radar escape truck
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radar escape truck
heh, it's funny to find bugs in et that are clearly a result of something that was going to be bigger, but didn't. good example is this, i had my dynomite out bleeding it like i would a nade, cuz i was screwin around, and accidentally dropped it at the radar truck. for some reason i decided to arm it, and it said "dynomite planted at the escape truck", so having flashbacks of the health/ammo racks xp bug, i defused it. low and behold, 6xp (i think it was) ok, anyway, there's my contribution to the bugs... sorry if it's been reported already, did a quick check for it and didn't find it.
"Common sense isn't very common."
- Majikthise
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It's pretty safe to assume that's exactly the case. If you look past the end of that road, it continues on across the bridge, and curves to the right into the mountains. Looks like they just added the barbed wire fences and a large clipping brush to that area instead.maybe they intended you having to escort the truck down the road like you have to do in goldrush? but never finished it...
- =FF=im2good4u
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since im a mapper i think its posable to make the trcuk move backwards like the tug's if bani means that ?
all you probely have to chance is the script
all you probely have to chance is the script
<a href="http://bunnyherolabs.com/adopt/showpet. ... dQ=="><img src="http://petimage.bunnyherolabs.com/adopt ... Q0dQ==.png" width="80" height="100" border="0"></a>
- Majikthise
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- =FF=im2good4u
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hmm maybe but i should jsut need the same path backwards
<a href="http://bunnyherolabs.com/adopt/showpet. ... dQ=="><img src="http://petimage.bunnyherolabs.com/adopt ... Q0dQ==.png" width="80" height="100" border="0"></a>
Yes, but for that you need the source for the map. Now, unless you make a mod that adds all the entities and links them properly, chances are that's not going to happen.
Got any old idtech3 tutorials you made or saved? Send them my way.
- =FF=im2good4u
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well they are linked inisde the map but they are used by .cfg maybe ill give it a try and see how far i can come
btw i also got the goldrush source
btw i also got the goldrush source
<a href="http://bunnyherolabs.com/adopt/showpet. ... dQ=="><img src="http://petimage.bunnyherolabs.com/adopt ... Q0dQ==.png" width="80" height="100" border="0"></a>
- =FF=im2good4u
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shit you noticedKamel wrote:not too much of a challenge considering the fact that it comes with the map editor lol=FF=im2weak4u wrote:well they are linked inisde the map but they are used by .cfg maybe ill give it a try and see how far i can come
btw i also got the goldrush source
<a href="http://bunnyherolabs.com/adopt/showpet. ... dQ=="><img src="http://petimage.bunnyherolabs.com/adopt ... Q0dQ==.png" width="80" height="100" border="0"></a>