landmines

Request/discuss new banimod features here...

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OrgyBanana
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Post by OrgyBanana »

On the ET servers I play (AZ_LINUX_3) it only takes up about ¼.
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bani
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Post by bani »

spies can now spot and mark landmines for teammates.

mines should now always glow when armed.
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gotenks
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Post by gotenks »

thank god... sometimes it didn't tell me when it was armed so i assumed it was... a glow will be good... will all teammembers see the glow or will only the engineers?
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Boco
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Post by Boco »

Aw, you didn't go for the Scout idea. Oh well. Still will be fun :)
<[av]bani> anything which causes boco pain or suffering is \o/
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Bucknutz
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Post by Bucknutz »

I think i already mentioned this Bani, but this is just a reminder... It'd be nice if after you dropped a mine your pliers automatically equip, like when you drop dyno. That way it'll be easier to arm mines faster...

:P
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bani
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Post by bani »

tried it. cant override the weapon selection of the client. swap weapons from the server and the client wants to switch back :lol:

you can script it easily enough though...

bind m "mine; weaponbank 5"
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gotenks
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Post by gotenks »

i noticed on ET that mines arm really fast, anyway to lessen arm time for bani mines?
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bani
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Post by bani »

done
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bani
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Post by bani »

i fixed all the landmine bugs i could find.

let me know if anyone finds more.
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Bucknutz
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Post by Bucknutz »

sweeet
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=FF=im2good4u
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Post by =FF=im2good4u »

LOL indead this funny i lol if i would have requested it every1 would have probely pissed me off can it is like shrub but its is like et and every likes it lol
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RammStein
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Post by RammStein »

Eh?
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=FF=im2good4u
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Post by =FF=im2good4u »

on ET if some1 gets mined all other player will see mine have been spotten in the area

alos i would like to see some massage if a spy spots a mine like landmine spotted near the beach
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Bucknutz
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Post by Bucknutz »

I've said it before, and I'll say it again:

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=FF=im2good4u
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Post by =FF=im2good4u »

well you didnt add that picture last time :lol:
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