Spies
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- Posts: 26
- Joined: Fri Mar 14, 2003 7:33 am
Spies
Can we get a run down on the current spy, commands and abilities. It has changed so much lately and i cant find the details.
- OrgyBanana
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- Posts: 26
- Joined: Fri Mar 14, 2003 7:33 am
- =FF=im2good4u
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but wut use is a disqusise if you knive isnt any good use caz you gun makes you chance your clothes
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- Posts: 26
- Joined: Fri Mar 14, 2003 7:33 am
Pretty useless. You are basically an enemy wounder. You run up, get a stab or two until they realize you are a spy and then they blast you with a machine gun. Machine gun vs knife is no match at all. You might get a few stupid people, but if you are playing anyone with a few brain cells you are gonna be way down the list.
Concussion grenades are not even close to too powerful, you have to deal with the time delay and they can still be overcome. Spy was some of some use.
The dizzy knife was a good idea, they had ample time to heal or be healed by a med and for once the spy was as powerful as say a medic or venom soldier..
There has to be something for them to do to stay within striking range of knife after the first hit. Its boring stabbing and enemy only to have him waste you with his machine gun and walk away to be finished off by someone else. Dropping weapons of enemy was very useful, that gave you some time at least to fight them, and they had a pistol till they could pick thier gun up.
I dont think spies should be marking mines, im almost possitive that is something better suited to a scout...who scouts ahead to notify of danger...
Concussion grenades are not even close to too powerful, you have to deal with the time delay and they can still be overcome. Spy was some of some use.
The dizzy knife was a good idea, they had ample time to heal or be healed by a med and for once the spy was as powerful as say a medic or venom soldier..
There has to be something for them to do to stay within striking range of knife after the first hit. Its boring stabbing and enemy only to have him waste you with his machine gun and walk away to be finished off by someone else. Dropping weapons of enemy was very useful, that gave you some time at least to fight them, and they had a pistol till they could pick thier gun up.
I dont think spies should be marking mines, im almost possitive that is something better suited to a scout...who scouts ahead to notify of danger...
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- Posts: 26
- Joined: Fri Mar 14, 2003 7:33 am
2 stabs doesnt kill a med.
And i back stab sometimes...yeah its fine, but not always feasible and your proportional kills is not going to be anywhere near any other classes.
Ah well, i still play one for the novelty, when its crowded, stupid people are playing and my team doesnt need me for anything
And i back stab sometimes...yeah its fine, but not always feasible and your proportional kills is not going to be anywhere near any other classes.
Ah well, i still play one for the novelty, when its crowded, stupid people are playing and my team doesnt need me for anything