Server crashes ?!???
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Server crashes ?!???
Hi all,
i have installed et on a new server but when i install the ET Pro mod
my server is disconnecting my players ?
Within the et pro zip file there are 2 files:
qagame_mp_x86.dll and qagame.mp.i386.so, do i have put both files in the etmain dir?
Second question:
When i start a 8 level cycle my server eat's 600 Mb memory when
2 players are conected and crashes. Why? the original levels are working fine. My server is a HP Netserver E60, dual PIII 500 and 640 Mb SDRAM W2K server.
Thank you all
i have installed et on a new server but when i install the ET Pro mod
my server is disconnecting my players ?
Within the et pro zip file there are 2 files:
qagame_mp_x86.dll and qagame.mp.i386.so, do i have put both files in the etmain dir?
Second question:
When i start a 8 level cycle my server eat's 600 Mb memory when
2 players are conected and crashes. Why? the original levels are working fine. My server is a HP Netserver E60, dual PIII 500 and 640 Mb SDRAM W2K server.
Thank you all
- =FF=im2good4u
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maybe it has something to do whit the thingy posted into
ETPro/BayonET Bugs/Cheats
anyway
the .dll file is for windows
the .so file is for lynux
ETPro/BayonET Bugs/Cheats
anyway
the .dll file is for windows
the .so file is for lynux
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BANI WROTE:
you have too many "sets" in your .cfg
all the "sets" are sent to the client in a single configstring, and it has a maximum length of 1024 bytes.
remove some or all of the "sets" from your .cfg and try again.
the other known cause is one of the custom ET maps that is broken, and crashes when you get more than 12 or so players on.
Yes it's working now. I have put // in the LM section and set them all off in the server.cfg (i dont use LM) and it's running!
Can someone post a server.cfg from a good working server with ET Pro?
Thanks all!!!!!
you have too many "sets" in your .cfg
all the "sets" are sent to the client in a single configstring, and it has a maximum length of 1024 bytes.
remove some or all of the "sets" from your .cfg and try again.
the other known cause is one of the custom ET maps that is broken, and crashes when you get more than 12 or so players on.
Yes it's working now. I have put // in the LM section and set them all off in the server.cfg (i dont use LM) and it's running!
Can someone post a server.cfg from a good working server with ET Pro?
Thanks all!!!!!
- =FF=im2good4u
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like i sad it has something to do whit that thing psoted in et bugs
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- =FF=im2good4u
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Re: =FF=
yeah i had english at school i was pretty good at it compared to others but the never watched our spelling . so now at my next school im in trouble[AE]Etnies wrote:lol =FF= im2weak4u i love reading ur posts some of ur spelling mistakes are so funny! cheers man for makin me laugh
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- =FF=im2good4u
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is that a good or a bad thing ?bani wrote:what scares me is he speaks more coherent english than many of the natives here
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- =FF=im2good4u
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well then thanx bani
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