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KyleRTCW
Joined: 18 May 2003 Posts: 92 Location: Ohio
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Posted: Tue Sep 30, 2003 11:45 am Post subject: Tank Idea... |
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Hey i got this idea last night. There is this mod for MOHAAS called BattleServer which has a scripted tank go around certain maps and like shells sniping spots, shots spawn area sometimes to kill spawn campers.
Well, why don't we have the orginal tanks (churchill and the gray one )
Have them mapped and scripted to go in circles by themselves and shoot parts well known to have snipers, camping spots, etc.
Just an idea.
NOTE: the specail maps wouldn't probably be able to have another tank to do objectives  _________________ !/.BlackStorm.?
Kyle |
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WeblionX

Joined: 08 Sep 2002 Posts: 1163 Location: Tseaby
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Posted: Tue Sep 30, 2003 12:38 pm Post subject: |
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Well, that'll certainly require a mod to do, though to make it not look like total crap you'd have to have a client side mod. You know how the train lags in RailGun? It'd be like that but five times worse, if not more, without a client-side mod. One could always make a map specially designed for it, though. _________________ Weblion "Th' Politically Inco'reck Tiger" X
If a VCR uses the 24-hour time format, does it still blink 12:00 after a power outage?
Pushing electrons since 1990
120VAC -> Ground == Bad |
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KyleRTCW
Joined: 18 May 2003 Posts: 92 Location: Ohio
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Posted: Tue Sep 30, 2003 1:16 pm Post subject: |
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| WeblionX wrote: | | You know how the train lags in RailGun? |
The moving tugs lag? You need a better computer/connection.
| WeblionX wrote: | | without a client-side mod |
Yeah, it would have to be a client side most likey.  _________________ !/.BlackStorm.?
Kyle |
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=FF=im2good4u

Joined: 05 Feb 2003 Posts: 3924 Location: The Netherlands, HOLLAND
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Posted: Wed Oct 01, 2003 12:17 am Post subject: |
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the only thing in railgun that laggs me is the snow  _________________
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KyleRTCW
Joined: 18 May 2003 Posts: 92 Location: Ohio
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Posted: Wed Oct 01, 2003 2:34 am Post subject: |
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| =FF=im2weak4u wrote: | the only thing in railgun that laggs me is the snow  |
some servers you can turn rain/snow off with a command
it something like /cg_atmo and then press the TAB button and it will find the closed match(es). _________________ !/.BlackStorm.?
Kyle |
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=FF=im2good4u

Joined: 05 Feb 2003 Posts: 3924 Location: The Netherlands, HOLLAND
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Posted: Wed Oct 01, 2003 2:46 am Post subject: |
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yeah but whne im playing illl have already forgot that _________________
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gotenks

Joined: 15 Nov 2002 Posts: 4040 Location: out of my mind
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Posted: Wed Oct 01, 2003 4:23 am Post subject: |
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| =FF=im2weak4u wrote: | the only thing in railgun that laggs me is the snow  | your kidding right??? i took atmospheric effects off (cg_atmosphericeffects 0) and it maybe gave me 1fps... _________________ My Website
After a night of binge drinking:
| =FF=im2good4u wrote: | | WTF wanst i on top ? |
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=FF=im2good4u

Joined: 05 Feb 2003 Posts: 3924 Location: The Netherlands, HOLLAND
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Posted: Wed Oct 01, 2003 5:26 am Post subject: |
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i wasnt kidding i jsut dont know all the cg_ commands _________________
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gotenks

Joined: 15 Nov 2002 Posts: 4040 Location: out of my mind
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Posted: Wed Oct 01, 2003 7:17 am Post subject: |
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no i was talking about the lag... the snow and rain take up so very little extra useage how could it lag you? as i said i turned it off and maybe got 1fps increase out of it _________________ My Website
After a night of binge drinking:
| =FF=im2good4u wrote: | | WTF wanst i on top ? |
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Boco

Joined: 12 Oct 2002 Posts: 300 Location: Lacey, Washington, USA
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Posted: Wed Oct 01, 2003 8:42 am Post subject: |
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Heh. I already got bani to say "hmm" to player controlled tanks in the very-very-far-BayonET future. He said it would be possible, but somebody would need to make a large map for the tanks. _________________ <[av]bani> anything which causes boco pain or suffering is \o/
<[av]bani> guns are cool. just saying the word 'gun' gives me a raging hardon.
<[av]bani> DO NOT MOCK HAPPY FUN BANI
<[av]bani> do not run over happy fun bani
* [NW]reyalP thinks he should write a book... "IP Law for fucking morons"
<KingJackaL> haha
<KingJackaL> I'd buy it : D
<WeblionX> I'd scan every page and put it up as a torrent! |
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=FF=im2good4u

Joined: 05 Feb 2003 Posts: 3924 Location: The Netherlands, HOLLAND
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Posted: Wed Oct 01, 2003 12:00 pm Post subject: |
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yeah
but about the rain or snow
my vid card cant handle much lol _________________
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WeblionX

Joined: 08 Sep 2002 Posts: 1163 Location: Tseaby
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Posted: Wed Oct 01, 2003 12:46 pm Post subject: |
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| KyleRTCW wrote: |
The moving tugs lag? You need a better computer/connection. |
Maybe you do not understand. The tug does not lag me or my game, but they do not move smoothly. This may be caused by my "whimpy" 900Mhz Duron (Yes, the ass-end of the line), but it's not a horrible "Where-in-$diety's-name-did-it-go" kind of lag.
This is because splines are calculated on the fly. Now, if you have a 1Ghz+ processor, you may not notice any "lag," as I'm sure your computer has more than enough cycles to spare. Though this lag is even more apparent when the script_mover moves a lot faster. Don't believe me? Make a test map.
If there's something else you'd like to talk about, go ahead. _________________ Weblion "Th' Politically Inco'reck Tiger" X
If a VCR uses the 24-hour time format, does it still blink 12:00 after a power outage?
Pushing electrons since 1990
120VAC -> Ground == Bad |
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KyleRTCW
Joined: 18 May 2003 Posts: 92 Location: Ohio
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Posted: Wed Oct 01, 2003 3:09 pm Post subject: |
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| WeblionX wrote: | | KyleRTCW wrote: |
The moving tugs lag? You need a better computer/connection. |
Maybe you do not understand. The tug does not lag me or my game, but they do not move smoothly. This may be caused by my "whimpy" 900Mhz Duron (Yes, the ass-end of the line), but it's not a horrible "Where-in-$diety's-name-did-it-go" kind of lag.
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sorry, it does that to me sometimes to, it nevr moves "perfect"
It most of the time depending on the server. _________________ !/.BlackStorm.?
Kyle |
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bani Site Admin

Joined: 21 Jul 2002 Posts: 3685
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Posted: Wed Oct 01, 2003 5:31 pm Post subject: |
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| movers suck in et. its one of the things we plan to fix. |
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WeblionX

Joined: 08 Sep 2002 Posts: 1163 Location: Tseaby
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Posted: Thu Oct 02, 2003 12:10 pm Post subject: |
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*gives Bani a carrot* Maybe if I ever go back to my map and get it working I can actually have the train move at ramming speed... _________________ Weblion "Th' Politically Inco'reck Tiger" X
If a VCR uses the 24-hour time format, does it still blink 12:00 after a power outage?
Pushing electrons since 1990
120VAC -> Ground == Bad |
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