new gametype idea :o

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=FF=im2good4u
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new gametype idea :o

Post by =FF=im2good4u »

oke this idea is a bit diffycult :!:

the idea is to run in lms where there are atleast 1 ammo and 1 health cabinet on each side

all cabinets sould have 3 amo/health paks in it

the idea is to steal 1 ammo or health pack from the enemy side and bring it to you own side

so the enemy that started whit like 3 ammo looses 1 ammo and you team that had 3 now gets 4

you team should then get more ammo at resparn and the other should get less ammo

same whit health if you secure an enemy ammo or health pack you will respwn whit more health and the enemy whit less health

if an ammo or health thiny is stolen the carrier gets an obj mark above his head and aslong it is stolen the enemy will already respawn whit less ammo or health until it is returned

only 1 ammo or health pack a player

the game and when 1 team has all 6 health and all 6 ammo and the enemy has 0 ammo / health left in their cabinets.

like i sad it is diffycult but i would by fun :lol:

here is a litle more stuff

if your team * nr of ammo packs (this only works on new spawned players) (they cant get more from leuts it is their maxium)

*0 they get no reserve clips only 1 in their gun
*1 they get only a half clip reserve
*2 they get 1 clip reserve
*3 they get 1 and a half clip reserve
*4 they get 2 clips reserve
*5 they get 2 and a half clip reserve
*6 they get 3 reserve clips

and for health if your team * nr of health packs (this only works on new spawned players) (they cant get more from medics it is their maxium)

*0 they get 55 health
*1 they get 70 health
*2 they get 85 health
*3 they get 100 health
*4 they get 115 health
*5 they get 130 health
*6 they get 145 health

lol this is more diffycult then i thought :roll:
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RammStein
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Post by RammStein »

Doesn't sound too bad, a tweaked kind of CTF.
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Boco
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Post by Boco »

But, once your team loses health packs, I doubt you will ever come back to win it. Trying to steal things with like, 55 health is darn hard.
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=FF=im2good4u
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Post by =FF=im2good4u »

yep that why you shoulnd let them steal it lmao :lol:

i mean you got to defend the cabinets ofcourse if they do steal something then you got to try to get it back ... :o
KyleRTCW
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Post by KyleRTCW »

with LMS on it is kind of pointless and easy
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=FF=im2good4u
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Post by =FF=im2good4u »

not real lms just the gametypelms to get all obj removed and to get the ammo and health cabinets

just like goldrush runs in checkpoint
KyleRTCW
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Post by KyleRTCW »

oh :o
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ZarkingFardwarks
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Post by ZarkingFardwarks »

also limited to 4 maps since oasis and railgun only have one set of cabinets. radar is also iffy since the cabinets on axis side are actually IN the spawn, much riskier to take unless you time it properly. likewise with battery, provided the allies can/do spawn there. so to be fair you could only do this on goldrush and fueldump, provided the comm post was indestructible on dump since the command post has to be built to get the racks. despite all that shit this does sound like an interesting idea.
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=FF=im2good4u
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Post by =FF=im2good4u »

dont worry about maps more maps in the fututre will follow :!:
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Radeon9.8kpunk
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Post by Radeon9.8kpunk »

i think the way health is should be turned around so that the winning team has 55 health,
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