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BAR / MP44
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duke'ku



Joined: 03 Nov 2002
Posts: 1317
Location: portland, oregon

PostPosted: Mon Feb 02, 2004 3:33 pm    Post subject: Reply with quote

he's going to add in them as new ones entirely, in addition to the weapons already available.
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-[SomeonE]-



Joined: 05 Jan 2004
Posts: 86
Location: Canada

PostPosted: Wed Feb 04, 2004 4:00 pm    Post subject: Reply with quote

shit thats probably gonna be one hell of a hard work to do... is it?
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Last edited by -[SomeonE]- on Fri Feb 04, 2011 12:17 am; edited 1 time in total
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bani
Site Admin


Joined: 21 Jul 2002
Posts: 3685

PostPosted: Wed Feb 04, 2004 4:22 pm    Post subject: Reply with quote

no, it just means that duke will have top stop slacking and play less cod
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gotenks



Joined: 15 Nov 2002
Posts: 4040
Location: out of my mind

PostPosted: Wed Feb 04, 2004 4:25 pm    Post subject: Reply with quote

bani wrote:
no, it just means that duke will have top stop slacking and play less cod
Laughing Laughing
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[Judge]Morgywn



Joined: 18 Mar 2004
Posts: 15
Location: cincinnati, oh

PostPosted: Thu Mar 18, 2004 7:19 am    Post subject: Reply with quote

just wanted to drop by and show some support for all the work going on here. Just when I thought things were gonna get cool, with the new ETpro, you guys gotta screw it up for me, by makin somethin waaaaaay cooler...

I may never sleep again... Shocked
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EG.Pyth0n



Joined: 26 Mar 2004
Posts: 5

PostPosted: Fri Mar 26, 2004 8:31 am    Post subject: Reply with quote

Does somebody done this already, or just working on it? Because I offer to model&texture the mp44 and the BAR, just tell me in what format should I export it, i'll come with images next sunday to show the progress.
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duke'ku



Joined: 03 Nov 2002
Posts: 1317
Location: portland, oregon

PostPosted: Fri Mar 26, 2004 11:11 am    Post subject: Reply with quote

bani wrote:
no, it just means that duke will have top stop slacking and play less cod


i've played cod once in 2 months, dammit Evil or Very Mad
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duke'ku



Joined: 03 Nov 2002
Posts: 1317
Location: portland, oregon

PostPosted: Fri Mar 26, 2004 11:12 am    Post subject: Reply with quote

EG.Pyth0n wrote:
Does somebody done this already, or just working on it? Because I offer to model&texture the mp44 and the BAR, just tell me in what format should I export it, i'll come with images next sunday to show the progress.


we've got someone to texture it already, but if you think you can do better, please contact me.
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EG.Pyth0n



Joined: 26 Mar 2004
Posts: 5

PostPosted: Sat Mar 27, 2004 11:53 am    Post subject: Reply with quote

I almost finished the mp44 (or stg44), although it still needs some minor repair on the texture.

Here it is:


poly-count: 233 faces

And here is the real one:
http://world.guns.ru/assault/as51-e.htm

What do you think? Very Happy
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duke'ku



Joined: 03 Nov 2002
Posts: 1317
Location: portland, oregon

PostPosted: Sat Mar 27, 2004 12:36 pm    Post subject: Reply with quote

if you email it to me i could get it working in game for you.


and if you want to work on a model, i would suggest a new garand - i think the current one is terrible Wink

(also, you should join #etpro on freenode, it's where most discussions involving bayonet will take place)
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EG.Pyth0n



Joined: 26 Mar 2004
Posts: 5

PostPosted: Sat Mar 27, 2004 12:43 pm    Post subject: Reply with quote

I'm layzy, in what format should I export the model?
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duke'ku



Joined: 03 Nov 2002
Posts: 1317
Location: portland, oregon

PostPosted: Sat Mar 27, 2004 3:47 pm    Post subject: Reply with quote

EG.Pyth0n wrote:
I'm layzy, in what format should I export the model?


any format you want, 3ds works nicely though.
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=FF=im2good4u



Joined: 05 Feb 2003
Posts: 3924
Location: The Netherlands, HOLLAND

PostPosted: Sun Mar 28, 2004 9:58 am    Post subject: Reply with quote

duke'ku wrote:
and if you want to work on a model, i would suggest a new garand - i think the current one is terrible Wink
why dont you use your fishing pole Very Happy
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duke'ku



Joined: 03 Nov 2002
Posts: 1317
Location: portland, oregon

PostPosted: Sun Mar 28, 2004 10:47 am    Post subject: Reply with quote

=FF=im2weak4u wrote:
duke'ku wrote:
and if you want to work on a model, i would suggest a new garand - i think the current one is terrible Wink
why dont you use your fishing pole Very Happy


it's the garand model, but rotated Wink
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bacon



Joined: 19 Apr 2003
Posts: 548

PostPosted: Sun Mar 28, 2004 11:59 am    Post subject: Reply with quote

=FF=im2weak4u wrote:
duke'ku wrote:
and if you want to work on a model, i would suggest a new garand - i think the current one is terrible Wink
why dont you use your fishing pole Very Happy


Didn't you hear? He broke it when he was trying to catch the lock ness monster.
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