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Bourne(S3K)



Joined: 07 Apr 2005
Posts: 16

PostPosted: Sun Jun 12, 2005 6:49 am    Post subject: Suggestions.. Reply with quote

Hey!

I have some suggestions for ETPro Smile

(1) Complain-PopUp Delay
Sometimes there are medics who just want the teamkill-revive their teammates. But noobs just press F1.
If there are 5 - 10 secounds delay between teamkill and complain popup, a reviving medic would have time to revive the killed teammate.

(2) Vote MG enable/disable
Usefull for clanwars..

(3) sv_clipboardip
A command to save the Server Ip to clipboard.

(4) STOP Button for Server search.
The Ingame Serversearch is horrible. There should be more options like a stop button, or the selection should be absolut on the selected server and not relativ to screen.
It should be possible to filter single maps.

Smile

bye, Bourne(S3K)
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jump3r



Joined: 18 Apr 2004
Posts: 159

PostPosted: Sun Jun 12, 2005 8:07 am    Post subject: Reply with quote

i agree only with 4)

another ones seems to be useless (imo)
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=FF=im2good4u



Joined: 05 Feb 2003
Posts: 3925
Location: The Netherlands, HOLLAND

PostPosted: Sun Jun 12, 2005 9:20 am    Post subject: Reply with quote

nummer 1 ois useless for comp since you shouldnt complain :d

2 is fine

3 command should not be sv_ since that server cvar

4 is fine
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PincheGab



Joined: 03 Sep 2004
Posts: 64

PostPosted: Sun Jun 12, 2005 12:13 pm    Post subject: Reply with quote

So then are you saying etpro is a competition mod? Smile Just kidding...

I love the atmosphere here...
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ReyalP



Joined: 25 Jul 2003
Posts: 1663

PostPosted: Sun Jun 12, 2005 1:04 pm    Post subject: Re: Suggestions.. Reply with quote

Bourne(S3K) wrote:


(2) Vote MG enable/disable
Usefull for clanwars..

For clanwars, this would be restricted in config, rather than votable. There is already an option to do that.


Quote:

The Ingame Serversearch is horrible.

Yes, thats why you shouldn't use it.
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Locked_On



Joined: 22 Oct 2003
Posts: 171

PostPosted: Sun Jun 12, 2005 6:31 pm    Post subject: Reply with quote

Yeah, complaints shoulb be completely disabled.
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Deus



Joined: 12 Mar 2004
Posts: 1053
Location: Germany

PostPosted: Sun Jun 12, 2005 10:07 pm    Post subject: Reply with quote

Locked_On wrote:
Yeah, complaints shoulb be completely disabled.

I disagree.
On some noobish configured publicservers its the only way to get rid of the teamkilling idiot with flamethrower in spawn.

I have complaintpopups disabled, but i still can file them.
OFC noone files in a clanmatch and who has them popup all time is , hmm, lets say its his own fault.
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Locked_On



Joined: 22 Oct 2003
Posts: 171

PostPosted: Mon Jun 13, 2005 4:03 am    Post subject: Reply with quote

Too much team damage = kick ... don't play on a server run by a newb admin. :p At least there should be a cvar to completely disable it.
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deej



Joined: 19 Mar 2004
Posts: 743
Location: Belgium!

PostPosted: Mon Jun 13, 2005 7:49 am    Post subject: Reply with quote

setl b_noobadmin 0? Cool
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Yeltzyn



Joined: 26 May 2005
Posts: 14
Location: Opole, Poland

PostPosted: Tue Jun 14, 2005 4:17 am    Post subject: Reply with quote

Omg, nr 1 is so simple to be made, but it has be done by admins.

They should add to they're servers cfg with this:

pb cg_complainpopup = 0

Or sth like this, it should simply check your cfg if you have this cvar equaling 0.

Nr 4: As et is q3engine based, why they removed (or done sth) with pressing SPACE, that stopped refreshing server list. As far as i think, CoD and RtCW are able to stop searching servers ather pressing this button. Why ET isn't ? I can't tell you.
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The Necromancer



Joined: 25 Sep 2004
Posts: 126

PostPosted: Tue Jun 14, 2005 11:27 am    Post subject: Reply with quote

EDIT: WAIT ! I will make you new UI file , just wait ..
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The Necromancer



Joined: 25 Sep 2004
Posts: 126

PostPosted: Tue Jun 14, 2005 11:42 am    Post subject: Reply with quote

Code:
// $Id: playonline.menu,v 1.1.2.2 2004/04/08 05:50:22 rain Exp $
// Jaquboss added refresh stop..

#include "ui/menudef.h"

// Defines //

#define WINDOW_X      16
#define WINDOW_Y      16
#define WINDOW_WIDTH   608
#define WINDOW_HEIGHT   448
#define GROUP_NAME      "grpPlayOnline"

// Macros //

#include "ui/menumacros.h"
      
// System Menu //
   
menuDef {
   name      "playonline"
   visible      0
   fullscreen   0
   rect      WINDOW_X WINDOW_Y WINDOW_WIDTH WINDOW_HEIGHT
   style      WINDOW_STYLE_FILLED
   
   onOpen {
      conditionalScript cl_punkbuster 0
         ( "hide bttn_pbenable ; show bttn_pbdisable" )
         ( "show bttn_pbenable ; hide bttn_pbdisable" )
         
      // sort by servername ?
      conditionalScript serversort_0 2
         ( "setitemcolor grpColumns backcolor 0 0 0 0 ; setitemcolor grpTabs backcolor .1 .1 .1 .3 ; setitemcolor grpTabs forecolor .6 .6 .6 1 ; setitemcolor serverColumn backcolor .35 .35 .35 .2 ; setitemcolor serverColumnTab backcolor .35 .35 .35 .2 ; setitemcolor serverColumnTab forecolor .9 .9 .9 1" )
         ( "clearFocus" )

      // sort by mapname ?
      conditionalScript serversort_1 2
         ( "setitemcolor grpColumns backcolor 0 0 0 0 ; setitemcolor grpTabs backcolor .1 .1 .1 .3 ; setitemcolor grpTabs forecolor .6 .6 .6 1 ; setitemcolor mapColumn backcolor .35 .35 .35 .2 ; setitemcolor mapColumnTab backcolor .35 .35 .35 .2 ; setitemcolor mapColumnTab forecolor .9 .9 .9 1" )
         ( "clearFocus" )

      // sort by playercount ?
      conditionalScript serversort_2 2
         ( "setitemcolor grpColumns backcolor 0 0 0 0 ; setitemcolor grpTabs backcolor .1 .1 .1 .3 ; setitemcolor grpTabs forecolor .6 .6 .6 1 ;   setitemcolor playerColumn backcolor .35 .35 .35 .2 ; setitemcolor playerColumnTab backcolor .35 .35 .35 .2 ; setitemcolor playerColumnTab forecolor .9 .9 .9 1" )
         ( "clearFocus" )

      // sort by gametype ?
      conditionalScript serversort_3 2
         ( "setitemcolor grpColumns backcolor 0 0 0 0 ; setitemcolor grpTabs backcolor .1 .1 .1 .3 ; setitemcolor grpTabs forecolor .6 .6 .6 1 ; setitemcolor gametypeColumn backcolor .35 .35 .35 .2 ; setitemcolor gametypeColumnTab backcolor .35 .35 .35 .2 ; setitemcolor gametypeColumnTab forecolor .9 .9 .9 1" )
         ( "clearFocus" )

      // sort by ping ?
      conditionalScript serversort_4 2
         ( "setitemcolor grpColumns backcolor 0 0 0 0 ; setitemcolor grpTabs backcolor .1 .1 .1 .3 ; setitemcolor grpTabs forecolor .6 .6 .6 1 ; setitemcolor pingColumn backcolor .35 .35 .35 .2 ; setitemcolor pingColumnTab backcolor .35 .35 .35 .2 ; setitemcolor pingColumnTab forecolor .9 .9 .9 1" )
         ( "clearFocus" )

      clearCvar ui_filterdescription
   }

   onESC { // here is esc action if you want back leaving play online menu just swap comments..
      /*uiScript closeJoin ;
      close playonline ;
      open main*/
      uiScript StopRefresh;
   }

//   onClose {
//      close backgroundmusic_server ;
//      open backgroundmusic
//   }

// Window //

   WINDOW( "PLAY ONLINE", 146 )
   
// Subwindows //

#define SUBWINDOW_WIDTH      WINDOW_WIDTH-12

// Filters //

   #define FILTERS_WIDTH      .75*(WINDOW_WIDTH-18)
   
   SUBWINDOW( 6, 32, (FILTERS_WIDTH), 28, "MESSAGE OF THE DAY" )
   itemDef {
      name         "messageOfTheDay"
      group         GROUP_NAME
      rect         8 48 $evalfloat((FILTERS_WIDTH)-4) 10
      ownerDraw      UI_SERVERMOTD
      textfont      UI_FONT_COURBD_21
      textstyle      ITEM_TEXTSTYLE_SHADOWED
      textscale      .2
      textalignx      4
      textaligny      8
      forecolor      .6 .6 .6 1
      visible         1
      decoration
   }
   
   SUBWINDOW( 6, 64, (FILTERS_WIDTH), 94, "FILTERS" )
   
   MULTIACTIONLEFT( 8, 80, .5*((FILTERS_WIDTH)-6), 10, "Source:", .2, 8, "ui_netSource", cvarFloatList { "Local" 0 "Internet" 1 "Favorites" 2 }, uiScript UpdateFilter, "Choose the type of game servers to display from Internet, local and the favorites list" )
   MULTIACTIONLEFT( 8+.5*((FILTERS_WIDTH)-6)+2, 80, .5*((FILTERS_WIDTH)-6), 10, "Game Type:", .2, 8, "ui_joinGameType", cvarFloatList { "All" -1 "Objective" 2 "Stopwatch" 3 "Campaign" 4 "Last Man Standing" 5 }, uiScript RefreshFilter, "Displays only game servers offering this Game Type" )

   itemDef {
      name      "filtericonEmptyFull"
      rect      10 92 10 10
      style      WINDOW_STYLE_SHADER
      background   "ui/assets/filter_emptyfull"
      forecolor   1 1 1 1
      visible      1
      decoration
   }
   TRICHECKBOXACTIONMULTI( 10+12, 92, .5*((FILTERS_WIDTH)-6)-14, 10, .2, 8, "ui_browserShowEmptyOrFull", cvarFloatList { "Filter Disabled" 0 "Only show..." 1 "Don't show..." 2 }, uiScript RefreshFilter ; setcvar ui_filterdescription "Filter affecting Empty and Full Servers", "Includes or excludes empty and full servers from the server list"  )

   itemDef {
      name      "filtericonPassword"
      rect      10 104 10 10
      style      WINDOW_STYLE_SHADER
      background   "ui/assets/filter_pass"
      forecolor   1 1 1 1
      visible      1
      decoration
   }
   TRICHECKBOXACTIONMULTI( 10+12, 104, .5*((FILTERS_WIDTH)-6)-14, 10, .2, 8, "ui_browserShowPasswordProtected", cvarFloatList { "Filter Disabled" 0 "Only show..." 1 "Don't show..." 2 }, uiScript RefreshFilter ; setcvar ui_filterdescription "Filter affecting Password Protected Servers", "Includes or excludes password protected servers from the server list" )

   itemDef {
      name      "filtericonFriendlyFire"
      rect      10 116 10 10
      style      WINDOW_STYLE_SHADER
      background   "ui/assets/filter_ff"
      forecolor   1 1 1 1
      visible      1
      decoration
   }
   TRICHECKBOXACTIONMULTI( 10+12, 116, .5*((FILTERS_WIDTH)-6)-14, 10, .2, 8, "ui_browserShowFriendlyFire", cvarFloatList { "Filter Disabled" 0 "Only show..." 1 "Don't show..." 2 }, uiScript RefreshFilter ; setcvar ui_filterdescription "Filter affecting Servers with Friendly Fire", "Includes or excludes servers where team mates can damage each other from the server list"  )

   itemDef {
      name      "filtericonMaxLives"
      rect      10 128 10 10
      style      WINDOW_STYLE_SHADER
      background   "ui/assets/filter_lives"
      forecolor   1 1 1 1
      visible      1
      decoration
   }
   TRICHECKBOXACTIONMULTI( 10+12, 128, .5*((FILTERS_WIDTH)-6)-14, 10, .2, 8, "ui_browserShowMaxlives", cvarFloatList { "Filter Disabled" 0 "Only show..." 1 "Don't show..." 2 }, uiScript RefreshFilter ; setcvar ui_filterdescription "Filter affecting Servers with Max Lives", "Includes or excludes servers that limit the number of player lives per match from the server list" )

   itemDef {
      name      "filtericonWeapRestrict"
      rect      $evalfloat(8+.5*((FILTERS_WIDTH)-6)+2+2) 92 10 10
      style      WINDOW_STYLE_SHADER
      background   "ui/assets/filter_weap"
      forecolor   1 1 1 1
      visible      1
      decoration
   }
   TRICHECKBOXACTIONMULTI( 8+.5*((FILTERS_WIDTH)-6)+2+2+12, 92, .5*((FILTERS_WIDTH)-6)-14, 10, .2, 8, "ui_browserShowWeaponsRestricted", cvarFloatList { "Filter Disabled" 0 "Only show..." 1 "Don't show..." 2 }, uiScript RefreshFilter ; setcvar ui_filterdescription "Filter affecting Servers with Weapon Restrictions", "Includes or excludes servers that limit the number of available heavy weapons from the server list" )

   itemDef {
      name      "filtericonPunkBuster"
      rect      $evalfloat(8+.5*((FILTERS_WIDTH)-6)+2+2) 104 10 10
      style      WINDOW_STYLE_SHADER
      background   "ui/assets/filter_pb"
      forecolor   1 1 1 1
      visible      1
      decoration
   }
   TRICHECKBOXACTIONMULTI( 8+.5*((FILTERS_WIDTH)-6)+2+2+12, 104, .5*((FILTERS_WIDTH)-6)-14, 10, .2, 8, "ui_browserShowPunkBuster", cvarFloatList { "Filter Disabled" 0 "Only show..." 1 "Don't show..." 2 }, uiScript RefreshFilter ; setcvar ui_filterdescription "Filter affecting PunkBuster Servers", "Includes or excludes Punk Buster servers from the server list" )

   itemDef {
      name      "filtericonAntilag"
      rect      $evalfloat(8+.5*((FILTERS_WIDTH)-6)+2+2) 116 10 10
      style      WINDOW_STYLE_SHADER
      background   "ui/assets/filter_antilag"
      forecolor   1 1 1 1
      visible      1
      decoration
   }
   TRICHECKBOXACTIONMULTI( 8+.5*((FILTERS_WIDTH)-6)+2+2+12, 116, .5*((FILTERS_WIDTH)-6)-14, 10, .2, 8, "ui_browserShowAntilag", cvarFloatList { "Filter Disabled" 0 "Only show..." 1 "Don't show..." 2 }, uiScript RefreshFilter ; setcvar ui_filterdescription "Filter affecting Anti-Lag Servers", "Includes or excludes servers with support for modem players from the server list" )

   itemDef {
      name      "filtericonTeamBalance"
      rect      $evalfloat(8+.5*((FILTERS_WIDTH)-6)+2+2) 128 10 10
      style      WINDOW_STYLE_SHADER
      background   "ui/assets/filter_balance"
      forecolor   1 1 1 1
      visible      1
      decoration
   }
   TRICHECKBOXACTIONMULTI( 8+.5*((FILTERS_WIDTH)-6)+2+2+12, 128, .5*((FILTERS_WIDTH)-6)-14, 10, .2, 8, "ui_browserShowTeamBalanced", cvarFloatList { "Filter Disabled" 0 "Only show..." 1 "Don't show..." 2 }, uiScript RefreshFilter ; setcvar ui_filterdescription "Filter affecting Servers with Force Team Balance", "Includes or excludes servers that enforce balanced teams from the server list" )

   itemDef {
      name      "filtericonETPro"
      rect      10 140 10 10
      style      WINDOW_STYLE_SHADER
      background   "ui/assets/icon_etpro"
      forecolor   1 1 1 1
      visible      1
      decoration
   }
   TRICHECKBOXACTIONMULTI( 10+12, 140, .5*((FILTERS_WIDTH)-6)-14, 10, .2, 8, "ui_browserShowETPro", cvarFloatList { "Filter Disabled" 0 "Only show..." 1 "Don't show..." 2 }, uiScript RefreshFilter ; setcvar ui_filterdescription "Filter affecting ET Pro Servers", "Includes or excludes servers running ET Pro" )




   SUBWINDOW( 6+(FILTERS_WIDTH)+4, 32, ((SUBWINDOW_WIDTH)-(FILTERS_WIDTH)-4), 126, "PREVIEW" )
   itemDef {
      name      "mapPreview"
      group      GROUP_NAME
      rect      $evalfloat(6+(FILTERS_WIDTH)+4+2) $evalfloat(32+16) $evalfloat((SUBWINDOW_WIDTH)-(FILTERS_WIDTH)-4-4) $evalfloat(.75*((SUBWINDOW_WIDTH)-(FILTERS_WIDTH)-4-4))
      style      WINDOW_STYLE_FILLED
      ownerdraw   UI_NETMAPPREVIEW
      backcolor   0 0 0 .5
      border      WINDOW_BORDER_FULL
      bordercolor   .1 .1 .1 .2
      visible      1
      decoration
   }

// Server Browser //

   SUBWINDOW( 6, 162, (SUBWINDOW_WIDTH), 256, "SERVER BROWSER" )
   
   // Rows
   
   itemDef {
      name      "row1"
      group      GROUP_NAME
      rect      12 208 $evalfloat((SUBWINDOW_WIDTH)-12-18) 12
      style      WINDOW_STYLE_FILLED
      backcolor   .2 .2 .2 .4
      visible      1
      decoration
   }
   
   itemDef {
      name      "row2"
      group      GROUP_NAME
      rect      12 232 $evalfloat((SUBWINDOW_WIDTH)-12-18) 12
      style      WINDOW_STYLE_FILLED
      backcolor   .2 .2 .2 .4
      visible      1
      decoration
   }
   
   itemDef {
      name      "row3"
      group      GROUP_NAME
      rect      12 256 $evalfloat((SUBWINDOW_WIDTH)-12-18) 12
      style      WINDOW_STYLE_FILLED
      backcolor   .2 .2 .2 .4
      visible      1
      decoration
   }
   
   itemDef {
      name      "row4"
      group      GROUP_NAME
      rect      12 280 $evalfloat((SUBWINDOW_WIDTH)-12-18) 12
      style      WINDOW_STYLE_FILLED
      backcolor   .2 .2 .2 .4
      visible      1
      decoration
   }
   
   itemDef {
      name      "row5"
      group      GROUP_NAME
      rect      12 304 $evalfloat((SUBWINDOW_WIDTH)-12-18) 12
      style      WINDOW_STYLE_FILLED
      backcolor   .2 .2 .2 .4
      visible      1
      decoration
   }
   
   itemDef {
      name      "row6"
      group      GROUP_NAME
      rect      12 328 $evalfloat((SUBWINDOW_WIDTH)-12-18) 12
      style      WINDOW_STYLE_FILLED
      backcolor   .2 .2 .2 .4
      visible      1
      decoration
   }
   
   itemDef {
      name      "row7"
      group      GROUP_NAME
      rect      12 352 $evalfloat((SUBWINDOW_WIDTH)-12-18) 12
      style      WINDOW_STYLE_FILLED
      backcolor   .2 .2 .2 .4
      visible      1
      decoration
   }
   
   itemDef {
      name      "row8"
      group      GROUP_NAME
      rect      12 376 $evalfloat((SUBWINDOW_WIDTH)-12-18) 12
      style      WINDOW_STYLE_FILLED
      backcolor   .2 .2 .2 .2
      visible      1
      decoration
   }
   
   // Columns and sort tabs
   
#define COLUMN_HEIGHT      194
#define SERVERNAME_WIDTH   236 // rain - was 250, needed another settings icon
#define MAPNAME_WIDTH      96
#define PLAYERS_WIDTH      42
#define GAMETYPE_WIDTH      48
#define PING_WIDTH         34
#define SETTINGS_WIDTH      98 // rain
#define FAVORITE_WIDTH      12 // rain
   
   itemDef {
      name      "serverColumnTab"
      group      "grpTabs"
      rect      12 180 $evalfloat(SERVERNAME_WIDTH+1) 16
      type      ITEM_TYPE_BUTTON
      text      "SERVER NAME"
      textfont   UI_FONT_ARIBLK_27
      textscale   .19
      textalignx   4
      textaligny   12
      style      WINDOW_STYLE_FILLED
      backcolor   .1 .1 .1 .3
      forecolor   .6 .6 .6 1
      border      WINDOW_BORDER_FULL
      bordercolor   .5 .5 .5 .5
      visible      1
      tooltip      "Click here to sort by Server Name"

      action {
         setitemcolor "grpColumns" backcolor 0 0 0 0;
         setitemcolor "grpTabs" backcolor .1 .1 .1 .3 ;
         setitemcolor "grpTabs" forecolor .6 .6 .6 1 ;
         setitemcolor "serverColumn" backcolor .35 .35 .35 .2 ;
         setitemcolor "serverColumnTab" backcolor .35 .35 .35 .2 ;
         setitemcolor "serverColumnTab" forecolor .9 .9 .9 1 ;
         uiScript ServerSort 0
      }
   }

   itemDef {
      name      "serverColumn"
      group      "grpColumns"
      rect      12 195 $evalfloat(SERVERNAME_WIDTH+1) COLUMN_HEIGHT
      style      WINDOW_STYLE_FILLED
      backcolor   0 0 0 0
      border      WINDOW_BORDER_FULL
      bordercolor   .5 .5 .5 .5
      visible      1
      decoration
   }
   
   itemDef {
      name      "mapColumnTab"
      group      "grpTabs"
      rect      $evalfloat(12+SERVERNAME_WIDTH) 180 $evalfloat(MAPNAME_WIDTH+1) 16
      type      ITEM_TYPE_BUTTON
      text      "MAP NAME"
      textfont   UI_FONT_ARIBLK_27
      textscale   .19
      textalignx   4
      textaligny   12
      style      WINDOW_STYLE_FILLED
      backcolor   .1 .1 .1 .3
      forecolor   .6 .6 .6 1
      border      WINDOW_BORDER_FULL
      bordercolor   .5 .5 .5 .5
      visible      1
      tooltip      "Click here to sort by Campaign or Map name"

      action {
         setitemcolor "grpColumns" backcolor 0 0 0 0;
         setitemcolor "grpTabs" backcolor .1 .1 .1 .3 ;
         setitemcolor "grpTabs" forecolor .6 .6 .6 1 ;
         setitemcolor "mapColumn" backcolor .35 .35 .35 .2 ;
         setitemcolor "mapColumnTab" backcolor .35 .35 .35 .2 ;
         setitemcolor "mapColumnTab" forecolor .9 .9 .9 1 ;
         uiScript ServerSort 1
      }
   }

   itemDef {
      name      "mapColumn"
      group      "grpColumns"
      rect      $evalfloat(12+SERVERNAME_WIDTH) 195 $evalfloat(MAPNAME_WIDTH+1) COLUMN_HEIGHT
      style      WINDOW_STYLE_FILLED
      backcolor   0 0 0 0
      border      WINDOW_BORDER_FULL
      bordercolor   .5 .5 .5 .5
      visible      1
      decoration
   }
   
   itemDef {
      name      "playerColumnTab"
      group      "grpTabs"
      rect      $evalfloat(12+SERVERNAME_WIDTH+MAPNAME_WIDTH) 180 $evalfloat(PLAYERS_WIDTH+1) 16
      type      ITEM_TYPE_BUTTON
      text      "#PLRS"
      textfont   UI_FONT_ARIBLK_27
      textscale   .19
      textalignx   4
      textaligny   12
      style      WINDOW_STYLE_FILLED
      backcolor   .1 .1 .1 .3
      forecolor   .6 .6 .6 1
      border      WINDOW_BORDER_FULL
      bordercolor   .5 .5 .5 .5
      visible      1
      tooltip      "Click here to sort by Player Count"

      action {
         setitemcolor "grpColumns" backcolor 0 0 0 0;
         setitemcolor "grpTabs" backcolor .1 .1 .1 .3 ;
         setitemcolor "grpTabs" forecolor .6 .6 .6 1 ;
         setitemcolor "playerColumn" backcolor .35 .35 .35 .2 ;
         setitemcolor "playerColumnTab" backcolor .35 .35 .35 .2 ;
         setitemcolor "playerColumnTab" forecolor .9 .9 .9 1 ;
         uiScript ServerSort 2
      }
   }

   itemDef {
      name      "playerColumn"
      group      "grpColumns"
      rect      $evalfloat(12+SERVERNAME_WIDTH+MAPNAME_WIDTH) 195 $evalfloat(PLAYERS_WIDTH+1) COLUMN_HEIGHT
      style      WINDOW_STYLE_FILLED
      backcolor   0 0 0 0
      border      WINDOW_BORDER_FULL
      bordercolor   .5 .5 .5 .5
      visible      1
      decoration
   }
   
   itemDef {
      name      "gametypeColumnTab"
      group      "grpTabs"
      rect      $evalfloat(12+SERVERNAME_WIDTH+MAPNAME_WIDTH+PLAYERS_WIDTH) 180 $evalfloat(GAMETYPE_WIDTH+1) 16
      type      ITEM_TYPE_BUTTON

      text      "TYPE"
      textfont   UI_FONT_ARIBLK_27
      textscale   .19
      textalignx   4
      textaligny   12
      style      WINDOW_STYLE_FILLED
      backcolor   .1 .1 .1 .3
      forecolor   .6 .6 .6 1
      border      WINDOW_BORDER_FULL
      bordercolor   .5 .5 .5 .5
      visible      1
      tooltip      "Click here to sort by Game Type"

      action {
         setitemcolor "grpColumns" backcolor 0 0 0 0;
         setitemcolor "grpTabs" backcolor .1 .1 .1 .3 ;
         setitemcolor "grpTabs" forecolor .6 .6 .6 1 ;
         setitemcolor "gametypeColumn" backcolor .35 .35 .35 .2 ;
         setitemcolor "gametypeColumnTab" backcolor .35 .35 .35 .2 ;
         setitemcolor "gametypeColumnTab" forecolor .9 .9 .9 1 ;
         uiScript ServerSort 3
      }
   }

   itemDef {
      name      "gametypeColumn"
      group      "grpColumns"
      rect      $evalfloat(12+SERVERNAME_WIDTH+MAPNAME_WIDTH+PLAYERS_WIDTH) 195 $evalfloat(GAMETYPE_WIDTH+1) COLUMN_HEIGHT
      style      WINDOW_STYLE_FILLED
      backcolor   0 0 0 0
      border      WINDOW_BORDER_FULL
      bordercolor   .5 .5 .5 .5
      visible      1
      decoration
   }

   itemDef {
      name      "pingColumnTab"
      group      "grpTabs"
      rect      $evalfloat(12+SERVERNAME_WIDTH+MAPNAME_WIDTH+PLAYERS_WIDTH+GAMETYPE_WIDTH) 180 $evalfloat(PING_WIDTH+1) 16
      type      ITEM_TYPE_BUTTON
      text      "PING"
      textfont   UI_FONT_ARIBLK_27
      textscale   .19
      textalignx   4
      textaligny   12
      style      WINDOW_STYLE_FILLED
      backcolor   .1 .1 .1 .3
      forecolor   .6 .6 .6 1
      border      WINDOW_BORDER_FULL
      bordercolor   .5 .5 .5 .5
      visible      1
      tooltip      "Click here to sort by Ping"

      action {
         setitemcolor "grpColumns" backcolor 0 0 0 0;
         setitemcolor "grpTabs" backcolor .1 .1 .1 .3 ;
         setitemcolor "grpTabs" forecolor .6 .6 .6 1 ;
         setitemcolor "pingColumn" backcolor .35 .35 .35 .2 ;
         setitemcolor "pingColumnTab" backcolor .35 .35 .35 .2 ;
         setitemcolor "pingColumnTab" forecolor .9 .9 .9 1 ;
         uiScript ServerSort 4
      }
   }

   itemDef {
      name      "pingColumn"
      group      "grpColumns"
      rect      $evalfloat(12+SERVERNAME_WIDTH+MAPNAME_WIDTH+PLAYERS_WIDTH+GAMETYPE_WIDTH) 195 $evalfloat(PING_WIDTH+1) COLUMN_HEIGHT
      style      WINDOW_STYLE_FILLED
      backcolor   0 0 0 0
      border      WINDOW_BORDER_FULL
      bordercolor   .5 .5 .5 .5
      visible      1
      decoration
   }
   
   itemDef {
      name      "filtersColumnTab"
      group      GROUP_NAME
      rect      $evalfloat(12+SERVERNAME_WIDTH+MAPNAME_WIDTH+PLAYERS_WIDTH+GAMETYPE_WIDTH+PING_WIDTH) 180 $evalfloat(SETTINGS_WIDTH+1) 16
      type      ITEM_TYPE_TEXT
      // rain - "SETTINGS" seems more appropriate
      text      "SETTINGS"
      textfont   UI_FONT_ARIBLK_27
      textscale   .19
      textalignx   4
      textaligny   12
      style      WINDOW_STYLE_FILLED
      backcolor   .1 .1 .1 .3
      forecolor   .6 .6 .6 1
      border      WINDOW_BORDER_FULL
      bordercolor   .5 .5 .5 .5
      visible      1
      decoration
   }
   
   itemDef {
      name      "filtersColumn"
      group      GROUP_NAME
      rect      $evalfloat(12+SERVERNAME_WIDTH+MAPNAME_WIDTH+PLAYERS_WIDTH+GAMETYPE_WIDTH+PING_WIDTH) 195 $evalfloat(SETTINGS_WIDTH+1) COLUMN_HEIGHT
      border      WINDOW_BORDER_FULL
      bordercolor   .5 .5 .5 .5
      visible      1
      decoration
   }
   
   itemDef {
      name      "favouritesColumnTab"
      group      GROUP_NAME
      rect      $evalfloat(12+SERVERNAME_WIDTH+MAPNAME_WIDTH+PLAYERS_WIDTH+GAMETYPE_WIDTH+PING_WIDTH+SETTINGS_WIDTH) 180 $evalfloat(12+16+1) 16
      type      ITEM_TYPE_TEXT
      text      "FAV"
      textfont   UI_FONT_ARIBLK_27
      textscale   .19
      textalignx   4
      textaligny   12
      style      WINDOW_STYLE_FILLED
      backcolor   .1 .1 .1 .3
      forecolor   .6 .6 .6 1
      border      WINDOW_BORDER_FULL
      bordercolor   .5 .5 .5 .5
      visible      1
      decoration
   }
   
   itemDef {
      name      "favouritesColumn"
      group      GROUP_NAME
      rect      $evalfloat(12+SERVERNAME_WIDTH+MAPNAME_WIDTH+PLAYERS_WIDTH+GAMETYPE_WIDTH+PING_WIDTH+SETTINGS_WIDTH) 195 12 COLUMN_HEIGHT
      border      WINDOW_BORDER_FULL
      bordercolor   .5 .5 .5 .5
      visible      1
      decoration
   }

   // Server List
   
   itemDef {
      name         "serverList"
      group         GROUP_NAME
      rect         12 196 $evalfloat((SUBWINDOW_WIDTH)-12) $evalfloat(COLUMN_HEIGHT-1)
      type         ITEM_TYPE_LISTBOX
      textfont      UI_FONT_COURBD_21
      textstyle      ITEM_TEXTSTYLE_SHADOWED
      textscale      .2
      textaligny      -3
      forecolor      .6 .6 .6 1
      outlinecolor   .5 .5 .5 .4
      feeder         FEEDER_SERVERS
      elementtype      LISTBOX_TEXT
      elementwidth   $evalfloat((SUBWINDOW_WIDTH)-12)
      elementheight   12
      columns         7   0 SERVERNAME_WIDTH 39
                     $evalfloat(SERVERNAME_WIDTH) MAPNAME_WIDTH 13
                     $evalfloat(SERVERNAME_WIDTH+MAPNAME_WIDTH) PLAYERS_WIDTH 10
                     $evalfloat(SERVERNAME_WIDTH+MAPNAME_WIDTH+PLAYERS_WIDTH) GAMETYPE_WIDTH 10
                     $evalfloat(SERVERNAME_WIDTH+MAPNAME_WIDTH+PLAYERS_WIDTH+GAMETYPE_WIDTH) PING_WIDTH 4
                     $evalfloat(SERVERNAME_WIDTH+MAPNAME_WIDTH+PLAYERS_WIDTH+GAMETYPE_WIDTH+PING_WIDTH) SETTINGS_WIDTH 5
                     $evalfloat(SERVERNAME_WIDTH+MAPNAME_WIDTH+PLAYERS_WIDTH+GAMETYPE_WIDTH+PING_WIDTH+SETTINGS_WIDTH) FAVORITE_WIDTH 1
      visible         1
      
      doubleClick {
         uiScript JoinServer
      }
      
      onEnter {
         uiScript JoinServer
      }
   }

   // Status bar


   
   // Misc Buttons


   BUTTON( 12, 102+316-20, .25*((SUBWINDOW_WIDTH)-30), 14, "REFRESH LIST", .24, 11, uiScript RefreshServers )
   BUTTON( 6+6+(.25*((SUBWINDOW_WIDTH)-30))+6, 102+316-20, .25*((SUBWINDOW_WIDTH)-30), 14, "CONNECT TO IP", .24, 11, clearFocus ; open playonline_connecttoip )
   BUTTON( 12+(.25*((SUBWINDOW_WIDTH)-30))+6+(.25*((SUBWINDOW_WIDTH)-30))+6, 102+316-20, .25*((SUBWINDOW_WIDTH)-30), 14, "SERVER INFO", .24, 11, clearFocus ; open playonline_serverinfo )
   
   NAMEDBUTTON( "bttn_pbenable", 6+6+(.25*((SUBWINDOW_WIDTH)-30))+6+(.25*((SUBWINDOW_WIDTH)-30))+6+(.25*((SUBWINDOW_WIDTH)-30))+6, 102+316-20, .25*((SUBWINDOW_WIDTH)-30), 14, "ENABLE PUNKBUSTER", .24, 11, clearFocus ; open playonline_enablepb )
   NAMEDBUTTON( "bttn_pbdisable", 6+6+(.25*((SUBWINDOW_WIDTH)-30))+6+(.25*((SUBWINDOW_WIDTH)-30))+6+(.25*((SUBWINDOW_WIDTH)-30))+6, 102+316-20, .25*((SUBWINDOW_WIDTH)-30), 14, "DISABLE PUNKBUSTER", .24, 11, clearFocus ; open playonline_disablepb )

// Buttons //

// Buttons //
   
   BUTTON( 6, WINDOW_HEIGHT-24, .33*(WINDOW_WIDTH-24), 18, "BACK", .3, 14, close playonline; open main )
   BUTTON( 6+.33*(WINDOW_WIDTH-24)+6, WINDOW_HEIGHT-24, .34*(WINDOW_WIDTH-24), 18, "STOP REFRESH", .3, 14, uiScript StopRefresh)
   BUTTON( 6+.33*(WINDOW_WIDTH-24)+6+.34*(WINDOW_WIDTH-24)+6, WINDOW_HEIGHT-24, .33*(WINDOW_WIDTH-24), 18, "JOIN SERVER", .3, 14, uiScript JoinServer )
   

}

EDIT: fixed all..
I repeat this works ! on escape or on pressing "stop refresh" button..
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Bourne(S3K)



Joined: 07 Apr 2005
Posts: 16

PostPosted: Mon Jun 27, 2005 3:13 am    Post subject: Reply with quote

hrm.. THANK YOU Very Happy
That's brilliant *arigato gozaimasu* ^^

I wonder if it's possible to add a function to filter Team Control Servers.
I hate it, to connect to a server with locked teams and sometimes they have muted spectators..

Maybe someone can add a feature like that.

Bye, BourNe-S3K
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=FF=im2good4u



Joined: 05 Feb 2003
Posts: 3925
Location: The Netherlands, HOLLAND

PostPosted: Tue Jun 28, 2005 2:50 am    Post subject: Reply with quote

is only posable if it gets send but u ccannot do that by just the menu
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Pangea



Joined: 12 Aug 2004
Posts: 23

PostPosted: Thu Jun 30, 2005 1:23 pm    Post subject: Reply with quote

[pH*Deus] wrote:
I have complaintpopups disabled, but i still can file them.


Sounds interesting. Wink How is it done, when popups are disabled?
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