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2 new teams

 
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=FF=im2good4u



Joined: 05 Feb 2003
Posts: 3924
Location: The Netherlands, HOLLAND

PostPosted: Fri Oct 24, 2003 2:36 am    Post subject: 2 new teams Reply with quote

oke i think since there are gonig to be maps just for bayonet i might aswell be funny to add more abilities to the mapping progress Smile

like new etinety's

i was thinking that it would be cool if there would be an abilitie for mapper to add 1 or 2 new teams to their map like yellow and green

this way creator of goldrush(or tank) maps can also add a 4 way obj or stuff to their map Wink also it would be fun to make maps that work for 4 teams instead of 2 Smile

i know its probely gonig to be diffycult to code Rolling Eyes but the the result Very Happy
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WeblionX



Joined: 08 Sep 2002
Posts: 1163
Location: Tseaby

PostPosted: Fri Oct 24, 2003 11:42 am    Post subject: Reply with quote

Let's see... Better handling of water? For example one can get stuck on "invisible blocks" that appear at certain areas where two brushes meet. This becomes even worse if one starts a water script_mover elsewhere and moves it onto the terrain, which, when touching it, tries to act as if it's not underwater (since it didn't start that way) but the water brush then there ... Well, it causes a bit of chaos, to say the least. I'd suggest other things people want, but I can't think of anything else at the moment.

Perhaps better handling of splines? (Just useless hoping..)
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=FF=im2good4u



Joined: 05 Feb 2003
Posts: 3924
Location: The Netherlands, HOLLAND

PostPosted: Sat Oct 25, 2003 2:39 am    Post subject: Reply with quote

water ?? ..

to make 2 water eara's goto together use nodrawwater :0 (isnt added into rtcw i made it myzelf and works fine
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WeblionX



Joined: 08 Sep 2002
Posts: 1163
Location: Tseaby

PostPosted: Sat Oct 25, 2003 9:10 am    Post subject: Reply with quote

And you completely misunderstood what I said.
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Weblion "Th' Politically Inco'reck Tiger" X
If a VCR uses the 24-hour time format, does it still blink 12:00 after a power outage?
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=FF=im2good4u



Joined: 05 Feb 2003
Posts: 3924
Location: The Netherlands, HOLLAND

PostPosted: Sat Oct 25, 2003 10:03 am    Post subject: Reply with quote

yeah lol Laughing
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