in the Bani directory? :idea:
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Dutch
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Post by Dutch »

HOLD ON

I just posted this reply and looked at your replies ... :o maybe I got it after all.

I should add:

+exec ****.cfg

to the multiplayershortcut goal as well. Where **** refers to the .cfg filename in my Bani directory??? Did i get it? Did i get it? :D

... Still would love to have an example of the contents of the .cfg file ...

Oh: you may speak to me in Dutch if you like, but then other viewers that show interest may not understand. However you could send me an e-mail or add me to your MSN messenger list.

Cheers :!: [/b]
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Post by duke'ku »

That means you started a dedicated server. The console is what should be seen for a dedicated server. Start another wolf application at the same time and you should be able to connect...
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Post by =FF=im2good4u »

well if you added the line to it. it should load from $rtcw dir$/bani i think that where you installed your banimod files maybe in some other dir i dont know your comp

but if it runs in banimod you should see something like this in console

Code: Select all

==== ShutdownGame ====
ShutdownGame&#58;
------------------------------------------------------------
------- Game Initialization -------
gamename&#58; banimod
gamedate&#58; Mar 24 2003
========================================
== BANIMOD SOUNDPACK 2003-02-18 FOUND ==
========================================
------------------------------------------------------------
InitGame&#58; \g_banimodVersion\1.1.64\
well something like that anmd only if you have the bani sound pack installed

to make that line work in a shortcut you must make sure you installed every banimod this into $wolf dir$/bani else, it wont work or you got to chance the line into fs_game <mapname where banimod is istalled into>

and here is how a cfg file should look
this is an old 1 from =SWAT=

Code: Select all

seta sv_hostname "^1=^3SWAT^1= ^2OBJECTIVE BANIMOD" 
sets Admin "^1=^3SWAT^1=^4Kenny" 
sets serverrules "lad.goodnet.com/~swat/serverrules.htm" 
sets website "^2www.swat-clan.com" 
sets username "swat-clan@attbi.com" 
sets location "Arizona" 
seta sv_privatePassword "    " 
seta rconpassword "    " 
seta sv_fps "20" 
seta g_minGameClients "2" 
seta sv_privateClients "8" 
seta sv_maxclients "48" 
seta g_maxGameClients "48" 
seta g_filterBan "1" 
seta g_maxlives "0" 
seta sv_timeout "180" 
//Private 
seta g_needpass "0" 
seta g_password "" 
seta g_speed "320" 
//seta sv_maxrate "10000" 
seta sv_maxping "400" 
seta sv_minping "0" 

//recharge times 
seta g_userAlliedRespawnTime "25" 
seta g_userAxisRespawnTime "25" 
seta g_medicChargeTime "15000" 
seta g_LTChargeTime "25000" 
seta g_engineerChargeTime "10000" 
seta g_soldierChargeTime "20000" 

seta g_gametype "5" 
seta sv_screenshake "1" 
seta sv_floodprotect "0" 
seta sv_pure "0" 
seta sv_allowDownload "1" 
seta g_log "wolf.log" 
seta g_friendlyFire "1" 
seta g_forcerespawn "0" 
seta g_allowvote "0" 
seta g_doWarmup "1" 
seta g_warmup "45" 
map_restart "5" 
set g_inactivity "120" 

//noteamswitching 1=on 0=off if set to 1 clients cant switch teams after match starts 
seta g_noteamswitching "0" 

//complaintlimit amount of TK's before vote to kick tk'r 
seta g_complaintlimit "3" 

seta g_teamAutoJoin "0" 
seta g_teamForceBalance "1" 
seta g_weaponTeamRespawn "3" 
seta g_weaponrespawn "3" 
seta g_syncronousClients "0" 

//Master servers 
seta sv_master1 "master3.idsoftware.com" 
seta sv_master2 "master0.gamespy.com" 
seta sv_master3 "wolfmaster.idsoftware.com" 
seta sv_master4 "clanservers.net" 

//-----bani mod variables 

//player cvars 
set g_allowSpecChat 1 
set g_waterRevive 1 
set g_capAmmo 1 
set g_ammoHints 1 
set g_ammoHintDelay 250 
set g_ammoGivesSyringe 1 
set g_ammoGivesPistol 1 
set g_medicmultirevive 1 
set g_alliedairstrikes 20 
set g_axisairstrikes 20 
set g_destroyabledynamite 2 
set g_underwaterpistols 1 
set g_poisonknife 1 
set g_stendamage 16 
set g_scout 1 
set g_spy 2 
set g_co 1 
//g_spawnpointdistance //default 100 in quake units 
set g_kickablegrenades 1 
set g_accuratemauser 1 
set g_choosesmg 1 
set g_playdead 1 
set g_audiblecountdown 1 
set g_warmupDamage 1 
set g_alt 1 
set g_teamjoinwait 15 
set g_slideItems 1 

//kick and ban 
set g_complaintlimitbantime 20 
set g_sv_scorekick -9//&#40;default 0, disabled&#41; - kick players whos score is lower than this. like punkbuster's pb_sv_scorekick but without any lower limit. 
set g_sv_badnames "PUSSIES @@@@ WOLFPLAYER @@@@ PENIS @@@@ COCK PUSSY @@@@"//&#40;default "", disabled&#41; - space separated list of bad player names to ban from the server 
set g_sv_badnamegrace 30//&#40;default 30&#41; - seconds which a player is given to change their bad name or be kicked 
set g_sv_kicklen 20//&#40;default 0, disable&#41; - time in minutes to ban players from the server who are kicked via g_sv_* features 


//console items 
set g_guids 1//&#40;default 0, disabled&#41; enables /guids client command &#40;like /players, but lists guids instead&#41; 
set g_settings 1 
set g_players 1 


//banner 
set g_bannertime 20 //Server banner strings to display 
set g_bannerlocation 2// &#40;default 2&#41; default location for banner printing &#40;0 - server message area, 1 - player chat area, 2 - center of screen&#41; 
set g_banner1 "Welcome to the ^1=^3SWAT^1= ^2Objective BANIMOD ^5Server" 
set g_banner2 "To see the rules and instructions type ^2/rules ^7in console &#40;^2tilde key^7&#41;" 
set g_banner3 "If you ^2swear ^7u will get ^3GIBBED ^2That means u will die" 
set g_banner4 "Visit ^1=^3SWAT^1=^7Clan website ^2www.SWAT-CLAN.com ^7for ^2maps ^7and ^1forums" 
set g_banner5 "Map rotation&#58; ^1Beach ^2Keep ^4TRAM ^7Chateau ^6BASE ^5Flooded Town ^9The River ^1Vista ^8MITCHELLDOWN ^2TANK ^3&#40;DM&#41; Toy Soldiers ^9Axis Complex ^3AM HYDRO DAM ^7& ^6&#40;CD&#41; Assassination" 
set g_banner6 "This new mod has ^1Spy ^5Playdead ^3Scout ^5CO--Shotgun--Deployable Spawnpoints ^7& ^2Poison Knife" 
set g_banner7 "^1FriEndly Fire ^7is ^3ON" 
set g_banner8 "^3Need a pimped out system? ^1TRY ^2www.buycompinn.com" 


//SEMI ADMIN 
set g_semiadmin 1//turns it on 
set g_semiadmincmds "quiet quit say shuffle_teams clientkill sv_ban sv_kick set seta swap_teams g_gametype pb_sv_unban pb_sv_banlist pb_sv_ban exec g_instagib timelimit silence status serverinfo stfu" //&#40;default "", disable&#41; list of server commands semiadmins are allowed to use 
set g_semiadminpass "     "//&#40;default "", disable&#41; semiadmin password 


//cheat items 
set g_bbsanitycheck 1 
set g_delagHitscan 1 


//spawn protect items 
set g_antispawnkill 6 
set g_spawnprotect 6 


//cursing 
set g_cursedamage 130 
set g_cursefilter "@@@@ @@@@ twat bastard bitch @@@@ k-u-n-t c-u-n-t cock pussy @@@@ @@@@ f-u-c-k s-h-i-t @@@@" 
set g_cursemsg "Quit ^1Cursing ^7this is a Clean server" 


//complaint cvars 
set g_revivedismisscomplaint 1 
set g_sorrydismisscomplaint 1 
set g_shovecomplaint 1 


//unbalanced teams 
set g_notifyunbalanced 15 
set g_fixunbalanced 5 

//shove 
set g_shove 1 
set g_shoveAmount 80 
set g_shoveDamage 0 

//consecutive wins 
set g_consecutivewins 3 
set g_consecutivewinscmd shuffle_teams//- if the same team wins g_consecutivewins times in a row, server executes g_consecutivewinscmd next round. this can be used to eg swap_teams or shuffle_teams so that one side doesnt always dominate the game. 


//=== end cvars 


//map rotation 
exec idrotation2.cfg


they call it hell.cfg

you also need a maprotation file =SWAT= uses idrotation2.cfg for maps

Code: Select all

//************************************************************** 
//map rotation 
set c1 "set g_gametype 5 ; map mp_beach; set nextmap vstr c1a" 
set c1a "map_restart; set nextmap vstr c1b" 
set c1b "swap_teams; map_restart; set nextmap vstr c1c" 
set c1c "map_restart; set nextmap vstr d1" 
set d1 "set g_gametype 5 ; map mp_keep; set nextmap vstr d1a" 
set d1a "swap_teams; map_restart; set nextmap vstr d2" 
set d2 "set g_gametype 5 ; map mp_tram ; set nextmap vstr d2a" 
set d2a "swap_teams; map_restart; set nextmap vstr d3" 
set d3 "set g_gametype 5 ; map mp_base ; set nextmap vstr d3a" 
set d3a "swap_teams; map_restart; set nextmap vstr d4" 
set d4 "set g_gametype 5 ; map mp_chateau ; set nextmap vstr d4a" 
set d4a "map_restart; set nextmap vstr d4b" 
set d4b "swap_teams; map_restart; set nextmap vstr d4C" 
set d4c "map_restart; set nextmap vstr d5" 
set d5 "set g_gametype 5; map mk_flooded_town; set nextmap vstr d5a" 
set d5a "swap_teams; map_restart; set nextmap vstr d6" 
set d6 "set g_gametype 5; map mp_theriver; set nextmap vstr d6a" 
set d6a "swap_teams; map_restart; set nextmap vstr d7" 
set d7 "set g_gametype 5 ; map mp_vista; set nextmap vstr d7a" 
set d7a "swap_teams; map_restart; set nextmap vstr d8" 
set d8 "set g_gametype 5 ; map mitchelldown; set nextmap vstr d8a" 
set d8a "swap_teams; map_restart; set nextmap vstr d9" 
set d9 "set g_gametype 5 ; map mp_tank ; set nextmap vstr d9a" 
set d9a "swap_teams; map_restart; set nextmap vstr d10" 
set d10 "set g_gametype 5 ; set g_gravity 140; map dm_toysoldiers ; set nextmap vstr d10a" 
set d10a "swap_teams; map_restart; set nextmap vstr d11" 
set d11 "set g_gametype 5 ; set g_gravity 800; map axis_complex ; set nextmap vstr d11a" 
set d11a "map_restart; set nextmap vstr d11b" 
set d11b "swap_teams; map_restart; set nextmap vstr d11c" 
set d11c "map_restart; set nextmap vstr d12" 
set d12 "set g_gametype 5 ; map am_hydro_dam; set nextmap vstr d12a" 
set d12a "swap_teams; map_restart; set nextmap vstr d13" 
set d13 "set g_gametype 5 ; map cd_assassination; set nextmap vstr d13a" 
set d13a "swap_teams; map_restart; set nextmap vstr c1" 

vstr c1
this was idrotation.cfg
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=FF=im2good4u
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Post by =FF=im2good4u »

you can copy past it if you want make sure to chance name password and stuff

and save it as .cfg not .txt

:wink: just trying to help the NETHERLANDS
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Dutch
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Post by Dutch »

You are all being a big help, :lol:

I will make the cfg file like you said by copying and pasting. I'll change the things that shouldn't be like the are now. Thanx.

Hope it'll work.
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Post by =FF=im2good4u »

me2 then you should the name of the config scrip to the line aswell
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